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A Dance of Fire and Ice News

New Featured Levels: Classic Wave 11 and Tech Wave 2!

[p]Hello! We hope you've been enjoying the game, especially our previous waves of community-made Featured Levels![/p][p]We're currently working hard on porting the game to the Nintendo Switch, but we wanted to release another two waves of new Featured Levels while you wait. Today, we have a Classic Wave (levels that follow the general design rules of the main levels) and a Tech Wave (levels for advanced players that embrace community-made design ideas.)[/p][p]Have fun![/p][p][/p][h2]Level Editor Improvements[/h2]
  • [p]Tile Shape: You can now select between a more rectangular shape or a more square shape for your tiles[/p]
  • [p]We've attempted to fix some inconsistencies with pause tile & Freeroam durations[/p]
    • [p]The game now correctly calculates beat counts for turnaround tiles (360° tiles)[/p]
    • [p]Turnaround tiles now support 3 planets[/p]
    • [p]Freeroam duration now works just like any other level events instead of being special[/p]
    • [p]Migration mostly works for old legacy levels, but newer levels may encounter issues, especially those on version 15 and above. We recommend that you check your custom levels to see if the tile and beat syncs again.[/p]
    [p][/p]
[h2]Game Improvements[/h2]
  • [p]Pause Menu: Buttons don't randomly change size after playing levels with more than 10 tutorials[/p]
  • [p]Discord Presence: No longer displays an error for Linux users[/p]
  • [p]11-X: After starting from a checkpoint, tiles don't stay on top of the big rat[/p]
[p][/p][h2]New Featured Levels[/h2][p][/p][p][/p][previewyoutube][/previewyoutube][h3]Classic Wave 11[/h3][p][/p][p]enchanted love[/p][p]Music by linear ring
Level by Pharah[/p][p]"The song that started it all, enchanted love, was composed by linear ring for his debut in the BMS Of Fighters event: BOFXVI. Since then, this song moved millions of people's hearts, including ADOFAI players, and it will continue to do so as it arrives on Featured Levels through Pharah's Art-est Award winner from LOTY2022!"[/p][p][/p][p]Treasure keeper[/p][p]Music by Plant Guy
Level by Plant Guy[/p][p]"Dive deep into the depths of Plant Guy's mythical wonders (and triplet rhythm!). Follow its path and beware of unexpected encounters until you reach the greatest treasure in the world!"[/p][p][/p][p]Head BONK ache[/p][p]Music by saaa ft. MC iwata Bros.
Level by kernby, yeetyote[/p][p]"I'm having a headache lately... probably because of yeetyote and kernby's bonking when we met last time... Is there a cure to it? I think it's getting worse-AAAAGGGHHH SHUT UP DAMN IT HEAD BONK ACHE!!!!"[/p][p][/p][p]ENERGY SYNERGY MATRIX[/p][p]Music by Tanchiky
Level by kernby + Team P.A.L. + TeoC[/p][p]"Tanchiky and his BOFU2017 classic ENERGY SYNERGY MATRIX make their debut in ADOFAI through one of the most popular FAINT levels made by kernby, Team P.A.L. (rKizCora) and TeoC! Feel the energy as you synergize with this wacky-doodly level like you're in a matrix!"[/p][p][/p][p]Five Forgotten Stars[/p][p]Music by Vybbles
Level by 《Wavering Starlight》 (Vybbles + kernby)[/p][p]"Five Forgotten Stars is a remix of World XO that is all about the number 5. Five is the number of points in a star shape. In this level, five is also the number of times you press when encountering that shape. Prove your light is as unwavering as the stars and you will shine above the competition!"[/p][p][/p][p]Hypersurface[/p][p]Music by Grigori Poincaré (BilliumMoto)
Level by 《FAINT Moonlight》 (Twilight Skylines, Econ, yeetyote)[/p][p]"Your journey in this monochrome cosmos has almost come to an end. In this FAINT Finals Tiebreaker level, approach the universe's core and alter this universe's fate. What lies beyond in your pursuit for closure? Only you can find out. Good luck."[/p][p][/p][p]Pure Black[/p][p]Music by KOTDARI & RoDy.cOde & Spehs
Level by AWC Chart Team 《Prism》 (ABorinGuy & SaJabe & Dazzling & Star4th & sedi & chonmung & SomSom & Ocbim & Hanwol & B.Sanmul)[/p][p]"Pure Black is one of the most favorite originals from AWC2024 for its unique VFX and great charting that it also became the 2024 Level Of The Year! AWC has prepared this easy version of the original level for low-difficulty/casual players, and it's equally just as good that we decided to feature it!"[/p][p][/p][p][/p][previewyoutube][/previewyoutube][h3]Tech Wave 2[/h3][p][/p][p]Go off the Vapor[/p][p]Music by MYUKKE.
Level by AWC Chart Team 《Forret》 (hyonsu & Editor AlriC)[/p][p]"AWC2025 was commenced with an original song from MYUKKE., a renowned musician in the rhythm game scene! Take a long ride and feel the nostalgic adrenaline in the world of retro-futurism, powered by the excellent level-making skills of Editor AlriC & hyonsu! [/p][p]This message is brought to you by AWC Telecommunications, supported by 7BG Conglomerate."[/p][p][/p][p]First Town Of This Journey[/p][p]Music by かめりあ (Camellia)
Level by Appeal & yeonseok22[/p][p]"Camellia's music continues to dominate in the level-making scene with dozens of levels. One of those levels was First Town Of This Journey, an early 2020 level made by yeonseok22 and Appeal! With 50,000+ Workshop subscribers and hundreds of clears, its great charting makes this a fun and challenging level for players!"[/p][p][/p][p]Light Years Away[/p][p]Music by Synthion
Level by pixelo3o & Logal0[/p][p]"Synthion has finally made her debut in ADOFAI, tagging along Kara's hardcore project HARDCORE UTOPIA to bring you Light Years Away, a story of love that will never be set apart, even if it's light years away! pixxy (a.k.a. pixelo3o) and Logal0 have paired up to create this powerful interpretation!"[/p][p][/p][p]Mad Piano Party[/p][p]Music by Plum
Level by Strode[/p][p]"Plum is very well-known in the Korean ADOFAI community since its early years, with hundreds if not thousands of levels using his greatest hits, one of those was Mad Piano Party! Feel like a pianist as you play through the runs and rolls, particularly charted by Strode, one of the oldest charters in the community!"[/p][p][/p][p]Oyasmy[/p][p]Music by seatrus
Level by Editor AlriC & Bingsu[/p][p]"One day, it was 3:00 in the morning. It's way too early, and yet, you couldn't deny the beautiful scenery of the world, so you decided to gaze for a while. As minutes past by, your eyes continue to be fed with delight, your ears excite with the sounds as they hit them, and your mind becomes relaxed. What a wonderful day it was... Wanna experience it again?"[/p][p][/p][p]Rocky Buinne[/p][p]Music by BilliumMoto
Level by 2seehyun[/p][p]"Bunny. Bunny go fast. Less than two minutes long but the planets orbit faster than the speed of sound, this level by 2seehyun is a great challenge of extremely fast streams and rolls. Now would be the perfect time to use more than 4 keys to power through the course!"[/p][p][/p][p]Your Mind[/p][p]Music by Roy Mikelate
Level by BWen[/p][p]"BWen is one of the greatest players in the ADOFAI community with many clears in his belt! He also made some popular levels, such as Your Mind. With hard-hitting sounds from Roy Mikelate, this level takes a deep punch into the minds of players who've yet to master triplet rhythm in tech levels!"[/p][p][/p][p]Halv - 虚 (Utsuro)[/p][p]Music by Halv
Level by pixxy[/p][p]Artcore has appeared once again through Halv's Utsuro, with electrifying charting and VFX by pixxy (a.k.a. pixelo3o)! A controlled chaos in the atmosphere, what lies within the beautiful hollow? [/p][p][/p][h3]Featured Level Changes[/h3][p][/p][p]crystallized[/p]
  • [p]changed some checkpoint placements (some were awkward),[/p]
  • [p]edited title design for consistency,[/p]
  • [p]fixed a VFX error at 356-378 where the motion blur is still enabled.[/p][p][/p]
[p]LORELEI[/p]
  • [p]changed title design for consistency
    (title will now be hidden at first tile and will reappear at the end or when you fail.)[/p]
[p][/p][p]Black Rose[/p]
  • [p]removed "Checkpoint!" indicator (requested by creator)[/p]
[p][/p][p]1,2,3,4![/p]
  • [p]title will now be hidden at fifth tile and will only reappear at the end.
    (due to existing conditional events, we couldn't make the title appear when you fail.)[/p][p][/p]
[p]VANGUARD-1[/p]
  • [p]fixed the pulses in the dumbbell part (changes done by creator)[/p]
[p][/p][p]General[/p]
  • [p]all FAINT levels will now have "Sightreading" tag.[/p]
  • [p]gem difficulty ratings has been re-adjusted for all Featured Tech Levels. (Note: Classic's gem difficulty ratings are different from Tech's gem difficulty. This is because they have a different difficulty scale. Tech’s difficulty scale continues to grow larger as we feature harder and harder Tech levels.)[/p]
  • [p]Updated AWC logo and LOTY 2023 Winner logo[/p]
[p][/p][p]As always, thank you for playing![/p][p][/p][p]Twitter (X): [/p][p]https://x.com/adofai[/p][p]Bluesky: [/p][p]https://bsky.app/profile/adofai.7thbe.at[/p][p]Official Discord Server: [/p][p]http://7thbe.at/discord/[/p][p][/p]

A Small Surprise!



Surprise!

As of April 1st, you'll see you'll see a new tile waiting for you in the main menu. You can also trigger it by typing in the cheat code "firestix" on the main menu.

This special update will stay up for a week. You'll need to beat 6-X first to access it, because it isn't quite "beginner" territory.

Have fun with it! We hope you enjoy the little surprise.

---

If you don't mind spoilers, here's what we've added...

Enabling the crab tile on the main menu will take you to a new version of the game, with new versions of the first few worlds. These joke worlds are created by Firestix, one of our level artists. Once you clear the new versions of Worlds 1-6, you'll unlock a new version of B-X. You can revert back to the normal game by using the crab tile again. The event will go on until April 8th, but you can still use the code "firestix" to bring the levels back afterward.

As always, thanks for playing!

[previewyoutube][/previewyoutube]

New Featured Levels: Tech Wave 1

[h2]Version 2.9.2[/h2]

As of recently, it's been six years since we first launched A Dance of Fire and Ice on Steam!

Over that time, we've received a tidal wave of support way beyond anything we could have predicted. Thank you to everyone who has played, left reviews, told their friends, and made videos about ADOFAI. Thanks to your continued interest, we've been able to spend all these years working on updates and improvements. Brick by brick, we've expanded the game into something much bigger than we had imagined in 2019.

One of those bricks has been the addition of Featured Levels. With Featured Levels, we're able to work directly with talented creators from the community to license their levels officially and put them into the main game. Up until this point, we've been adding "Classic-style" Featured Levels, which are levels that largely follow the mechanics and design ideas that we explored ourselves in ADOFAI.

Today, the first wave of Tech Levels is here!

Tech Levels are a different style of ADOFAI level. They follow new charting conventions, many of which were popularized by the custom chart community after we released our Level Editor. Sometimes, Tech Levels are more difficult than Classic Levels. Sometimes, they just ask for you to be ready for different shapes, rhythms, and tempos than you might be used to. Either way, you'll probably want to utilize more fingers on the keyboard while playing. For detailed explanation, please visit our knowledge base.

Because so many people in the community love making, and playing, these Tech Levels…we wanted to bring a few into the game for everyone to try!

[h2]Changes and Improvements[/h2]
  • New design of the Pause Menu: We've re-designed our Pause Menu to coincide with our continued development on the Nintendo Switch version of the game. The menu should be a smoother experience now, and better suited to controller compatibility.
  • Sightreading Warnings: We've added warning tags to a few Featured Levels. These tags indicate the level was used in a community Sightreading Tournament. Because of that, they're quite hard to complete without missing, and are intended to be a test of high score. We've enabled No-Fail Mode for these levels, only for the first time you play them. See how well you do!
  • We've fixed issues with the game running on Steam Deck
  • We've disabled Asynchronous Input as a choice in the settings if you're using the Linux (or Steam Deck) version of the game. It was causing some bugs on Linux that we are still looking into.
  • Minor bugfixes

[h2]New Featured Levels[/h2]
[h3]Tech Wave 1 / v2.9.2[/h3]

In addition to the levels themselves, we're introducing a new "radar system" exclusively for Featured Tech Levels! This radar will identify the strength in level's stamina, speed, rhythm, and tech! Check it out in the new Featured Tech section in the CLS!

Please note that the gem difficulty of these levels are temporary / not final. We will be working the gem difficulty system in the future to allow for harder levels.

Backyard Sanctuary
Music by Tanger
Level by CausticLime

"This level, by CausticLime, is a chill, easy pseudo-focused tech level, suggested by various players for learning the basics of alternating with pseudos. Learning takes time, and mastery takes even longer, so relax, take your time, and let the power of practice do the work for you."

Turkish March
Music by W. A. Mozart (arranged by Misoguy)
Level by Misoguy

"A musical composition so old only some people of today know about it, Turkish March, has arrived in ADOFAI! This level, created by Misoguy, contains fast-paced patterns and magic shapes! Let your inner pianist flow through your hands as you march on!"

Feral [Hard] & [Insane]
Music by meganeko
Level by Ma6icCu8e

With the introduction of Featured Tech Levels, two new difficulties have arrived!

"meganeko returns with a 5-minute epic! Instead of one level, Ma6icCu8e has made different levels to suit all difficulties. They are all so interesting and varied that we wanted to feature all of them, for players of all skill levels. Hard difficulty is for players who beat It Go and need extra challenge, introducing pseudo-multitaps and key rolling to the mix, while Insane difficulty is for highly skilled players, featuring faster and more complex patterns involving pseudo-multitaps and key rolling."

R
Music by Plum
Level by KanoKaz & NumbEr07

"This is one of the most famous ADOFAI custom levels, with music by Plum, a very popular artist in the ADOFAI community. A 2020 collaboration between NumbEr07 and KanoKaz, this level uses Magic Shapes - the use of snails and rabbits to make kaleidoscope-like shapes with the track, while the players simply tap out a stream of consistent notes."

deleted
Music by linear ring
Level by Nephrolepis & ChyaRyam

This level has been completely remade in commemoration of its debut in the Featured Levels list!

"Through Nephrolepis and ChyaRyam's team effort, linear ring's unique electronic sound has been brought to life in ADOFAI! Complex patterns in high BPMs await in your pursuit of escape before the world gets deleted."

felys -final remix-
Music by onoken
Level by Editor AlriC

"felys is a 2002 classic that influenced and popularized Artcore, a mix of Drum & Bass and classical/traditional music. The song's lovely and graceful sound touched the hearts of listeners, particularly musicians who were inspired by onoken's music to produce their own Artcore music. Editor AlriC's elegant taste in VFX and charting allows us to experience its beauty visually in ADOFAI!"

Here's a new preview video showcasing this wave of Featured Levels:

[previewyoutube][/previewyoutube]

[h2]New 7BG Team Member[/h2]
Together with this update, we're also happy to announce our new team member! SaJabe has joined 7BG as our Tech Levels Lead! He will be curating and creating Tech levels for the game. This first batch of Tech featured levels is his first contribution. Please give him a warm welcome!

As always, thanks for playing!

Twitter (X): https://x.com/adofai

Bluesky: https://bsky.app/profile/adofai.7thbe.at

Official Discord Server: http://7thbe.at/discord/

Featured Levels Wave 10 + Level Editor Updates



UPDATE: Partial rollback of Wave 10 Featured Levels


December 11th 2024: Due to a licensing mistake on our end, we have removed a few of the new Featured Levels temporarily. We hope to be able to return the new levels as soon as possible

The affected levels include:
〇、
humanity
REBIRTH

We sincerely apologize for the inconvenience and we take full responsibility for the mistake. We'll provide an update when we have more to share. Thank you for understanding.

---

[h2]Version 2.9.0[/h2]

[h3]A Dance of Fire and Ice Coming to Nintendo Switch[/h3]

As you might remember, we're bringing A Dance of Fire and Ice to the Nintendo Switch! We were so happy to be included in one of 2024's Indie World presentations. Although we've been making great progress on the port, we will unfortunately need to push the expected release date into 2025.

As always, we're taking things at our own pace to focus on making something new and special for the Nintendo Switch version that we think you'll really enjoy!

We'll have more information on what new content you can expect next year when we're ready to show it off.

[h3]Level Editor Improvements[/h3]
  • Hitbox Target Planet option (including options for "Any", "Center Planet" or "Orbiting PLanet"). This is useful for triggering events when stepping on a Freeroam floor
  • You can now use 1x1 Freeroam sections without text-editing
  • Editor panel is now resizable
  • Set Input Event, for detecting particular keyboard inputs. It can detect the keyboard's left half or right half, or detect arrow keys. Allows for keydown and keyup options, or can ignore player input and use keys only for events.

[h2]New Featured Levels[/h2]
[h3]Wave 10 (v2.9.0)[/h3]

3000 Moons
Music: Zris
Level: Bingsu
Round like the moon, 3000 Moons is a dotted eighth-focused level for fans of octagon rhythms like those from World 10! Charming like the moon, it has a cool midnight atmosphere that matches the song's vibe, resembling that YOUtopia you've been looking for.

Disk Failure
Music: Sunnexo
Level: M1n3c4rt & CyanAqua
A hard disk drive has malfunctioned! Its memories are being corrupted! Escape from these twisty turns and trials orchestrated by these two viruses, codenamed "M1n3c4rt" and "CyanAqua," that together will ruin your day!

Sonder
Music: Shirobon
Level: Bin, Vybbles, Rikri, TeoC
"How much can you do with music that has very repetitive rhythm?" is the question these four creators were able to answer through this level. It received positive reception for its uniqueness in gameplay but imprisoned those who dared to conquer it. Take a deep breath, and lock in.

VANGUARD-1
Music: II-L
Level: yeetyote, kernby, Econ, Cam_
VANGUARD-1 is the oldest satellite still orbiting the Earth. As the planets align with its orbit, you are given the chance to take a peek at the aged artifact's journey around the cosmos. Filled to the brim with tricky rhythms and visual obstructions, you struggle to see a clear route. Will you manage to stay on course and see the trip to its end? Or will you become lost in space?


Here's a preview video showcasing the 10th wave of Featured Levels!

[previewyoutube][/previewyoutube]

[h3]Updates to Past Featured Levels[/h3]

LORELEI
We've replaced jacket/portal art with a high-quality version (courtesy of Ssimille).

We're almost done with work for the year before taking a little bit of a holiday break. We'll let you know if we have any more small updates before 2024 is over. Thank you for all your support this year, especially with our waves of Featured Levels! It's been incredible to see what people have been able to make in our Editor lately.

As always, thanks for playing!

Twitter (X): https://x.com/adofai

Bluesky: https://bsky.app/profile/adofai.7thbe.at

Official Discord Server: http://7thbe.at/discord/

New Xtra World: Party of Spirits!



[h2]Version 2.8.0[/h2]

[h3]New Xtra World: XS-X Party of Spirits[/h3]
Music by: Cansol
Tutorial Music by: Blooky
Level by: NumbEr07
VFX by: Firestix

Let's party! This was a really fun world to make. We knew we wanted to work with this piece for a long time, especially with how quick and bouncy it is. It was a perfect opportunity to introduce a new character, our Tiger. Firestix went the extra mile on animating all of our ideas, and we love how it came out. Enjoy!

[h3]New Featured Levels[/h3]
Olie - Temple Of Treasure [by TeoC]
Temple Of Treasure is one of the 5 episodes of Everypence, a story written by Olie. TeoC loved Olie's story so much he decided to adapt it to ADOFAI. We were impressed by how he created this adaptation, especially by making original gameplay gimmicks inspired by it. Temple Of Treasure stands out as our favorite because of its interesting gimmick that makes you switch between 2 pairs of planets that are different in speed. Pro tip: be mindful of the audio cues; they will help you during the switch-ups!

Raimukun - Avantgarde [by Team Vega]
Team Vega's return to making more high-quality levels couldn't be grander when they published Avantgarde, a level that won the 'Art-est Award' in LOTY2023 for its outstanding VFX made by talented creators around the world! This level is also one of the toughest featured levels, with an average BPM so fast that the rhythms you may be already familiar with were taken to the extreme!

Lokan - Wild! West! Showdown! [by Star4th]
Wild! West! Showdown! is a track made for PABAT! 2019, with an animation that tells the story of a duel between two foes for one treasure. Star4th adapted this to ADOFAI for the SMTL competition, where he was given a penalty that states: "The level must exactly have 48 twirls." Wondering where those twirls went should be the least of your worries though, because... Wait, huh? THE LAST TILE IS SENTIENT???

Camellia vs Akira Complex - Railgun Roulette (VIP) [by Econ, Twilight Skylines, ABorinGuy, yeetyote]
Railgun Roulette (VIP) is a track made by a collaboration between Camellia and Akira Complex with their powerful head-banging take on Drum & Bass music! This level was made for FAINT, a fan-run sightreading tournament where players compete in levels they have never seen before! This level may look easy, but don't sleep on those visual distractions, they might catch you off guard!

Thank you, Akira Complex. We miss you.

(Note: This track may be flagged by fingerprint systems such as YouTube Content ID.)

[h3]Plus...One Updated Featured Level[/h3]
Frums - Great Fury of Heaven [by Daming] (Updated 2024-8-26)
The first 7 gem Featured Level have been given a new makeover from Daming!
  • Major chart and VFX overhaul!
  • Updated tutorials!
  • Updated icon, and portal!

[h3]Fixes and Improvements[/h3]
  • Fixed floor tiles in XN-X and XT-X that were not visible
  • Lowered overall RAM usage by 1GB compared to the previous ADOFAI builds, and disk size by 1.29GB! This optimization works across all released platforms like Steam, itch.io, iOS, Android and the future Switch version.


[h3]Level Editor Additions, Fixes, and Improvements[/h3]
  • You can now use tiling option with Blend Mode
  • New Decoration Type: Particle Emitter
  • "Set Frame Rate" event (Changing frame rate will not affect the judgment of notes)
  • Improved hitbox features
  • Hitbox Trigger Type (Once, Per touch, or Repeat)
  • Hitbox Trigger Target (Planet, Decoration)
  • Improved level editor URL parser for open level from URL
  • Single .adofai file direct link support (now you don't need to make a zip file for single level file)
  • Disable auto angle offset level editor option
  • Optimized decoration loading
  • You can now anchor decorations to floor tiles
  • New depth sync option for decorations
  • Planet decoration depth options
  • New option for Set Track Color event: "Only change this tile"
  • Object decoration floor icon outline / flip


Thanks for playing!

Twitter: https://twitter.com/adofai
Cohost: https://cohost.org/7thBeatGames
Official Discord Server: http://7thbe.at/discord/