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Dwarf Fortress News

New Artist and World Map Progress πŸ–Œ Dwarf Fortress Steam Updates

Hello!

We are happy to announce Jacob Bowman to the Dwarf Fortress Steam edition team as our new pixel artist. You might be familiar with his work as Ironhand, as he created a rather popular tileset some years ago. We're excited to work with him, and he's already off to a great start making brand new tiles for us.

Here is a look at some of the art (both are works in progress!!) Jacob has made so far on the world map:





Look at those wormy hills and deep water! A world worth generating and spiralling into madness in, surely.

We will have more detailed updates with more images and video coming in the future as Jacob and the team works together, but I'm sure you'll agree that it's best not to rush Tarn and Zach so much that we add more bugs in haste. Thank you for being patient with us while we sort things out.

We are also still interested in talking to content creators (streamers, YouTubers, etc) interested doing more with Dwarf Fortress. If that is you, then let's chat on Discord! (Alexandra #0007)


-Alexandra, Tanya, and Bay 12 Games

Military Screens and Patrol Routes πŸ—‘ Dwarf Fortress Steam Updates

Hello!

This week's video is all about setting up patrol routes with the new military screens. The gameplay is from Zach but we also have guest commentary from Dwarf Fortress Youtuber and Twitch streamer, Blind.

[previewyoutube][/previewyoutube]

This time, we see a fort in need of defending and we must create and equip squads of dwarves to patrol the outside walls. In the military screen, we can designate the type of equipment each dwarf should use, allowing them to seek it out and equip it.



Once we have our squads formed, we can map out the patrol route (as shown below with the dotted lines) and watch as the dwarves follow the path.



For the full video and a list of timestamps, check out the video on Youtube. Thank you to Blind for helping us with this week's update. If you're a Dwarf Fortress content creator (or want to be one), please visit us on the Kitfox Discord and/or say hi to me (Alexandra#0007) and the rest of the urists!

-Alexandra and Bay 12 Games

How to Stop a Goblin Attack πŸ‘Ή Dwarf Fortress Steam Updates

Hello!

We a special video this week featuring Zach Adams of Bay12 Games showing how to defend your fort from a goblin siege.

[previewyoutube][/previewyoutube]

This time, Zach has set up a waterfall fort with a pen of exotic large animals. It's a very appealing site for goblins! But as you'll see, in the video, they will face a hallway full of different traps to stop them.



For the full video and a list of timestamps, check out the video on Youtube. Thank you to everyone for the feedback on these last few video updates. Please continue to do so and as always, come visit us on the Kitfox Discord!

-Alexandra and Bay 12 Games

Dwarf Fortress Steam edition video demonstrates convenience of seeing what's happening

"You will not believe what the hell just happened in Dwarf Fortress!" my pal will tell me, proceeding to share a screenshot which, to me, is indistinguishable from e.g.:



β–ˆβ–ˆ,.,,;lz,zl;L:@gjse,.gm.,,.m.zm,.m,x.zm.amL:m3jp5jkmToiHy*
β–ˆβ–ˆβ–ˆβ–ˆ()ht23htuhqIJg.......UG.uos\kjk:β–ˆβ–ˆβ–ˆ/,,p,c.xz/,c./z,c;\/.
β–ˆβ–ˆ'z,c./xz,c./zx,cpaswf/w.qfw.,/f,aaβ–ˆβ–ˆβ–ˆ,g.ew/t,3wq./t,,2..@|
β–ˆ3/.6t,.esg,f.e/sg,./ewt,./w4t4..,1t6,m42ijpnz\kuiys8fun/.|β–ˆ
β–ˆ|?|..../\/\..|@@@%%$|"(((|..FHzFhLlk@A}||||....*|JGH,.3β–ˆβ–ˆβ–ˆβ–ˆ
zZ./@Z@@'Z'@@LSXCl;a,sl;FLZL;@'A:@,;'F":%T@:H^OQHOh8^Β£$.\/.β–ˆ

"That's wild!" I will reply, not wanting to hurt their feelings. But how delightful, then, to watch the latest video from the upcoming premium edition, where co-creator Zach Adams demonstrates defending against a goblin attack and you can actually see it's a goblin attack.


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Building Underground Wells πŸšͺDwarf Fortress Steam Updates

Hello!

We have another video update this week. We have listened to your feedback so this time, we will be showcasing one specific task. This video shows digging out an underground well and setting up the cistern/water supply for it.

[previewyoutube][/previewyoutube]

It's a little confusing because of the Z level changes, but I think that'll always be true without a voice over, and even then, it's still there. It's much easier to understand Z levels when you play, so this may end up being one of the more challenging subjects for a video, since it involves several Z levels.



Over in Tarn land, I've been working on the military screen, and progress has been good.The internal rewrite that I thought might take days or even a week or more is done, quickly, so we're in good shape. I've done all the squad assignment stuff and the new order interface. Now, having done the internal equipment rewrite, I need to do the equipment and scheduling interface.

For the full video and a list of timestamps, check out the video on Youtube. Please continue to give us feedback on these videos as we continue to go through these menu-heavy updates.

-Alexandra and Bay 12 Games