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Cell to Singularity - Evolution Never Ends News

Let’s Upgrade the Simulation: 8.33 A Minor Performance Update! +HOTFIX

Hello Universe Architects,

The simulation has been optimized!

While this update may not be the most exciting, we've made some necessary polish changes. Now our team will be able to develop more efficiently thanks to this patch!

Curious how this works? Let's take a look at the new features!

[h2]
A Puuur-fect Addition
[/h2]
Meow! After winning the Caniform vs. Feliform Meme Contest, Feliforms now have a "Puuur-fect Companion" boost trait.




[h2]Discord Stat linking[/h2]
If you are a discord member you can send you game progress to our server and get roles based on your game progress. Find the discord stat linking button in the game Game Transfer panel. You will also need to be a member of our discord so join that here. https://discord.com/invite/celltosingularity
Note: this feature is still in development.



ADDITIONAL 8.31 FEATURES:
- Frame rate optimization has been applied to improve tree performance!
- We updated our Unity game engine for an improved development pipeline and increased potential in game features!
- Check out our new tutorial about how to earn Ideas!

HOTFIX 8.33
- Fixed bug prevent players in some languages from being able to reboot the main simulation.
- Fixed Typo on Idea generator
- Price tuning on life generators in main simulation.
- Replaced missing graphic for Retake photo in photo mode
- Missing related power icons on rare card in Mesozoic Valley
- Remove extra text from Geode payout panel "constellation fragments %10"
- MAC retina support text should be clearer on mac computers
- Add cap of 1 million Darwin cubes if player is seeing the "NAN" error on that currency.



We hope you enjoy these quality of life improvements as much as our team does. Let us know how these changes affect your gameplay!


[h3]If you see a bug[/h3]
Please let us know in the comments if you see any bugs or issues. We had to update our Unity game engine and cleaned up our internal project files. This clean up might cause random missing graphics so if you see anything please share so we can get it fixed.

Until next time- stay cellular!
~Lunch

A Minor Beta Performance Update: Upgrading Simulation Maintenance!

Hello Universe Architects,

The simulation has been optimized and is ready for beta testing!

While this update may not be the most exciting, we've made some necessary polish changes. Now our team will be able to develop more efficiently thanks to this patch!

Curious how this works? Let's take a look at the new features!

FEATURES:
- Frame rate optimization has been applied to improve tree performance!
- We updated our Unity game engine for an improved development pipeline and increased potential in game features!
- Check out our new tutorial about how to earn Ideas!
- Feliforms have a new "Purrrfect Companion" boost trait as their prize for winning the Caniform vs. Feliform Meme Contest!
- Not a part of our Discord community? Join us and link your game to get a special role!

We hope you enjoy these quality of life improvements as much as our team does. Let us know how these changes affect your gameplay!

Until next time- stay cellular!
~Lunch

[h3][h2]How do I test the beta version?[/h2][/h3]

Right click on game name and select properties


On the BETAS tab select Beta - public beta

8.07 Minor Update - Aquatic Mammal polish pass + 2X boost fix

UPDATE 3/16/21

Hey, We had a bug with the 2X boost system, this hotfix will solve that problem. For some players the 2X OVER DRIVE was not boosting after paying cubes. A good number of player have been affected by this bug, please use this redeem code to gain back any lost cubes BOOST. We apologize for any inconvenience and hope that this Darwinium puts your simulation back on track!



8.07 PATCH NOTES
+ Fixed 2X boost bug
+ photography now gives a modifier of 15% industrial revolution
+ Icons and colors of glass nodes

-------------------------------

Hi Universal Architects,

I hope you are enjoying the Aquatic Mammals, this minor patch includes improvements to that update.

We have been receive reports of players not receiving x2 OVER DRIVE boost when using Darwin cubes. We hope this update fixes this problem. Please let us know in the comments if you are still being effected by this bug.


8.01 PATCH NOTES
+ Nanobot buymode optimization less particles on buy
+ Nanobot animation when tapping
+ Ocean garden water color and light rays
+ While in camera mode Sharks and Whales can be viewed from the button.
+ 2 Terminus glass nodes added for Aquatic Mammal and Reptiles.
+ Achievement for unlocking cetaceans
+ Fixed bug where a player has infinite mutagen can no long complete the Mesozoic Valley mutagen missions.
+ Fixed X2 overdrive display not showing the correct progress bar until opening the panel.
+ Bill board for ghost Brain added to show that you will unlock the civilization section
+ 90 speed run changed to 120 seconds for completion
+ Loading screen after a universe reboot show title "Reality Engine"
+ Fixed Z sorting visual glitch in the ocean



Let us know if you find any other issue/bugs with this update, because If you find any, we would love to fix them!

- Lunch

Patch 7.94: Making a Splash with Aquatic Mammals!

[h2]New specimens have been uncovered in the simulation![/h2]

The wade-ing is over! All Universe Architects can now take a dip into the underwater world of Aquatic Mammals.

Cetaceans Take to the Seas!

Ahoy there! We're excited to give a big whale welcome to our newest mammal generator!

- Unlock the Cetacean glitch node on the Mammal branch to learn more about fully aquatic mammals!
- Purchase Whales with Entropy to increase your Cetacean production!
- Learn more about the evolution of Cetaceans with 11 new trait nodes!



More Trophy Mammals!

What a collection you're gathering! Dolphins and walruses have now joined the main tree as trophy nodes.

- Unlock these nodes to find them nestled comfortably in the Land Garden!
- Expand the Pinniped and Cetacean branches to learn more about these creatures!



Discover Secrets of the Universe!

Land ho! We've added SIX new Secret Achievements for our Architects to add to their research.

- Spot Darwin's mark on the Galapagos Island!
- Discover the Red-Footed Booby soaring in the Land Garden!
- What else can you find? Be sure to let us know!



Keeping Our Ocean Clean

Our underwater world is thriving with life! Explore this picturesque scene as new faces come to make it their home.

- Newly designed graphics and visuals have been implemented to improve the Ocean Garden!
- Watch your first whale and dolphin appear in the Ocean Garden!
- Get a closer look at your sharks by clicking on them!



[h3]ADDITIONAL FEATURES:[/h3]
+ The Pinniped section of the Caniforms branch has been expanded with 6 new evolutionary traits!
+ Added 5 new Cetacean Achievements!
+ Added over 20 mammal sound effects to the 3D nodes on the tree!
+ We now track how long it takes to reach the Singularity node! Try getting there as fast as you can.
+ Game startup time has been reduced!
+ Improved Simulation Reboot explanation!
+ Changed Snow Leopard fur color to be more accurate.
+ Redesigned stat page to make MetaBit production more clear.
+ Redesigned Nanobots.

[h3]FIXES:[/h3]
+ Improved performance on Android Devices.
+ Altered boost and away-from-game-time issues with Save Transfer. Please let us know whether or not you experience further issues with this!
+ Improved Nanobot path findings and animations, preventing them from floating on top of each other!
+ Audio files have now been set to load when triggered.
+ Fixed several bugs and issues.

Our team is splashing with excitement to provide this major content release! We hope you enjoy this aquatic expansion as we continue development on The Beyond: Phase I.

Now if you'll excuse us, it's time to sail off into the sunset.
Until next update- stay cellular!

~Lunch

Beta Patch 7.86: Testing for Aquatic Mammals is Now Available!

Calling All Beta Testers!

[h3]We're turning ripples into waves with our new beta release for Aquatic Mammals![/h3]

Get ready for new game content, additional secret achievements, and gameplay improvements!

Let's dive right into the new features...



[h2]New Cetacean Generators![/h2]
Welcome Whales to the roster of mammal generators, alongside 11 new trait upgrades!

[h2]More Trophy Mammals![/h2]
Dolphins and Walruses have joined the trophy node family! Get a good view of them in the Land Garden, too.

[h2]Say Hello to Pinnipeds![/h2]
We've expanded the pinniped section of the Caniforms branch, featuring 6 new trait upgrades!

[h3]Additional Features:[/h3]
+ Added 5 new Cetacean Achievements!
+ Is that the Galapagos Island...? Discover 4 new Secret Achievements!
+ Reduced startup time! Please let us know if this fix feels any faster.
+ Whales and Dolphins are available in the Ocean Garden and can be selected!
+ Sharks can now be selected in the Ocean Garden!
+ Over 20 mammal sound effects added! Hear them on the main tree.
+ Improved performance on Android Devices.
+ Improved Simulation Reboot explanation.
+ Audio files have now been set to load when triggered.
+ Improved Nanobot path findings and animations. Prevent them from floating on top of each other!
+ Visual design of the Nanobots changed to better match the Reality Engine.
+ Altered boost and away-from-game-time issues with Save Transfer. Please let us know whether or not you experience further issues with this!

Interested in Joining Beta Testing??

[h3]Here's how to get started...[/h3]

[h3]1.) Right click on Cell To Singularity and select Properties.[/h3]


[h3]2.) Go to the Betas tab, click on the dropdown menu and select the beta option.[/h3]


[h3]3.) Go ahead and start testing![/h3]

We're absolutely bubbling with excitement to hear your feedback! We really appreciate your help to ensure quality content and gameplay for the official Aquatic Mammals release.

Swim you later, and stay cellular!
~Lunch