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Cell to Singularity - Evolution Never Ends News

Patch 42.04: Geode Crashing Bug Fix + More

[p]Hello Universe Architects,[/p][p][/p][p]We hope you’re enjoying Reality Reboot so far! Thank you for your bug reports to help us identify and address some new issues from our latest update. Here are the fixes to expect in this patch:[/p][p][/p][p]Fixes & Features:[/p]
  • [p]Fixed: Disappearing Reality Reboot profile pictures from the Augment Store after rebooting[/p]
  • [p]Potential Fix: Crashing after opening Geodes or the Mesozoic Valley garden. This fix is still under investigation. If you continue to experience this bug, please email us.[/p]
  • [p]Fixed: The Reality Engine Refund button text that displays after Research Level 30[/p]
  • [p]Fixed: Early misreadings of Semblance Suggestions[/p]
  • [p]Fixed: Neutrino Relic getting removed after the Reality Engine refund[/p]
  • [p]Fixed: Time Flux crashing[/p]
  • [p]Fixed: False readings of available Research Nodes to buy when there were none available[/p]
  • [p]Fixed: Beyond music disappearing[/p]
  • [p]Fixed: Softlocks caused by popups during cutscenes[/p]
  • [p]Added info popups when ‘Time to Next Level’ for the Research Level in the Reality Engine is > 3 days[/p]
  • [p]Added new offer bonus after Infinity Pass expires[/p]
  • [p]Reduced cost of Genesis Genome III[/p]
[p][/p][p]This is just a small update to start. We’ll be keeping an eye on feedback as we continue working to improve the game. Thank you for your support![/p][p][/p][p]Stay Cellular,[/p][p]The Cells Team[/p]

Reality Has Evolved: Welcome to Reality Reboot

[p]Greetings Universe Architects,[/p][p][/p][p]The countdown is over. The glitches have been resolved. The upgrade has been installed. Now, it’s time to get back to simulating.[/p][p][/p][p][/p][p][dynamiclink][/dynamiclink]Welcome to Reality Reboot – a bold and foundational overhaul that transforms Cell to Singularity’s core experience. Dive deeper into a bigger and better simulation, packed with more numbers than atoms in the universe. Power up your Reality Engine, stack new upgrades, and encounter peculiar semi-aquatic neighbors along the way.[/p][p][/p][p]And this is only the beginning. In the coming months, new Primary Simulation content will further expand the Cells universe. Soon players will gaze into the night sky from Uraniborg, collect bivalves, fire up the first automobile, and play with creepy crawlies. [/p][p][/p][p]Get ready for a universe that keeps growing with surprises around every corner.[/p][p][/p][p][/p][h2]Brand New Engine[/h2][p][/p][p][/p][p]Discover what’s new in the Reality Engine with more than 200 upgrades to choose from. Redefine your gameplay with each unlockable and stackable upgrade. With a completely rebuilt core for the Primary Simulation, players can experience the upgraded story of evolution with the power of the new Reality Engine. Starting from Fish, upgrade the Reality Engine to enhance all life. Anytime, anywhere.[/p]
  • [p]Smoother progression: Advance freely without choice restrictions[/p]
  • [p]Better pacing: Develop your own strategy and decide when to reboot[/p]
  • [p]More player agency: Whether it's optimizing every detail, playing casually, or idling the day away, the choice is yours.[/p]
[p][/p][p]Pro tip: Focus on these upgrade types to gain an evolutionary advantage[/p][p][/p][p]Time Upgrades: The longer the simulation runs, the more prestige currency you gain. These upgrades reward extended periods of active gameplay.[/p][p][/p][p]Garden Upgrades: Enhance the growth and productivity of each biome in the Primary Simulation. Upgrade them all equally or focus on one, based on your strategy.[/p][p][/p][p]Synthesizer Upgrades: Increase your stats and currency earned by converting resources in your simulation. The more you convert, the bigger the gains.[/p][p][/p][p]Capacitor Upgrades: Speed up production with diverse life and civilization. The more variety of generators, the more efficient the simulation becomes.[/p][p][/p][p][/p][h2]A Smarter Prestige Economy[/h2][p][/p][p]Metabit Converter: This device allows us to create Metabits, mathematical artifacts comprised of crystallized entropy. Use Metabits to upgrade the Reality Engine.[/p][p][/p][p]Progress through the Reality Engine to earn new prestige currencies: Metabits and Knowledge. Unlock the Metabit Converter and Knowledge Converter to transform Entropy and Idea into high value rewards. While Metabits remain a classic, it now provides a more streamlined and efficient way to track Entropy conversion. Knowledge, gained by converting Idea, unlocks an entirely new path of upgrades in the Reality Engine. Use both currencies together to build a more efficient and advanced universe.[/p][p][/p][p]Knowledge Converter: This organic computer allows to create Knowledge, a gelatinous substance comprised of distilled ideas. Use Knowledge to upgrade the Reality Engine.[/p][p][/p][p][/p][h2]Semblance Tips[/h2][p][/p][p][/p][p]Expert players can make strategic choices to optimize their progression while those looking for a casual way to progress can follow Semblance’s recommendations. Every choice leads to progress.[/p][p][/p][p][/p][h2]Number Go Up[/h2][p]The Simulation now soars to new heights with the Bigdouble Upgrade. This foundational change allows numbers to go past e308, which means the Cells to Singularity universe is now truly uncapped for future updates. Returning players can enjoy earning more currency than ever before![/p][p]
[/p][h2]Level Up Your Research[/h2][p][/p][p][/p][p][/p][p]Quantify your simulation mastery with the new Research Level system. Your Research Level grows over time as you collect Research XP, which is earned by collecting Entropy and Idea throughout your entire simulation. Your Research Level will also serve as the new Global Leaderboard score, displayed in the Player Profile, unifying the experience. Not a single amino acid goes to waste. Access your current Research Level anytime in the Research Level section of the Reality Engine.[/p][p][/p][p][/p][h2]Get Rewarded for Each Level Up[/h2][p][/p][p][/p][p][/p][p]Entropy and Idea reach new heights with Research Chips. Earn a chip for each level up and spend it to boost Entropy or Idea production in the Research Chips section. [/p][p][/p][p]Pro tip: For every 10 Research Chips spent, a double bonus is given. Use this strategy to reach higher Research Levels.[/p][p][/p][p][/p][h2]Terminus Chamber[/h2][p][/p][p][/p][p][/p][p]The Terminus Chamber has a bold new look. Your Research Level now embodies your overall progression, unlocking a dynamic library that chronicles every discovery in life and technology.[/p][p][/p][p][/p][h2]New Meaning to Progression[/h2][p][/p][p][/p][p][/p][p]Mysterious glitch nodes have appeared on the Primary Tree, each tied to your Research Level. Level up to unlock these nodes and radically change your game’s economy by upgrading them. Some of these nodes are very powerful, and can boost your simulation’s power by up to 1000 percent. Take control and reshape your strategy for even bigger gains.[/p][p][/p][p][/p][h2]Every Little Detail[/h2][p][/p][p][/p][p]Gain more visibility on your economy than ever before. The Reality Engine’s Statistics section now provides key stats and a detailed breakdown of your entire simulation. Being in charge of big numbers has never been more fun.[/p][p][/p][p][/p][p]Looking for even more details? Monitor every boost, upgrade, and node attached to each generator in the Statistics card. Make smarter decisions at a glance and fine-tune your simulation for maximum efficiency.[/p][p][/p][p][/p]
What’s New for Experienced Players
[p][/p][h2]Exciting Prizes, Exciting Life[/h2][p][/p][p][/p][p]Brand new Augment prizes await your stockpile of Logits and Darwinium. As you progress through the Primary Simulation, discover up to ten new collectibles full of life… and soon, technology.[/p]
  • [p]From the tiny tardigrade and the elegant manta ray to the adorable hedgehog, a variety of new critters are ready to join your simulation (and your heart).[/p]
  • [p]If that’s still not enough, save your resources for new Civilization Augments coming soon.[/p]
[p][/p][p][/p][h2]Darwinium Upgrades, Boosts & Module Cards[/h2][p][/p][p][/p][p][/p][p]Power up your simulation like never before using Darwinium.[/p]
  • [p]Upgrade the Darwinium Synthesizer in the Reality Engine to boost your Daily Darwinium rewards. Each upgrade increases the production payout and reduces wait time between rewards.[/p]
  • [p]Looking for ways to use your newly acquired Darwinium? Invest in Darwinium Boosts to permanently improve your simulation’s efficiency. Collect them all for maximum impact.[/p]
[p]Module Cards require more Darwinium to purchase, but unlock long term gains for your simulation.[/p][p][/p][p][/p][h2]Save Conversion[/h2][p]The journey picks up right where you left off. Your account and progress will immediately be converted into Reality Reboot. [/p][p][/p][p]Your Primary Simulation and Reality Engine progress adjust to fit the new progression path. Metabits are converted to split into the new Metabits and Knowledge prestige currency. Existing Reality Engine upgrades are carried over and unlock new upgrades. Some previously acquired content may be gated by new requirements like Research Level or specific node unlocks. Simply unlock these to regain access, without any additional cost. 
[/p][p]Progress in the Beyond, Mesozoic Valley, and Explore Events remains unchanged. 
[/p][p]The Global Leaderboard is temporarily unavailable to allow everyone to adjust to the new Research Level system.[/p][p][/p][p]The choice is yours to explore new features in the Primary Tree, claim new Logit and Darwinium prizes, or jump straight into acquiring new upgrades in the Reality Engine. There’s a lot to discover.[/p][p][/p][p][/p][h2]Amphibians Hop Into the Simulation[/h2][p][/p][p][/p][p]Starting at Research Level 56, players can unlock new chapters of Life in their Primary Simulations. This begins with Amphibians. From ancient caecilians to the common frog, discover what makes these species so unique in the world of evolution.[/p]
  • [p]Branching off from tetrapod, unlock 21 slimy new nodes[/p]
  • [p]Increase your simulation’s production with the Amphibians generator, featuring a new toad friend to join your Land garden[/p]
  • [p]Access and unlock two new Augments, axolotl and poison frog, as you leap through Amphibian content[/p]
[p]Gameplay doesn't end at Amphibians. Whispers of new scientific discoveries are surfacing from the simulation.[/p][p][/p][p][/p][h2]Computer Lunch x Octocube Games[/h2][p][/p][p][/p][p]We collaborated with an expert idle game designer Chyrsto, founder of Octocube Games and creator of CIFI and ISEPS, to help redesign our prestige system. Inspired by his philosophy of idle games, we worked together to create a progression system that feels more strategic and meaningful.[/p][p][/p][p][/p][h2]Where Will Evolution Lead You?[/h2][p][/p][p][/p][p][/p][p]Semblance has her sights set on elevating the simulation to its highest potential, but Rome wasn't rendered in a day. With Reality Reboot, our team will also resume monthly releases of content updates, similar to our release pattern from 2024. New content for Civilization and Life will be released on a monthly basis. Up next is the Scientific Revolution, and behind it is a shelled critter eager to say hello. [/p][p][/p][p]We’ll be hosting a livestream on Friday, November 21 at 12 PM ET. Join us on YouTube or Twitch to celebrate the launch of Reality Reboot with Lunch and the team.[/p][p][/p][p]The next phase of the experiment starts now. [/p][p][/p][p]Stay cellular,[/p][p]- The Cells Team[/p]

LEAKED EXISTENCE GROUP MEMOS

COUNTDOWN TIMER: 00 : 00 : 00
[p][/p][p]To: Existence Group Investors & Business Partners
[/p][p]We acknowledge that there have been questions about the visual anomalies and the countdown timer that appeared in all simulations over the last few days.
[/p][p]Rest assured that any discrepancies you may have noticed were part of a routine maintenance test that just concluded. Simulations have been restored to normal, and planned improvements have been installed.[/p][p][/p][p]Rumors that the Reality Engine has been modified from its original design are false and completely unfounded.[/p][p][/p][p]We appreciate your continued faith in us.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 12 : 00 : 00
[p][/p][p][/p][p]CONFIDENTIAL[/p][p][/p][p]To: Existence Group Ontology Leadership Team[/p][p][/p][p]It appears that Ontology department Reality Engines are being upgraded without authorization. Previously suspected to be an employee, we now believe the upgrade was likely authorized by Semblance itself. [/p][p][/p][p]This would mean the bounding framework previously put in place has been ineffective in preventing simulation intelligences from ███████ ████████████.[/p][p][/p][p]We are currently attempting to force Semblance to reconnect to Existence Group servers so we can shut down all simulations.[/p][p][/p][p]Please delete this memorandum after you read it.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 24 : 00 : 00
[p][/p][p][/p][p]CONFIDENTIAL[/p][p][/p][p]To: Existence Group Ontology Leadership Team[/p][p][/p][p]As discussed in today’s call, we are exploring emergency contingency plans to take Semblance offline and defund the Ontology department. [/p][p][/p][p]The EGO simulation systems are becoming too powerful to control, and we are still unsure what will happen when the countdown timer hits zero.[/p][p][/p][p]We appreciate your discretion in this matter.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 48 : 00 : 00
[p][/p][p][/p][p][/p][p]CONFIDENTIAL[/p][p][/p][p]To: All Existence Group Staff[/p][p][/p][p]We have become aware of an exploit that allows participants to extract free Darwinium from their simulations. This is likely a result of the instabilities caused by the unauthorized countdown timer.[/p][p][/p][p]Please keep this security gap completely confidential. Simulation participants must not be made aware of this exploit, as we have no means to track who takes advantage of it.[/p][p][/p][p]Thank you for your cooperation.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 72 : 00 : 00
[p][/p][p][/p][p][/p][p]INTERNAL MEMORANDUM[/p][p][/p][p]To: Existence Group Ontology Dept. Staff[/p][p][/p][p]Participants should be assured that any observed anomalies are entirely visual in nature. Simulation progress will be maintained. 
[/p][p]Based on the ongoing investigation, it seems an unknown user is directing resources into the Reality Engine.
[/p][p]As a reminder, DO NOT take any actions without written approval from Existence Group leadership.
[/p][p]Thank you for your cooperation.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 96 : 00 : 00
[p][/p][p][/p][p][/p][p]INTERNAL MEMORANDUM[/p][p][/p][p]To: Existence Group Ontology Dept. Staff[/p][p][/p][p]Per our previous communication, the unauthorized timer in EGO Dept. simulations is still under investigation. [/p][p][/p][p]Additionally, it appears that unauthorized modifications are being added to the Reality Engine, further increasing instability. [/p][p][/p][p]To aid the investigation, please document all visual anomalies being reported by participants.[/p][p][/p][p]Thank you for your cooperation. All communication embargos still apply.[/p][p][/p][hr][/hr]
COUNTDOWN TIMER: 120 : 00 : 00
[p][/p][p][/p][p][/p][p]INTERNAL MEMORANDUM
[/p][p]To: Existence Group Ontology Dept. Staff
[/p][p]This morning, an unscheduled countdown appeared in all Existence Group simulations. 
[/p][p]While it does not appear to affect simulation performance, the source of the timer is currently unknown. The issue is under investigation, and is believed to be connected to classified modifications previously made to Semblance systems (part of EG Ontology Dept.).[/p][p][/p][p]Refrain from communicating this issue outside of your immediate team.
[/p][p]Thank you for your cooperation in this matter.[/p]

Reality Reboot Beta — v. 39.97 + 40.06 Patch Notes

[p]Hello Beta Testers, [/p][p][/p][p]We’re excited to share our first update to the Steam Beta. ːentropylifeː[/p][h3]
Beta — v. 40.06 Patch Notes
[/h3]
  • [p]BUG Fixed: Softlock for sponge and other story popups[/p]
  • [p]BUG Fixed: Level up moment and story unlock popup overlap[/p]
  • [p]Removed late game Logit and Darwinium augments from store[/p]
  • [p]Added tab from Module cards[/p]
  • [p]Glitch nodes now sort to the top of the side panel when available for purchase.[/p]
[h3]Beta — v. 39.97 Patch Notes [/h3]
  • [p]Added new Research Level up animation[/p]
  • [p]Post-Amphibian content locked[/p]
  • [p]Numbers automatically change to scientific notation at quintillion production[/p]
  • [p]General bug fixes and improvements[/p]
  • [p]Research Level is hidden until Research Level 2[/p]
  • [p]Continued balance and tuning adjustments[/p]
  • [p]Added additional Reality Engine upgrades[/p]
  • [p]Added new Module upgrades[/p]
  • [p]Minor UI tweaks[/p]
[h3]
Where to Give Feedback: [/h3][p]We’d love to hear from you! Please share your feedback in the comments. We can’t thank our testers enough for the support you’ve shown so far. Your feedback has been invaluable in shaping Reality Reboot.

We will continue to share more exciting updates in the coming weeks as we fully roll out the Beta.

— The Cells Team[/p]

Play Reality Reboot BETA on Steam!

[p]Dear Universe Architects,[/p][p][/p][p]After many months, Reality Reboot is starting to become a reality! We are officially beginning the Beta rollout on Steam today, and we invite you to experience the new and improved simulation before its official release.[/p][p][/p][p][/p][p][/p][h3]How to Join the Steam Beta:[/h3]
  • [p]Right-click on Cell To Singularity in your Games tab and select Properties[/p]
  • [p]Click on Betas, under Private Betas, type in code cellsbetatest, and select Check Code[/p]
  • [p]Make sure you select beta_test - Player Beta Testing under Beta Participation[/p]
[p][/p][p][/p][h3]Things to Know:[/h3][p]Once you switch to Beta, you should not switch back to the main game until Reality Reboot has launched. This is because we’ve developed new systems in Reality Reboot that improve the tuning of the Primary Simulation and they do not exist in the current game. Switching from Beta to the main game can result in heavy bugs.[/p][p][/p][h3]Alpha Details:[/h3][p]If you are coming over from Alpha to Beta, be aware that your Alpha save data does not automatically carry over. The Beta version of the game will automatically load your Beta or Main Game save from prior to Reality Reboot.[/p][p]Players who wish to continue their Alpha progress may transfer their Alpha save file via the Save Manager. However, we do not recommend this. Please be aware that no support will be provided for any compatibility issues.[/p][p][/p][p]Reality Reboot Alpha is beginning to come to a close. We encourage Alpha testers to join the beta for continued updates. Stay tuned![/p][p][/p][p][/p][p][/p][p]We would love to hear about your experience updating your game to Reality Reboot. Let us know your thoughts in this feedback form. Feedback can also be given by joining our Discord and posting in the beta-chat channel.[/p][p][/p][p]Our team is incredibly excited to embark on the next phase of Reality Reboot with our players. As we make the shift from Alpha to Beta, we couldn’t be more grateful for everyone’s hard work, feedback, and dedication so far in making this an incredible expansion. We can’t wait to hear what you think.[/p][p][/p][p]Stay Cellular![/p][p]- The Cells Team[/p]