Patch Notes 1.3.4.11 Legacy
[p]Cepheus Protocol HQ - #62 [dynamiclink][/dynamiclink][/p][h2]📜 Patch Notes[/h2][h3] Patch Notes 1.3.4.11 Legacy[/h3]
[/p][h3]💡How You Can Help[/h3]
[/p][h3]Join the Discussion![/h3][p]Head over to our Discord Server or Steam Discussions to connect with other players and the development team. Together, we’re building something truly special. Thank you for being part of this journey with us!
Here's the last playthrough we did with our community — check it out here:
[dynamiclink][/dynamiclink][/p]
- [p]Vehicle turret reloading no longer visually bugs out its mesh[/p]
- [p]Fixed a bug where the barracks and CERC tent rally point wouldn't work[/p]
- [p]Fixed a bug where landing units would favor one side of the structure or just land all inside of each other[/p][p][/p][p]Triage work continues and i have about 6-7 more bugs to hunt down and solve before legacy halts on all updates so i can go back to helping on the rebuild![/p]
- [p]Experimental SP/Co-op Horde Mode — Now live via the cerc-hq-public branch (up to 16 players in hybrid RTS/TPS). [/p]
- [p] Main Menu/Options Screens to conclude Phase 1. [/p]
- [p] Tracking down Desyncs, bugs & crashes!
[/p]
- [p] Finalize and polish Phase 1 We are currently a few days out from this[/p]
- [p] Launch Phase 2: Pandemic + Custom Game Options [/p]
- [p] Prepare Phase 3: Vehicles + Doctrines
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[/p][h3]💡How You Can Help[/h3]
- [p] Play the CERC-HQ-Public build under the beta opt-in tab [/p]
- [p] Report bugs, give feedback[/p]
- [p] Join our Discord to engage with the team and community
[/p]
[/p][h3]Join the Discussion![/h3][p]Head over to our Discord Server or Steam Discussions to connect with other players and the development team. Together, we’re building something truly special. Thank you for being part of this journey with us!
Here's the last playthrough we did with our community — check it out here:
[dynamiclink][/dynamiclink][/p]