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Cell to Singularity - Evolution Never Ends News

Descend to the Deepest Depths in Explore: Deep Sea Life!

“The deep ocean is vast, dark, and so lacking in food that it’s called Earth’s biggest desert. Yet, somehow, extremely weird animals manage to call this hostile world home. How—and why—do they live there?”

[h3]Hello Universe Architects,

We’ve got a whale of an Explore event for you![/h3]
Explore: Deep Sea Life — Lurking in the Dark


[h2]Grab Your Diving Gear . . .[/h2]
  • And descend into this limited-time event! These watery depths hold 47 trait nodes covering:
  • Diverse life forms of all sizes, from the microscopic to the giant
  • Astounding adaptive traits unique to the deep ocean
  • Mysterious ecosystems, including hydrothermal vents and briny death pools
  • What goes in must come out: Nutrients and detritus!


[h2]Journey to the Bottom[/h2]
This event features 5 in-game generators. Plunge from the Sunlight Zone to Earth's deepest depths—the Trenches. Can you handle the pressure?



[h2]The Scenic Route[/h2]
Uncover exciting, custom-made graphics as you venture further and further down the tree. New visuals lie in wait for you, including Marine Snow particles — one creature’s trash is another’s treasure!



[h2]Bringing Treasures to Light[/h2]
Earn 3 new badges as you swim your way towards the ocean floor, including “Stronger Together.”



[h3]Additional Features[/h3]
+ Earn Logits to put towards the new Giant Squid Logit Prize! This prize comes with four additional mollusk-related nodes in the Primary Simulation.
+ First-ever custom-made background music and generator unlock stinger.
+ Bug fixes and performance improvements.

[h2]Submerge yourself in Explore: Deep Sea Life — Lurking in the Dark from April 19th @ 12:00 PM EST to April 25th @ 12:00 PM EST.[/h2]

EDIT: We previously had marked the event as starting at 11:00 AM EST, but we have changed it to the correct start time of 12:00 PM EST. Thank you for your patience!

As always, we appreciate your continued support and look forward to your feedback. We hope you have as much fun playing this event as we did making it. Enjoy your swim in the simulation! 🦑🐋🌊



Stay Cellular!
~Computer Lunch Team

Play the "Explore: Deep Sea" event on Wednesday April 19th!

Hi Universe Architects,

Ahoy — the newest limited-time event is rapidly approaching!



[h2]Get ready to dive into deepest of depths in:[/h2]
Explore: Deep Sea — Lurking in the Dark

Available to play from April 19th-25th!

Thanks so much for your continued support as we kick off this Explore season with our first event. We're bubbling with excitement to share this event with you!

Patch 17.48
+ Retuned metabit earned production bonus
+ Adjusted the production power of the Giant Squid logit nodes
+ Increased the entropy and idea boost cap
+ Metabit count can go above 10 Qa
+ Fixed issue with the event leaderboards not submitting current score.

Stay Cellular,
The Cells Team

Patch 17.39: Unlock the Giant Squid logit prize!

Hello Universe Architects,

We've been wrapping up final touches before our next event.

[h2]Introducing a new Giant Squid logit prize![/h2]
This artifact includes five research nodes and one trophy node. This is the first time mollusks have joined our main tree. You'll be able to explore the deeper trenches of the ocean garden!


We've also added a new button to view High Scores.


If you find any bugs, please let us know about it in the comments below. Thanks as always!

Stay cellular,
The Cell to Singularity Team

Patch 17.30: James Webb fixes, preparations for the next event

Hello Universe Architects,

We've got a whale of an update headed your way in a couple of weeks! But first — here are some updates to test.

[h2]Features[/h2]
  • Includes preparations for our upcoming Explore Deep Sea event
  • Added Ocean promo event art work
  • Buy Order button now remembers your last state
  • Fixed James Webb in the Beyond Garden
  • Fixed banner showing incorrect artwork for events
  • Added cheat detection — cheat scores can no longer be submitted to leaderboards


We look forward to hearing your feedback as we ramp up to our first release of the Explore series this season!

Stay cellular,
The Cell to Singularity Team

Patch 17.09: Logit Prize Tweaks (Gorilla + Sound Effects)

Hello Universe Architects,

We're still working hard on big updates to the simulation. But first- here's something small to help improve your scientific experience!

[h3]Updated Features:[/h3]
  • The Gorilla Trophy Node now features new descriptions and icons!
  • Tweaks to certain tap and swipe SFX in the Logit Prize Sound Packs.
  • Follow along with a Neural Network tutorial.
  • Paste button added for easier following Neural Network players
  • Improved translations on the player profile card.
  • Minor bug fixes and improvements.

It's almost time to share more of what we've been working on with you! Be sure to tune into our behind the scenes livestream this Friday at 1:00 PM EST to find out more. Can't wait to see you there!

Thank you, and stay cellular.
~Lunch