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[/p][h3]Greetings, Spacefarers![/h3][p][/p][p]
Space Haven is preparing for a Full Release in 2026. The exact date will be announced in the near future. With this goal in mind we have already made multiple smaller updates this year, and will continue on that path up until the Full Release.[/p][p][/p][p]
We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.[/p][p][/p][h3]Release Candidate 2 Update Patch Notes[/h3][p][/p][h3]Improved Logistics - Multi-Box Carry[/h3][p]
Crew member and logistics bots will now be able to carry more than 1 crates.[/p][p][/p][p]
We've worked on the logistics system and implemented support for a so called multi-box (crate) carry feature. The current range is between 1 to 3 crates. Logistics bot are now also able to haul 3 crates at a time. The Salvage Bot stays at 1 crate.[/p][p][/p][p]
Not all crew members will be able to carry more than 1 crate. The carry capacity depends on their stats, with the zest value increasing the capacity. Additionally some traits give an additional carry capacity. Some conditions, like post-surgery conditions will temporarily decrease the carry capacity.[/p][p][/p][h3]Improved Logistics AI[/h3][p]
Crew members can now sometimes pick up stuff on the way if they the see an opportunity for it.[/p][p][/p][p]Crew members and logistic bots are now able to be a little more effective at checking whether they can pick up another crate on their way to their destination, already holding a crate or two.
Note that this won't happen every time, but they will sometimes be able to evaluate and pick up an additional box on their path.[/p][p][/p][h3]Improved Shuttle - Max Resource Capacity 20[/h3][p]
The shuttle is now capable of loading 20 resource crates into its storage for transportation.[/p][p][/p][p]
We've increased the resource storage capacity of shuttle from 10 to 20. This will enable the shuttles to be more effective when transporting resources between ships or stations.[/p][p][/p][h3]Improved Trading - Trade 20 Items At a Time[/h3][p]
Trades can now be done with 20 resources items at a time instead of 10.[/p][p][/p][p]
We've increased the maximum items per trade from 10 to 20. This will help make trades be carried out more smoothly and allow for less consecutive trades needed for larger resource amounts.[/p][p][/p][p]
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Let us know if you find any issues here in comments or on our discussion forums:[/p][p]
https://steamcommunity.com/app/979110/discussions/4/[/p][p][/p][p]While game crash reports are sent to us we usually need a saved game to test the issue and so if you have a crash situation in your game let us know! Either here in comments or in the discussions.
Enjoy the new update and stay tuned, Spacefarer.[/p][p][/p][h3]Full Patch Notes[/h3][p][/p]
- [p]Improved Logistics: Made crew members capable of carrying more than one box. Their carry capacity is determined by their individual stats.[/p]
- [p]Improved Logistics: Logistics bots can carry up to three at a time while Salvage Bots stay at one.[/p]
- [p]Improved Logistics: Items can be bundled together into a box that the crew member can carry.[/p]
- [p]Improved Logistics AI: Crew members are now able to be a little more effective at checking whether they can pick up another crate on their way to their destination, already holding a crate or two.[/p]
- [p]Improved Shuttle: Increased the shuttle resource amount capacity from 10 to 20.[/p]
- [p]Improved Trading: Increased the max items per trade from 10 to 20.[/p]
- [p]Improved Trading/Transfers: Increased the airlock resource storage from 10 to 20.[/p]
- [p]Made it possible to select the special sectors/bases in the starmap in station game mode.[/p]
- [p]Added instructions on how to execute an away mission and how to migrate also to the starmap when selecting a target sector.[/p]
- [p]Added crew members for hire to some NPC ships. Station Mode should now also have crew for hire in NPC ships.[/p]
- [p]Made it not possible to take a loan from a faction if a settlement is unpaid.[/p]
- [p]New graphics for the Energium Generator.[/p]
- [p]Added some more crew members to the farming station, as it only had 4 to 6 before.[/p]
- [p]Lowered the defaults on Rogue bot, alien and nebula presence in Station Mode Normal, Builder and Peaceful difficulties. Harsh set to one step lower on Rogue bots presence.[/p]
- [p]Fixed bugs with the Blueprint errors No Path to Storages and Waiting for other jobs to finish. (Will not directly fix this type of error in a saved game. If you load a saved game the blueprints need to be removed and placed again.)[/p]
- [p]Fixed the restrictions on the Hull Stabilizer to better allow placement of blueprints.[/p]
- [p]Fixed problems with Research Workbench. Crew carrying too many items or wrong items to it.[/p]
- [p]Fixed an issue with Rogue Bots instantly spawning in a migrated sector if they were incoming or present in the previous home sector that was migrated from.[/p]
- [p]Fixed some issues with crew/robots carrying multiple crates.[/p]
- [p]Fixed an issue with Black Market trades not working.[/p]
- [p]Fixed an issue with not being able to move an Airlock.[/p]
- [p]Fixed problems with carrying unconscious crew in away missions.[/p]
- [p]Fixed problems with pathfinding.[/p]
- [p]Fixed bugs.[/p]
[p][/p][h3]Space Haven Full Release - Current Target is Q2 (May/June) of 2026[/h3][p]
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Space Haven's current Full Release target set at Q2 of 2026 - Specifically May or June.[/p][p][/p][p]
We are rapidly nearing the full release of Space Haven, and we currently have a target of releasing either in May or June of 2026. We will announce a specific date in the near future, as we work towards solidifying a good release spot for Space Haven.[/p][p][/p][h3]Incoming Price Increase as Part of Full Release Preparations[/h3][p]
The price of Space Haven will be increased in the near future as part of full release preparations.[/p][p][/p][p]We want to give a heads-up that the price of Space Haven will be increasing in the near future as part of the Full Release preparations.
If there are still players waiting on the sideline wanting to grab the game at the current price structure the coming 3 weeks will be your chance![/p][p][/p][h3]Space Haven's Finest Showcase: Screenshot Contest + Streamer Summon[/h3][p]
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Join Space Haven's Finest Showcase and help Space Haven propel to the Stars.[/p][p][/p][p]Space Haven is gearing up for its big Full Release and we need your help to make it a strong launch!
Join the Space Haven's Finest Showcase to show off your creations and rally content creators to spread the word.[/p][p][/p][p]
Screenshot Contest - Show Your Best Builds.[/p][p]Build, design, and screenshot your masterpieces in these categories:[/p]
- [p]Best Looking Ship or Station - A screenshot of your best looking ship or station you have built.[/p]
- [p]Best Leisure Area - A screenshot of an area where your crew members like to spend time.[/p]
- [p]Best Farming Area - A screenshot of your best farming area, where crops are abundant![/p]
- [p]Best Research Area - A screenshot of your crew doing research and experiments.[/p]
- [p]Best Medical Area - A screenshot of doctors and patients in your medical area.[/p]
- [p]Best Cargo/Hangar Area - A screenshot of logistics and shuttle/pod hangars.[/p]
- [p]Best Sleeping Area - A screenshot of your crew catching the best sleep in the finest quarters.[/p]
- [p]Best Crew Combat Screenshot - A screenshot of your crew engaging in fierce crew combat.[/p]
- [p]Best Star Fighter Battle screenshot - A screenshot of a battle of the stars.[/p]
- [p]Best General Screenshot - A general screenshot your find particularly appealing. Can be a combination of areas.[/p][p][/p]
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Rules And Tips for Awesome Entries:[/p]
- [p]Preferred resolution: 1920×1080 or 2560×1440.[/p]
- [p]Submit two versions of each screenshot: one with UI and one without. (use the "Hide UI" keybind in Game Options) [/p]
- [p]Post your entries in one of our forums:[/p]
- [p]Upvote your favorites from other players.[/p]
- [p]Keep your saved games as we may want to reach out and feature your builds even more prominently![/p]
- [p]Name your post: My Space Haven Finest Showcase.[/p]
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Best Short Video - Make your attempt at going Viral through the Stars![/p][p]Make a short video (15-120 seconds) to show something funny or a special moment. Make if suitable as a Youtube shorts video and we may post it on our Youtube channel.[/p]
- [p]Duration: While up to 3 minutes is allowed, the ideal length for engagement often remains 15–60 seconds, as retention can drop after the first minute.[/p]
- [p]Requirements: For Youtube shorts videos must be vertical (9:16) or square (1:1) and under 3 minutes.[/p]
- [p]Post your video on our Discord or Reddit! You can also send it to us: [email protected][/p]
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For faster builds, use the instant build of facilities feature in Sandbox mode.[/p][p][/p][p]
You can either build new ships/stations or various areas or use your still functional saved games of great builds in the past. Winners are chosen by a mix of community upvotes and Bugbyte team picks.[/p][p][/p][p]
Videos and Screenshots Featuring[/p][p]
Top screenshots and videos will be featured across Space Haven's social media and Steam News posts. We'll spotlight them regularly when opportunities arise.[/p][p][/p][h3]Streamer Outreach - Summon the Spotlight[/h3][p]
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Help get Space Haven in front of bigger audiences! Reach out to your favorite YouTubers, Twitch streamers, or content creators who love colony sims, space games, or creative building:[/p]
- [p]Let them know Space Haven is nearing its Full Release and show them what you have built![/p]
- [p]Invite them to contact us directly for more information and collaboration: [email protected][/p]
[p]If you are active on
Reddit, X or some other forum, allowing posts from games, share your screenshots in the groups and mention why you like the game.[/p][p][/p][p]
Every mention, tag, or DM counts. Let's make this the showcase that propels Space Haven to the stars. Your help is deeply appreciated as we strive to make our long awaited full release successful as a small indie studio.[/p][p][/p][p]We thank you for your help and await to see your showcases, Spacefarers.[/p]