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Dwarf Fortress News

New Embark Screen 📜 Dwarf Fortress Steam Updates

Greetings all!

Yes, it's true! Tarn is back with a new video for an update many of you have been waiting for.

This time around we get to see the new and improved embark screen in all it's glory!

[previewyoutube][/previewyoutube]


The highlight for old players is that it is not at all like the stunningly crappy embark screen from the ASCII version. This isn't an overstatement at all - the old embark screen is remarkably bad; people have made many remarks in fact.



For new players/future players, the highlight is perhaps that you can embark anywhere in a massive generated world with various meaningful differences, and also the general new shininess, and of course the new artist!

Check out the full video on the Kitfox Youtube channel.

You can catch us and other rad Dwarf Fortress fans over at the Kitfox Games Discord.

Thank you to all the Dwarf Fortress content creators for reaching out so far, it's been lovely meeting all of you and please do continue to reach out if you haven't yet!


See you next time,
Alexandra and Bay 12

New Artist and World Map Progress 🖌 Dwarf Fortress Steam Updates

Hello!

We are happy to announce Jacob Bowman to the Dwarf Fortress Steam edition team as our new pixel artist. You might be familiar with his work as Ironhand, as he created a rather popular tileset some years ago. We're excited to work with him, and he's already off to a great start making brand new tiles for us.

Here is a look at some of the art (both are works in progress!!) Jacob has made so far on the world map:





Look at those wormy hills and deep water! A world worth generating and spiralling into madness in, surely.

We will have more detailed updates with more images and video coming in the future as Jacob and the team works together, but I'm sure you'll agree that it's best not to rush Tarn and Zach so much that we add more bugs in haste. Thank you for being patient with us while we sort things out.

We are also still interested in talking to content creators (streamers, YouTubers, etc) interested doing more with Dwarf Fortress. If that is you, then let's chat on Discord! (Alexandra #0007)


-Alexandra, Tanya, and Bay 12 Games

Military Screens and Patrol Routes 🗡 Dwarf Fortress Steam Updates

Hello!

This week's video is all about setting up patrol routes with the new military screens. The gameplay is from Zach but we also have guest commentary from Dwarf Fortress Youtuber and Twitch streamer, Blind.

[previewyoutube][/previewyoutube]

This time, we see a fort in need of defending and we must create and equip squads of dwarves to patrol the outside walls. In the military screen, we can designate the type of equipment each dwarf should use, allowing them to seek it out and equip it.



Once we have our squads formed, we can map out the patrol route (as shown below with the dotted lines) and watch as the dwarves follow the path.



For the full video and a list of timestamps, check out the video on Youtube. Thank you to Blind for helping us with this week's update. If you're a Dwarf Fortress content creator (or want to be one), please visit us on the Kitfox Discord and/or say hi to me (Alexandra#0007) and the rest of the urists!

-Alexandra and Bay 12 Games

How to Stop a Goblin Attack 👹 Dwarf Fortress Steam Updates

Hello!

We a special video this week featuring Zach Adams of Bay12 Games showing how to defend your fort from a goblin siege.

[previewyoutube][/previewyoutube]

This time, Zach has set up a waterfall fort with a pen of exotic large animals. It's a very appealing site for goblins! But as you'll see, in the video, they will face a hallway full of different traps to stop them.



For the full video and a list of timestamps, check out the video on Youtube. Thank you to everyone for the feedback on these last few video updates. Please continue to do so and as always, come visit us on the Kitfox Discord!

-Alexandra and Bay 12 Games

Dwarf Fortress Steam edition video demonstrates convenience of seeing what's happening

"You will not believe what the hell just happened in Dwarf Fortress!" my pal will tell me, proceeding to share a screenshot which, to me, is indistinguishable from e.g.:



██,.,,;lz,zl;L:@gjse,.gm.,,.m.zm,.m,x.zm.amL:m3jp5jkmToiHy*
████()ht23htuhqIJg.......UG.uos\kjk:███/,,p,c.xz/,c./z,c;\/.
██'z,c./xz,c./zx,cpaswf/w.qfw.,/f,aa███,g.ew/t,3wq./t,,2..@|
â–ˆ3/.6t,.esg,f.e/sg,./ewt,./w4t4..,1t6,m42ijpnz\kuiys8fun/.|â–ˆ
█|?|..../\/\..|@@@%%$|"(((|..FHzFhLlk@A}||||....*|JGH,.3████
zZ./@Z@@'Z'@@LSXCl;a,sl;FLZL;@'A:@,;'F":%T@:H^OQHOh8^£$.\/.█

"That's wild!" I will reply, not wanting to hurt their feelings. But how delightful, then, to watch the latest video from the upcoming premium edition, where co-creator Zach Adams demonstrates defending against a goblin attack and you can actually see it's a goblin attack.


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