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A Dance of Fire and Ice News

New Xtra World and 5-Year Anniversary!



It's the 5-Year Anniversary of A Dance of Fire and Ice!

Thank you so much for playing our game all these years. It's been amazing to watch how the custom level community has gotten better and better over time. The levels that the community has made are so creative, and the skills on display by the streamers who play them have been really impressive. We're a really small team, so we never imagined that people would still be playing after all this time.

We hope you continue to enjoy the game! To celebrate, we've added one new Xtra World and a set of new Featured Levels.

[h2]Version 2.7.0[/h2]

[h3]New Xtra World: Miko Skip[/h3]
World XM: Miko Skip
Music by Kirara Magic
Level Design by Astral Overseer and KanoKaz
Level VFX by Editor AlriC and KanoKaz
Special Thanks to lifliif

A short, relaxing world for players of all skill levels. You can find it on Xtra Island!

[h3]New Featured Levels[/h3]

Overnote' - Amulet
Level by FluffyYoshi & Nickname
FluffyYoshi, known for their tough stamina-testing charts, and Nickname, known for their contributions in some of the popular custom levels today, have come together to create a beautiful but challenging level that tests players in their mechanical skill and stamina. Prepare for a speedy challenge!

Ssimille - Surreal Walk
Level by Bingsu
Level creators can be Artists too! This is demonstrated by the well-respected Ssimille, composing one of his tracks, Surreal Walk! Interpreted by another well-respected creator, Bingsu, this level takes you on a surreal walk through the wonders of the Greek era, as your sense of time will be realized.

Halv - Wings
Level by HanB
A throwback to 2020, when the creators you may have known today start in their humble beginnings. HanB is one of them, as they create yet another fun, electrifying level, with sudden changes of its pace! Enjoy, but be sure to pay attention!

Riya - Artificial Chariot (Ssimille Remix)
Level by hotduck, Hanwol, Bingsu
A perfect ending to one of Team Vega's biggest projects. We were astonished by the impressive gameplay and visuals of the level, especially paired with Ssimille's beautiful remix of Riya's 'Artificial Chariot' from World 12.

iTIC - Triple Sec
Level by Pharah & hyonsu
Pharah is celebrated for being one of, if not, the most talented and skilled VFXers in the ADOFAI community for creating levels that are as if he's using a video editing software! He has appeared many times in the previous LOTY events, and now in LOTY2023, he has finally won the Level Of The Year through his most outstanding level to date, Triple Sec!

ああああ - クローバーのやくそく (Promise of Clover)
Level by Seodawon & Boleumdal Cookie
Seodawon & Boleumdal Cookie won the 'Relaxing Award' category in LOTY2023 through this amazing level that interprets ああああ's song by transporting you into a beautiful dream of warmth and cheerfulness!

Monokuro - Black Rose
Level by CyanAqua
Tutorial music courtesy of 0mni
CyanAqua, and his dedication to making gameplay gimmicks that are fun to play for everyone, were able to win the 'Gimmick Award' in LOTY2023 through Black Rose! It is an RPG Maker-inspired level with a gimmick that is easy to understand, but gets trippy once distractions start to appear!

[h3]Updated Featured Level[/h3]

Zris - Can't it be true (Updated 2024-02-10)
Level by Lycklig
For the year 2024, Lycklig has remade this level from scratch (with help from our staff, rKizCora)! We've also updated some elements of it.
- Now tagged as "Community Featured".
- The difficulty has been increased from 2 to 3.
- The new speed trial aim is x1.4.

snakywine - Classy Kitty (Updated 2024-02-13)
Level by pixelo3o & Team P.A.L. (7BG)
rKizCora revamped the swing classic, Classy Kitty!
- The entire chart has been touched to polish the gameplay, such as taking out the midspins.

[h3]New Features[/h3]
  • Settings Menu: Added new DSP buffer size setting. Lowering this value can lead to improvements in input accuracy for high-level play, but can lead to audio stuttering and glitching. You may also need to go to the calibration screen after changing this setting.
  • Better audio output detection on mac. Used in the calibration screen for detecting the current output.

[h3]Improvements and Bugfixes[/h3]
  • Game should support many more tiles on a single level. In our testing, a level with 86,000 tiles used to run at 26 FPS, after optimization it now runs at 128 FPS.
  • XN-X: Scale planets effect was not working properly
  • Fixed some Asynchronous Input problems.
  • Fixed some small graphical glitches

[h3]Level Editor[/h3]
  • The Scale fields from the Move Decoration and Move Track events can be now left empty to not change one or both of their axis values.
  • Fixed Weird editor behavior with input fields
  • Game settings menu: Settings would get restarted after restarting the level editor.
  • Better URL parser when opening level with URL


Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Follow us on Cohost: https://cohost.org/7thBeatGames
Join our official Discord server: http://7thbe.at/discord/

New Featured Levels, New Editor Decorations, and More!



[h2]Version 2.6.0[/h2]

[h3]New Team Members:[/h3]
We've added a few new members to the 7th Beat Games team!

Hyonsu and Paring are two programmers who have come aboard to help us with all sorts of ADOFAI features, especially for the level editor. They work fast and have been incredibly helpful members of the team for the past few months.

Rikri and rKizCora have also joined us! rKizCora is helping us with Featured Level selection and Rikri is helping us with licensing and communication with level creators. Having them assist us is crucial to us being able to add more Featured Levels, so we super appreciate it. It's a lot of things to manage at once while developing a game!

On a related note, our team member Nichipe has stepped away from an active role in helping us with Featured Levels, due to a busy schedule. Rikri and rKizCora have joined to help us in Nichipe's absence, so please don't send Nichipe any questions or messages regarding Featured Levels!

[h3]New Featured Levels:[/h3]

Fog sees it
"Fog sees it is a great example of a level where everything is made by the same creator, which is something you don't usually see nowadays and is highly commendable for doing so!"

We've actually included two different versions of the level. Those are…

Plant Guy - Fog sees it
Level by: Plant Guy
"This level features a gameplay gimmick to keep your eyes peeled for, as the only thing that will guide you in this journey are the sign tiles. Follow the directions, and never lose your sight!"

Plant Guy - Fog sees it (Metal Powered)
Level by; Plant Guy
"This is the "metal-powered" version of Fog sees it. Unlike its original, this level features faster speeds and intense visuals. Use the sign tiles as your advantage to visualize the challenging hidden pathways, but act fast or one small trip can send you to the void!"
(Note: It is highly recommended to play the regular "Fog sees it" first.)

Othinus - Fragor Magnus
Level by: Hawkyrious and TeoC
"Recall the wonderful voyage you've gone through in this equally wonderful level made by Hawkyrious with rock-n-roll tunes by Othinus! It uses the concept of remixing all of ADOFAI Worlds 1-12 into one memorable level. This level has been given a visual remake by TeoC and a song rearrangement by Erichey to give the level a more refined sound and look.
(Cutscene music courtesy of 0mni)
(Portal image courtesy of Plant Guy)

Kubbi & Jonas Dam - Up In My Jam (All Of A Sudden)
Level by: Kin
"This level won 1st place in Rhythm Doctor Lounge's ADOFAI Community Competition 1: Steampunk! With great chiptune + rock music made by Kubbi & Jonas Dam and brilliant decorations and storytelling done by Kin, this level feels like a crossover of a cartoon show! It perfectly gives you the experience of taking a tour around a place you've never been before, filling you with excitement and curiosity while you gaze at peculiar but glamorous works of art."

Inverted Silence - Vista
Level by: Econ and Yeetyote
Vista is the end product of mixing Econ's great taste in charting, YeetYote's beautifully explosive VFX, and Inverted Silence's head-banging glitch-hop sounds! Wild rumors say that during this journey, your vision may be distracted and the sense of time may be frozen, but once you reach the top, your eyes will surely be fed well with a beautiful view!

(Some assets courtesy of kernby)
(Note: This track may be flagged by fingerprint systems such as YouTube Content ID.)

Jade Kim - Love Letters (KOTDARI Remix)
Level by: FluffyYoshi, yhld120, pixelo3o
"This level won 2nd place for the "Best Relaxing Level Award" in LOTY 2022! Also known as "4-EX" and hosted by Team Vega, it took a different perspective of what World 4-X would look like if the theme was something else. FluffyYoshi, yhld120, pixelo3o, and KOTDARI thought it would be a cool idea to turn World 4-X into a modernistic-designed level with chill but energetic glitch-hop music. Turns out, that was a perfect match!"

[h3]Level Editor[/h3]
Object Decoration: A new type of decoration! You can now add "fake" floor tiles and "fake" planets to your level.

New Level Setting: "Speed Trial Aim", now you can set a goal speed for players playing a Speed Trial of your custom level!

New "Level Editor Preferences" menu within the Editor.

Zooming is centered for mouse position. You can revert to the old behavior using the Level Editor Preferences menu.

Enabled Level Editor in Steam Deck!

You can move your camera freely without dragging any decorations or tiles by dragging when mouse middle button is held

Locked decorations will not be selected anymore.

Changed ToggleBool to Bool. This means previously "Enabled" and "Disabled" text in .adofai file will be now saved as true and false

Improved Repeat Event
Example video:
https://youtu.be/ynl21Fmp8DY

Decoration Hitbox Event Tag Trigger
Example video:
https://www.youtube.com/watch?v=h6b9lya8tps

New Setting for Move Decorations Event: Relative to Last Position

[h3]Mobile: Cloud Saves[/h3]
This feature saves your progress automatically in the cloud, so you can keep your progress between different devices or upon reinstalling the game. It requires an internet connection, and is only able to sync on the same platform (from iOS device to iOS device, or from Android device to Android device).

[h3]Mobile: Achievements[/h3]
We've brought the same achievements from the Steam version of the game over to the mobile versions. On iOS, this uses Game Center. On Android, this uses Play Game Services.

[h3]Mobile: Keyboard Support[/h3]
On iOS, you can now use a wired or wireless keyboard as a controller. This was already available on Android devices.

Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Follow us on Cohost: https://cohost.org/7thBeatGames
Join our official Discord server: http://7thbe.at/discord/

New Featured Levels and Level Editor Updates!

Version 2.5.0 is out now!

This update has a whopping 7 new levels in the Featured Levels section, plus some UI + Quality of Life improvements, and new features in the Level Editor!

Remember that every so often we find some really stellar community levels, get permission from the original song's artist and the level's creator, and add it to the game. You can find it by going to the Custom Level Select and then entering the "Featured" section.

[h2]New Featured Levels:[/h2]

LORELEI
Music by: Camellia
Level by: Jo Future, Irin, and Bingsu
"This level's music was commissioned for the final tie-breaker level in the ADOFAI World Cup! Camellia's music is noteworthy for its usage in some of the most difficult custom levels. This level starts out calm, but like a hurricane, it very quickly ramps up the intensity. Stay focused on the track, and you just might make it through the storm!

(Original level created by NexaLi, PLORALD, Hanwol, Asansis, Jo Future and Nephrolepis. While the original level was made to aim for the highest difficulty, this level was recreated to lower the difficulty. This level borrows some visual effects from the original level.)"

Endless.reality
Music by: Ash Astral
Level by: Rikri

"This level won 1st place for the ""Neo Cosmos Award"" in LOTY 2022! Rikri is known for making levels that are challenging, but addicting to play, and this one is no exception. With it's triple-planet based gameplay and creative usage of freeroam tiles, this level is an excellent showcase of everything the Neo Cosmos DLC has to offer!

(Portal image courtesy of YeetYote)"

Vigor Lines Yoked
Music by: Frums
Level by: Daming
"This level won 2nd place for the "Gimmick Award" in LOTY 2022! Daming's masterful use of filters gives this level a visual style unlike any other! The charting is beautiful and highlights Frums' tricky rhythms! It even has a cool gameplay gimmick to boot! Don't step on the noisy tiles!"

Jam With Pancake
Music by: Frums
Level by: Daming

"While Frums' characteristic style of music has an unmistakable flavor, they wanted to try something different for Jam with Pancake. What they cooked up is a song with a great jazz-like taste! Paired with Daming's delicious gameplay and great presentation, this level will leave you hungry for more!"

1, 2, 3, 4!
Music by: Cansol
Level by: Team BGA

"This is Team BGA's first collab level and it's so good that it won the ADOFAI Level of the Year Award in 2022! The team's hard work on this level's incredible visuals really paid off! But don't get distracted! This level's difficulty is a true test of skill!"

You and Me
Music by: しゃろう
Level by: IU and Pharah

"This level won 3rd place for the ""Best Relaxing Level Award"" in LOTY 2022! If you're feeling stressed, Sharou's lofi beats might just help you relax! This level's equally chill gameplay will keep the vibes flowing, and the cute visuals will bring a smile to your face!"

Can’t it be true
Music by: Zris
Level by: Lycklig

“Can't it be true was made for the long-running, community-driven rhythm game music competition: "THE BMS OF FIGHTERS". The visuals for this particular level were inspired by the background animation made by ProjectG. Lycklig's creative use of decorations and track placement makes this level a unique gameplay experience!”


[h2]Game Features:[/h2]

- You can now open the Custom Level Select when you open ADOFAI without Steam. Just ensure that Steam is still running on your computer.
- We have a new Settings Menu UI!
- Level Selection with Number Keys on Extra Island, Crown Island, and Muse Dash Island
- Pure Perfect Only Mode: "Pure Perfect Mode" only allows Perfect hit margins and removes all checkpoints.
- Added 'Always' option to "Skip Long Intros"


[h2]Level Editor Features:[/h2]

- Pressing tab while selecting a property will now select the next one. Pressing ctrl + tab will select the previous one.
- Decorations now can be locked, making them not clickable from the world
- X and Y fields for Move Camera, Move Decoration, and Move Tile events can now be independently set
- Decoration Mask: You can remove an area or show an area using a decoration's shape. To use Decoration Mask, set "Mask type" option for the target decoration, and select either "Show Overlay" or "Hide Overlay." Then, add one more decoration and set "Mask Type" to "Mask Other Decoration."
- Parallax Offset: You can now move decorations without being affected by parallax value.
- You can now customize the background of your tutorial levels
- You can now change default text and shadow color
- Decoration Blend Mode: You can mix decorations' colors from selecting an Image Decoration event and using Blend Mode. This is a little hard to explain, but you can watch an example here: https://www.youtube.com/watch?v=UkUCysNfh60
- Editor First Floor Events: You couldn't add events to the first floor tile before, but now you can!
- Image decoration scaling and rotation now also works with UI gizmos.
- Edit Multiple Decorations: Select multiple decorations from the Decorations Tab to edit multiple decorations at once

- We have a few new keyboard shortcuts for the Editor, including…
- Lock/unlock all selected decorations -> Ctrl + L.
- Paste floors without decorations -> Ctrl + Alt + V
- Paste events without decorations or overwriting -> Ctrl + Shift + Alt + V
- Access the Editor Agreement -> Shift+F1


Thanks so much for playing!

Follow us on Twitter: https://twitter.com/adofai
Join our official Discord server: http://7thbe.at/discord/

New World: "It Go"



Hello! We figured we'd surprise you with one more update for 2022. After this, we'll see you in the new year!

[h2]New World[/h2]

World XI: It Go (Music by answearing machine, Level by Rikri, Character Design and Assets by Kyle, Animation and VFX by Firestix)

There's a few things we want to note about this world.
  1. This is our first time working with our new VFX Artist, Firestix! You may know him from his many…cursed…works in the Steam Workshop! Firestix went absolutely above and beyond with the animation in this new world, we're really excited for you to check it out.

  2. This world is very fast and difficult, intended for a hardcore audience. You can only find it on "Crown Island", the secret area where we've housed all of our most challenging levels. You can unlock Crown Island by beating the bonus level, "B-X: Thanks For Playing My Game." After that, a gemstone on the main menu will bring you to Crown Island. This is just a little treat for the subset of players who have conquered everything else the game has to offer. If that sounds like you, then we hope you enjoy the challenge!

Have fun!

[h2]Additions and Improvements[/h2]

You may have noticed that we're now experimenting with a "bulletin board" feature on the start-up screen of the game. The rooster sign will feature news related to the game before you navigate the main menu. Neat, right?

[h2]Happy Holidays and Happy New Year[/h2]

This is the final update you should expect to see from us in 2022! After taking a few weeks off for the holidays, we'll be back in 2023 to add more Featured Levels and small improvements.

A Dance of Fire and Ice, the Neo Cosmos DLC, and Rhythm Doctor are all on sale as part of the Steam Winter Sale. If you haven't tried all three before, now is a good time to pick them up. Likewise, if you have a friend who might enjoy rhythm games, let them know about the sale. Or surprise them with a gifted copy in their Steam inbox!

Thanks so much for playing, and for all the support in 2022. It really means a lot. We never knew that people would still be enjoying ADOFAI for this long, but the continued support on social media, the playthroughs on Youtube and Twitch, and over 15,000 community levels on Steam Workshop have all been so eye-opening for us. Thank you.

Twitter: @adofai
Official Discord: https://7thbe.at/discord/
Website: https://7thbe.at/

New World and New Featured Levels!



Hello! The year is coming to a close, but we finished a new world we're excited to share. We also have some improvements to the Custom Level Editor, and some new Featured Levels.

[h2]New World![/h2]

World XN: Trans-Neptunian Object (Music and Illustrations by Valerie Halla, Level by Jenny, Tutorial Music by Blooky)

For this level, we had the honor of collaborating with illustrator, cartoonist, and composer Valerie Halla! We were excited enough to get a chance to chart her track, but being able to work together on the visuals was an exciting bonus. You can find the level on Xtra Island.

[h2]Additions and Improvements[/h2]
  • Decoration Dragging: It is possible now to drag selected decorations to quickly change their positions. You can hold shift to move them in a specific axis (axis snapping).
  • Pivot Icon: Added a cross icon to display where the decoration and its pivot are located when a single decoration is selected.
  • New Tile Event: Change Planet Size
  • Copying and pasting floors containing decorations will now paste the decorations over the selected floors.
  • It is now possible to filter decorations that are relative to a tile by writing "floor:" and the number of the floor. For example, "floor:32" will filter all decorations that are relative to the floor number 32.
  • Mass event pasting for multiple tiles (CTRL + Shift + V)
  • Hovering over decoration items will display cyan borders on the decoration objects for easier visualization.
  • We've added a huge optimization to the CLS that makes loading the level list over 100x faster.
  • Using the lock on the file actions panel will now prevent decorations being dragged with the mouse.

[h2]Featured Levels[/h2]

We've also added a few new levels to the Featured Levels section! Go to "Custom Level Select" on the Main Menu, then head to the left for "Featured Levels." These are community-made levels that we've officially licensed to add to the game.

The new additions are:

kawaii-catgirl-gif.png
Music by: 432pro
Level by: Pharah

Polygons
Music by: Riya
Level by: Editor AlriC

Dirge in Magenta
Music by: Polymath9
Level by: NumbEr07

Crystallized
Music By: Camellia
Level by: Team Vega

Thanks for playing!

Twitter: https://twitter.com/adofai
Official Discord: https://7thbe.at/discord/
Website: https://7thbe.at/