Day One Patch is here!
Greetings captains!
Let's make this short. We've got a lot of work to do and it doesn't make sense to drown you in text :)
Just one important bit for those of you playing with a gamepad. Auto-aim and auto-follow target is implemented via the left trigger. Try it out and let us know what you think.
FIXES
ADDITIONS & TWEAKS
Let's make this short. We've got a lot of work to do and it doesn't make sense to drown you in text :)
Just one important bit for those of you playing with a gamepad. Auto-aim and auto-follow target is implemented via the left trigger. Try it out and let us know what you think.
FIXES
- Fixed multiple errors in the Chinese translation
- Fixed multiple errors in the German translation
- Fixed a potential error with a missing gas pocket in the main storyline
- Fixed a potential error with a missing ship in the main storyline
- Landing on planet Caterton is no longer possible, as intended at the moment
- Saving the game after leaving Sakkara station, but before reaching the target gas pocket is no longer possible, as intended
- Checked, re-checked and fixed a couple of potential issues that could appear when reloading the same save file several times
- It is now possible to fail a mission when exiting the mission area
- Bartender job info panel now displays the proper difficulty
- Fixed a problem with the left and right gamepad trigger functioning as the same trigger
ADDITIONS & TWEAKS
- Auto-aim (and auto-rotate) is now possible using the gamepad (hold Left Trigger)
- Bumped up cutscene logs to help with future error-catching
- Added several tutorial hints
- Added an autosave position before reaching Extera
- Fixed multiple bartender jobs and added multiple new ones
- Buffed up player hull and shield stats
- Weakened NPC missiles (damage)
- Locking onto a target is now made easier