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Cell to Singularity - Evolution Never Ends News

Patch 9.65: Mission Balances, Cutscene Story Text + Several Fixes!

Hello Universe Architects,

A new Beyond Beta update is now available on Steam!
*Please note that this update will restart your Beyond progress!

PATCH 9.65
+ Made major progression changes and re-balanced missions.
+ Added and improved several translations (WIP).
+ Fixed several orbital movements.
+ Rank up cutscenes improved.
+ Traits Cards received balance tweaks.
+ Added cutscene story text.
+ Updated astronomy mission icons and reworked historic dispatches.
+ Removed sentience values on Quantum Charges and while offline.
+ Removed stardust research mission's speed buy.
+ Made several bug fixes.

Thanks to you, the level of beta polish is really making the Beyond shine! We appreciate all of your feedback, and look forward to seeing your results in the form.

Have a great weekend, and stay cellular!

~Lunch

Beyond Beta 9.60: Progression Changes & UI Updates!

Hello Universe Architects,

A new Beyond Beta update is now available on Steam!
*Please note that this update will restart your Beyond progress!

PATCH 9.60
+ Improved Heliosphere visualization.
+ Increased scroll speed in galaxy garden on PC + MAC.
+ Astronomy mission UI updated. You can cancel CB astronomy missions when they are active.
+ Celestial Body Astronomy Missions now show a cutscene when they are completed for the first time.
+ Made major progression changes and balance tweaks on missions and generators.
+ Made Star Nursery star earning balance changes.
+ Universe rank ups now give more Dark Matter and better rewards.
+ The premium main sequence and giant star are locked until later ranks.
+ Galaxy garden planet orbits have been tweaked.

As always, we look forward to hearing your feedback! It helps us greatly as we work through the more polished stages of the Beyond's gameplay.

Please fill out this form to help us keep track of your input. Thank you!

Stay cellular,
~Lunch

Beyond Beta 9.55: Progression Changes and New Lootbox Cutscene!

Hello Universe Architects,

A new Beyond Beta update is available on Steam (mobile coming later tonight)!
*Please note that this update will restart your Beyond progress!

PATCH 9.55
+ Major progression changes: Celestial Bodies now reset after ranking up the universe, however the rank up bonus is now 3x.
+ Minor mission tweaks.
+ Fixed several visual bugs from the last Space Garden polish.
+ Negative Overflow bug has been fixed.
+ Brand new cutscene when opening a Star Lootbox!
+ Several new translations implemented (WIP, more are coming in a future update).

We appreciate your feedback, and we hope you're continuing to enjoy the beta! In order to best help us improve the Beyond expansion, please fill out this form for us to review.

Stay cellular!
~Lunch

Beyond Beta 9.46: Multiplicative Production, Pacing Tweaks & Garden Improvements

Hello Universe Architects,

A new Beyond Beta update is available on Steam (mobile coming later tonight)!
*Please note that this update will restart your Beyond progress!

PATCH 9.46
+ Changed production calculation from additive to multiplicative.
+ Tweaked pacing and progression.
+ Improvements on the Space Garden (Planets should have an overall smoother orbits and rotations)
+ Improved Game Optimization
+ Negative Overflow bug Issue should be fixed.
+ Mesozoic Valley side panel should show the correct increased amounts when buying new dinosaurs.

We look forward to hearing your feedback! In order to best help us improve the Beyond expansion, please fill out this form for us to review.

Stay cellular!

~Lunch

Patch 9.36: A Familiar Winged Friend!

Hello Universe Architects,

The simulation has been updated with a popularly requested mammal. Let's give a big, batty welcome to a new face joining the Main Tree...



Remember the Natural Selection Island competition in April? Players got to choose between six different animalia contestants, and the winner would be added to Cell To Singularity. The bat beat the capybara by a few coarse hairs in the final vote, and now it's finally its time to shine!

Pour The Fruit Punch

Fruit bats, also known as megabats, have officially joined the game! Unlock their trophy node in the new Chiroptera branch, and watch them fly around in the dense jungle of the Land Garden.



Finger Counting

Those are some long fingers you have! New trait nodes- including Long Fingers -are now available on the Main Tree. Find the Chiroptera branch near its winged comrades and learn more about what makes bats so cool!




[h2]What's going on with the Beyond?[/h2]
While our team is continuing development on the Beyond, we're always welcoming new beta testers! Interested in joining? Here's how:

[h3]Step 1: Right click on 'Cell To Singularity' and select 'Properties'.[/h3]



[h3]Step 2: Go to the 'Betas' , and type the code "iwantbeyondnow" this will unlock the beyond testing branch[/h3]

If joining the beta isn't for you, we recommend following us on our socials and keeping an eye out for any expansion updates!

Instagram / Twitter / Facebook

Our team is ripe with excitement over our new mammalian edition! In the spirit of Natural Selection Island; if you could add ANY animal to the game, which one would you choose?



Stay cellular, everyone!

~Lunch