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Cell to Singularity - Evolution Never Ends News

Patch 10.75: Closer Camera Zoom, Earth Lighting Feature + Gameplay Enhancements

Hello Universe Architects,

The simulation has been updated! We're coming at you with a new and improved patch for the Beyond.

"I Can See My House From Here!"

Prepare for landing! Zoom in on Celestial Bodies using improved camera mechanics, and get almost as close to a planet's surface as an astronaut returning home.



Let There Be Light

Come to the dark side... and see all the pretty lights! We've updated Earth's texture to give it the nightlife ambiance it truly deserves.



Boost Me Up!

Move over, Mesozoic Valley. After achieving Rank 1, each rank up in the Beyond now gives a 25% boost to the Main Simulation!



Major Beyond Gameplay Tune-Up

Some features felt like they were missing in the Beyond's gameplay. With the help of our game designer, we were able to make the Beyond even more fun and enjoyable to play.



- Fleshed out information and format of star descriptions (pictured above).
- Readjusted generator prices and incomes.
- Mission requirements have been adjusted.
- Galactic Nursery now has more relevant Enhancement Card payout.
- Astronomy Missions now have a tutorial after unlocking the Moon on Rank 2!

These re-tunes were designed to make the Beyond more balanced for all of our players. We'd love to hear your feedback about them, and we hope you enjoy!

[h3]Additional Features:[/h3]
- An unlocked 'Terraform Mars' achievement affects Mars' appearance in the Beyond Garden!
- Updated 'Simulation Switcher' button- now featuring your current rank for each simulation!
- Tap & Hold to buy generators works now in the main simulation.
- Newer players can check out what the Sales Offers button has in store!
- UI icons in the Beyond Garden have been tweaked.
- Astronomy Mission UI has been streamlined.
- Text in some languages have been updated.
- The em dash has been added to the English language.
- All Beyond achievements should now unlock properly.
- Orbit lines in the Beyond Garden have been optimized.
- Celestial Bodies no longer jitter up close.
- FIX: Certain late-game Beyond achievements couldn't be unlocked.

Thank you for your patience as we continue optimization for the Beyond.

Our team also has some exciting upcoming content to share with all Architects- the James Webb Space Telescope Live Event! Stay tuned as we continue developing its final touches. We can't wait for liftoff!

Stay cellular,
~Lunch

Beta Patch 10_64: Testing The First Cell To Singularity Live Event!

Hello Beta Testers,

An important update for the simulation is approaching! It's been a while since our last update, and our team has been building up something truly unique to the Cells universe.

We need your help experimenting with these features so we can ensure the highest quality content possible before official release.

[h3]Features:[/h3]
- Join in on the James Webb Space Telescope Live Event! Unlock new nodes on a limited-time tree, engage with an unfolding 3D model, and potentially earn a special badge.
- Zoom in closer on Celestial Bodies with improved camera tools.
- Check out more realistic lighting textures on Earth in the Beyond Garden.
- Follow along with an Astronomy Mission tutorial on Rank 2 of the Beyond!
- The Beyond rank progression now increases your Main Simulation production!
- Beyond balance and progression tweaks have been implemented.
- The Alpha Centauri Gold Achievement wasn't unlocking. We fixed this bug!
- Certain graphic shaders have been fixed.
- Translation fixes and improvements.
- Several bug fixes.

As we tighten the final screws of this next patch, we hope you find a couple new features that add to your simulated experience!

Let us know which new mechanics are your favorite, which you think need improvement, or if you have any additional ideas. We always look forward to your feedback!

Stay cellular,
~Lunch

[h3]HOW TO JOIN BETA[/h3]
If you are interested in joining the public beta you will need to switch to the beta branch in the steam properties for this game.

Patch 10.37: Camera UI Toggle Options + Holiday Update!

Hello Universe Architects,

The simulation has been updated! This small and exciting update contains a couple visual improvements, a new camera customization option, and some limited-time festivities!

Photography Pro

Orbits or no orbits? Toggle between different UI options when snapping a photo of your galactic masterpiece in camera mode!



Read It And Weep

While this may be a small change, we altered the hierarchy of the planet UI and typography. Now it should be easier to read and identify objects in the Beyond Garden!



A Holiday Cell-ebration!

We've decked the simulation with loads of holiday cheer! Warm yourself by a festive fireplace or spot a new icy friend in outer space.



[h3]Additional Features:[/h3]
+ Improved Beyond Garden visuals! Background stars now have more realistic sizes and colors.
+ Improved Astronomy Mission balancing! Early levels should be easier now (specifically Ranks 3-6).
+ The Kuiper and Asteroid Belt brightness has been reduced so that they no longer clutter the screen.

As we head towards the end of the year, the Cells team will be going on winter break from December 23rd - January 3rd.

We hope you all have a wonderful and safe holiday, and we can't wait to come back in January with cellular plans for 2022.

Happy Holidays, and stay cellular!
~Lunch

Beta 10.37 : Help us test the new photo mode toggle hide UI and Orbit lines

Hello, Cells Beta Testers!

A small Beyond patch is in the works, and we need your help with testing it before it goes public.

Here is what you can find in the upcoming update...

[h3]Features:[/h3]
+ Improved Beyond Garden visuals! Background stars now have more realistic sizes and colors.
+ Improved Astronomy Mission balancing! Early levels should be easier now (specifically Ranks 3-6).
+ The Kuiper and Asteroid Belt brightness has been reduced so that they no longer clutter the screen.
+ Photo mode has toggles to hide orbits and UI elements! We're really excited about this feature because you will be able to enjoy the breathtaking beauty of the solar system in your preferred view.
+ Seasons Greetings! Enjoy limited time holiday decorations starting on December 16th (be sure to change your device date to December 16th if you want to see them early).



Let us know what you think of these updated features!

Stay cellular, and Happy Holidays!
~Lunch

Patch 10.23: Planet Speed Slider Replacement + QoL Improvements!

Hello Universe Architects,

Your universe simulation has been updated! We've removed the speed slider in the side menu, and we implemented an alternate speed feature to better showcase the complexity of orbital motion in our solar system.

Here's how it works:

Button Up!

Fiddle with different buttons that will play, pause, rewind, and fast forward your planets! Watch Deimos slowly circle around Mars at +3 hr/sec, or see Sedna's 10,000 year orbit take no time at all!



[h3]Additional Features:[/h3]
- The moon is now tidally locked to Earth!
- Hale-Bopp and Halley's Comet tails' stick around while the simulation is moving fast!
- The icon for the Heliosphere has been updated!
- Camera stability while viewing planets in the garden has been improved. Enjoy further developed camera locking and non-existent camera shaking!

[h3]Minor Features and Fixes:[/h3]
- FIX: You can now zoom in on Vesta in the garden.
- FIX: We found the "-" symbol that was missing on some English enhancement cards.
- The cube payout amount in Mutagen bundles has been adjusted.
- Starting the Super Charge boost will no longer center you on that object.
- Exiting Photo Mode will no longer change the screen angle.
- Performance improvements for the garden's orbit lines have been implemented.
- For new Universe Architects: The Black Hole event has now been changed to a local portal that requires 200 individual clicks in order to enter the Beyond (online or off)!

We hope you enjoy these improvements as we continue polishing the Beyond expansion!

As our team looks ahead at what's to come for Cell To Singularity, we look forward to hearing your continued feedback!

Stay cellular, Universe Architects!
~Lunch