1. Cell to Singularity - Evolution Never Ends
  2. News

Cell to Singularity - Evolution Never Ends News

Finding Another Earth in Beyond E21: Echoes of Earth

Hello Universe Architects,

We found some unforgettable exoplanets in the last Beyond episode, though none of them were suitable to support organic life.

So our search continues! Will we find a planet with a perfectly balanced atmosphere in our lifetime, or is humanity chasing an interstellar dream?

We’re calling out into the cosmos and hoping a new kind of exoplanet will reply. It’s time to venture into…

Beyond E21: Echoes of Earth




[h2]A Second Home Planet…?[/h2]
Progress is made every day towards discovering a habitable exoplanet. Find new celestial characters in the Beyond garden that represent humanity’s findings in our continued search through outer space.
  • Uncover mysterious Interstellar Objects that are undergoing investigation today.
  • Traverse through the diverse exoplanets that make up the Trappist-1 System.
  • Return to our home system to unlock a Space Telescope.


[h2]Space Race for the Ages[/h2]
A new possible Earth means new missions to fulfill. Unearth the latest exoplanet discoveries made by the brightest minds and astronomers of our modern times!
  • Unlock and learn about three new exciting generators on the Beyond tree: Enaiposha, Kepler-186f and the Trappist-1 System.
  • Boost your Beyond simulation with up to six new Enhancement Trait Cards, from Water Worlds to Perils of Life.
  • Embark on a new Astronomy Mission with Space Telescopes.


[h2]Shooting for the Stars[/h2]
Two new constellations are accompanying this earthy update: Lyra and Hydra. Save up and use 27 Constellation Fragments to complete them both.
  • Unlock Lyra to increase the Earth-Like Trait speed by x1.5.
  • Unlock Hydra to increase your Click Power by x3.


[h3]Additional Features:[/h3]
  • Pioneer 10 joins the Augmentation Store! Purchase it for 25 Logits to gain a 2x Gas Giant boost.
  • Saturn Profile Icon along with the Space Profile Icon Pack have been added the the Augmentation Store.
  • UI improvements on Augmentation Store.
  • Additional anti-cheat implementation for Research Race.
  • Time Fluxes are now limited in Explore Events:
  • Players will now start events with 4 Time Flux charges.
  • When engaged, a Time Flux charge will be used.
  • Charges only replenish after 15 minutes have passed.
  • If all charges are used, a player can not Time Flux until a charge has replenished.

[h2]Beyond E21: Echoes of Earth is now available to unlock and play on Steam, and will be available to all Android and iOS players by December 3, 2023.[/h2]

Join us as we continue our journey into the great Beyond! Where will Semblance lead us once we’ve learned more about the possibilities of hospitable exoplanets? Only time will tell.

While we wait for this exoplanet to introduce itself, please enjoy Beyond E21: Echoes of Earth. The discoveries made by NASA and other major astronomical organizations are incredibly astounding, and we’re grateful to be part of a journey that is history in the making.

They aren’t the only people hard at work, though. The Cells team has more exciting content planned for release before the end of the year! We also want to thank our beta testers for their dedication as we strive to make cutting-edge scientific content that’s fun to play.

Keep an eye out for more information about our final livestream of the year, coming in December! We hope you’ve also enjoyed our most recent dev diary entry. We do our best to record and implement player feedback, We’re forever grateful to the Cells community for your support and everything you’ve provided to make Cell To Singularity the best it can be.

[h3]May Echoes of Earth keep you curious until the next update. Stay cellular!
- The Cells Team[/h3]

Dev Diary for Nov – Fixing bugs and Looking ahead

Welcome back, Universe Architects!

Thanksgiving has passed with a lot of updates and excitement. We released the latest installment of the Civilization: Neolithic Age update and our third limited-time event of the year, Explore: Music – Good Vibrations. We hope everyone has been enjoying the new content.

A big thank you to our beta and Steam players for keeping a watchful eye out for some bugs last month. Thanks to their vigilance, we were able to apply hotfixes early. For context, in September, we saw an uptick in crashes. To resolve those issues, we updated our Unity from version 2020.3.33f1 to version 2022.3.10f1. And it worked – the game’s crash rate on Android went down from 3-4% to less than 1%.

Along with the Unity upgrade, we also updated our APIs and Ads SDKs. Unfortunately, this resulted in the Cell to Singularity banner blocking the exit button for some players, meaning they were unable to exit ads. We also saw some reports of players losing their Darwinium inventory. Thankfully, we were able to resolve both issues quickly, and we strongly advise all our players to update to the latest versions to address most issues they might encounter. The Marketing/ Community team has also been reaching out to players from our various socials to provide help where needed. A thank you again to the community for supporting each other.



Quick tip: Another solution to restore any lost inventory is to use the backup save option. The game autosaves progress in different intervals in the background. Players should take advantage of this feature as their first line of defense in protecting their save files.

If you have already updated to the latest version and still encounter problems, please do the following:
  • Email [email protected] with your platform/device and the latest build version number.
  • If multiple devices are used, mention the build version numbers installed.
  • Give a detailed summary of the issue.

More quality of life improvements are in the works for next year. The goal is to avoid disruptions while continuing to add lots of new content to the game:
  • We are working on an anti-cheat system for Research Race events. The challenge has been for the system to recognize and separate out players who do not use legitimate methods to finish the race.
  • We are also testing several new performance optimizations. This should help the game to run smoothly, even on older phones.
  • An in-game news feature system is also planned, to share the latest news and updates in the game. This feature is especially important for instances where players are required to update their game versions in order to enjoy the latest content.

We are excited to hear players’ feedback for the Explore: Music – Good Vibrations garden. We are currently experimenting with various formats and approaches to in-game events, and are curious about what players like, so make sure to share your thoughts with us.

Stay tuned for December as we mark the last livestream of 2023 to celebrate all the content released over the year. (The November livestream was skipped because of Thanksgiving). This November, we are grateful for you, our players. Cells has grown bigger and better thanks to your continued support. The year hasn’t ended yet and we have a jam packed schedule of content ready for you to enjoy over the coming holidays. Can you guess what’s next?

[previewyoutube][/previewyoutube]

Beyond Episode 21 is coming soon! Semblance’s journey continues as her projections have yielded inconclusive results. Her quest for another rare, earth-like planet that could sustain life continues. After re-calculating her trajectory, it looks like she might have found something, an echo of something similar. Keep an eye out for Beyond Episode 21: Echoes of Earth to find out more.

Always thankful, stay cellular!
- The Cells Team

Listen closely in Explore: Music — “Good Vibrations”

Welcome Universe Architects!

Coming in hot after the release of the Civilization: Neolithic Age update, a new event has taken the stage. For today’s show, it’s time to get loud. Hop to the beat and blow your horn. Clap your hands for Explore: Music — Good Vibrations, live today at 11 AM EST.



Sound is all around us, from the crash of a wave to the tap of a foot. It takes something truly special to turn a sound, a beat or a couple of notes into a medium that can captivate and inspire. How have humans managed to form a global phenomenon from such a simple concept?


Notes take the Stage🎶


Explore the journey from sound to music as we follow humanity’s drive for creativity. From the bang of a primitive drum to sensational pop, this tree's beat is truly unique.
  • Listen through seven new generators and fifty three trait nodes as you explore through the evolution of sound.
  • Tap to collect new currency and add to your melodious ensemble: Music Notes and Songs.
  • Blare the new Saxophone Quantum Charge to gain new currencies.
  • Follow the history of music from what was once an isolated group activity to a worldwide phenomenon accessible to all. Everyone can be a star!



Coming to You Live🎤


Listen closely and you’ll be able to hear the different BGM tracks between the tree and garden view. The BGM track is noticeably softer in the garden so that the sounds from the instruments can shine through.
  • Create a band with a new instrument with each generator unlocked. Show us your inner musician by playing on the instruments in the garden view.
  • Instruments strut their stuff as musical notes and sound effects appear with each tap.
  • Nanobots are dancing to the beat as both new currencies can be redeemed in the new event.



Exclusive New Rewards


Get them while they're hot! Available only in this show, three new badges are available for all to indulge.
  • Enjoy popular hits with new badges- Waves of Sound, A Melodic Recipe and A Musical Mix as they reach top charts.
  • A new logit prize is ready to be added to your collection. Listen to eight songs from across the simulations in your portable Jukebox.



Explore: Music — Good Vibrations is available to all players today, November 20th at 11AM EST!


Accompanying the release, we will also have a Let’s Play event today on Discord from 11am to 12pm EST. Play together with the devs as we talk about the event. Let us know how much you are able to complete within the hour.

Tune in next week as we release another dev diary. We will sadly be skipping this month’s livestream due to the Thanksgiving (US) holiday. We have another livestream scheduled for December to mark the end of 2023.

We would like to thank our beta test players for giving us feedback to help fine tune the event. Your support was crucial as we welcomed a new member to the team. All players are encouraged to give us feedback and we can’t wait to hear what you think of this event.

Thank you for listening. Always stay cellular!
- The Cells Team

The New Civilization: Neolithic Age is Ready for Harvest

Hello Universe Architects,

It’s harvest season here in the Northern Hemisphere. We’ve been spending the season celebrating human innovation from beyond the Stone Age. Which means…



The Civilization: Neolithic Age update has finally arrived! Join us for a quick trip through time as we prepare for the ultimate harvest together.

[h2]The Beginnings of Harvest[/h2]

Did you know that the Neolithic Age is also known as the New Stone Age? While they may be similar at a glance, what sets the Neolithic Age apart from its stoney predecessor is human advancement in agriculture and animal domestication.

Now you can see those differences for yourself in the new Neolithic Age scene of the Civilization Garden! Follow a farmer steering his ox and plow, witness the invention of the wheel, and more.



[h2]Follow the Cultivation of Society[/h2]

Ever wonder how silk is produced? Or what caused the popularization of fired brick? Learn even more about the Neolithic Age with new nodes on the main tree, including:
  • Nine new trait nodes with fascinating facts about Irrigation, Settlements, and more!
  • Four new trophy nodes can be added to the tree— including the Metabit purchase, Çatalhöyük.


[h2]Collect Egyptian Wonders[/h2]

A Wonder of the World is practically sitting in your backyard. Unlock new trophy nodes from the Augmentation Store, including the Egyptian Pyramids, Sphinx and Cat Domestication. Which one will you choose first?



[h3]Additional Features:[/h3]
  • Discover a new Neolithic Age secret achievement!
  • The Logit Store has been Augmented. Welcome to the Augmentation Store:
    - Logit Prizes and Darwinium purchases are now officially known as Augmentations.
    - Venture through new tabs to better organize your Augmentation preferences.
    - Purchase the new Penguin 3D Profile Icon and Mammal Profile Icon Pack.
  • Fixed: Giant Squid cutscene replaying after reboot.
  • Research Race bug fixes and improvements.
  • Additional Stone Age tuning and polish.
Civilization: Neolithic Age is now available to play on Steam, and will be available to all iOS and Android players by November 20th.


We hope you’ve been savoring these long-awaited Civilization updates. It may be obvious, but our team is gearing up for the overhaul of the Bronze Age. Look forward to it as we update its progress on our social channels and dev diary!

In addition to Civ’s continuation, we’ll also be releasing our newest Explore Event in just a few days! It’ll bring a beautiful sound to your ear as you Explore: Music — Good Vibrations, starting November 20th at 11 AM EST.

There’s even more to anticipate, but we’ll hold on to a couple secrets while you enjoy the new Neolithic Age update!

Happy harvest, and stay cellular!
The Cells Team

In search of a new home in Beyond Episode 20: Strange Worlds

Salutations, Universe Architects!

Coming to you live from the outer reaches of our galactic neighborhood, we are ready to present the next chapter of the Beyond - Episode 20: Strange Worlds.





Semblance is looking for a new home that could harbor life. But it seems that Earth is extremely rare… will she find another? As we start the search, get ready to encounter very alien exoplanets— some terribly hot, others torn apart by gravity, all unfit to harbor the beginnings of life. What strange worlds will she find?


[h2]Moving farther away from the Sun[/h2]

Players went on a widespread journey as we charted the lives of stars in the H-R Diagram through Episodes 18 and 19. With the full range of stars understood, players will be moving farther out into the milky way in search of distant systems with planets. Traverse and discover five new generators of exciting exoplanets—Fomalhaut’s Ring, WASP-12b, Awohali, Kepler-70b and Janssen.



You’ll notice some missions call back to earlier generators as we delve deeper into the story of finding another Earth-look-alike. Help Semblance learn about other star systems by upgrading some of the old generators



[h2]The Brink of Doom is Coming[/h2]

Put a ring on it with twelve new "Series II" trait cards including ‘Diamond Crust.’ Live on the edge with ‘Brink of Doom’ as we follow Semblance in her search for a new home. These strange worlds have fascinating traits, even if they wouldn’t be a great place to move into!





[h2]The 3D Garden is Expanding[/h2]

Space is expansive and so is our 3D garden! As we go beyond the stars, we’ve made more overall improvements to the garden.
  • Distance units now change when zooming in/out in the Beyond garden.
  • Improved models, textures and new particle effects were required for Episode 20’s exoplanet generators both on the tree and in the garden.




[h2]More to Enjoy[/h2]

Of course, there’s more to uncover:
  • Two new constellations join the night sky including a familiar companion - Canis Major and Ursa Minor.
  • A cluster of ten new achievements have also made its way into the Beyond simulation.
  • Fixed by popular demand: Alpha Centauri now appears correctly in the garden with all three of its suns present in one instance and in the correct distance.
  • Lowered the taps required to unlock the Beyond from 400 to 200.
  • Visual fix: Sedna doesn’t get enough sunlight on iOS.


Fun fact: Did you know? The production time and quantity for generators roughly corresponds to the mass of the celestial body. Van Maanen’s Star is small, and has a quick production speed - but it doesn’t produce as much stardust as the much slower, larger Arcturus. Overall it produces more per second - but the timer corresponds to its mass.


[h2]The Beyond Episode 20: Strange Worlds is available to all players on Steam today and will be available on iOS and Android on 10/30/2023.
[/h2]


Driven by her need for continued survival, Semblance is on a mission to find a new home. So far, her observations have not been fruitful. What’s missing … or is she looking in the right place?


[h2]Game Fixes & Improvements[/h2]
This build also contains improvements and fixes for some recent challenging bugs:
  • Possible fix: We’ve had a major issue where ads cannot be closed on Android - this has been blocking some people from watching any ads. We’re introduced a fix in this version, let us know if the issue continues to persist.
  • Neural Network functionality now works across multiple devices.


If you’ve been following the dev diary and livestream, there’s more content planned before the end of the year. Look out as we release more information over time. Thank you to all of our players who are providing continuous feedback to help iron out some of the issues we’ve been having. We are able to tackle them fast the more support we receive to reproduce these bugs. We appreciate each and everyone’s help!

Always stay cellular!
– The Cells Team