The Rebuild Is Now the Main Game (Build Switch Update)
[h3]TLDR[/h3]![]()
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New Infected Variants replace legacy models[/p][p][dynamiclink][/dynamiclink][/p]
- [p]The Rebuild is now the standard installed version of Cepheus Protocol.[/p]
- [p]The old version is now called Legacy, and it remains available as a Beta option.[/p]
- [p]This rebuild was done to restore stability, improve performance, and modernize the foundation so the game can scale again.[/p]
- [p]That same foundation also allows co-op to exist from the start, instead of being bolted on later.[/p]
- [p]We are targeting end of Q1 2026 to bring back the remaining missing pillars, rebuilt and improved.[/p]
- [p]Default (Standard Install)
This is now the rebuilt version of Cepheus Protocol and the main version we maintain going forward. Play this for the current supported game, best performance, and all new updates.[/p] - [p]Experimental (Beta Branch)
This is the testing branch ahead of Default, where upcoming features land first. Expect bugs, frequent updates, and possible save issues. Opt-in only if you want to help test new changes early.[/p] - [p]Legacy (Original) (Beta Branch)
This is the preserved prebuild version for older saves and the original gameplay foundation. Opt into this if you want to continue old saves or stay on the classic build. This branch will not receive future updates. You can see the "foundation" that we based the rebuild on for the newly merged into "default" here. [/p] - [p]Legacy (Pre Merge) (Beta Branch)
This is the last version from before the rebuild became Default. If you were playing the rebuild while it was still a Beta branch.[/p]
- [p]Infected Military, Police and Swat will now roam the island with higher stats then standard infected. They start showing up early and increase in numbers as the days go on![/p]
- [p]Infantry Gates[/p]
- [p]16 Player Coop RTS/TPS hybrid gameplay![/p]
- [p]Firing Computer from the MLRS ported to the Cerberus Mortar with the rebuild[/p]
- [p]Single player flow and stability[/p]
- [p]AI behavior and consistency[/p]
- [p]Vehicle systems and reliability[/p]
- [p]Large scale performance[/p]
- [p]Future content velocity[/p]
- [p]Co-op support as a first class feature[/p]
- [p]Half Moon Bay (Horde Rush)[/p]
- [p]Forward progression style Horde[/p]
- [p]Push the map and keep momentum instead of only holding ground[/p]
- [p]RTS Coop Test (Horde)[/p]
- [p]Traditional horde map experience[/p]
- [p]Weapon customization (early version)[/p]
- [p]Attribute points[/p]
- [p]Appearance baseline[/p]
- [p]Gunsmith/Operator UI is not final and will be improvement over the next few weeks as Winters mockups up a new design[/p]
- [p]True RTS/TPS Hero Units you can customize[/p]
- [p]Driving vehicles[/p]
- [p]Operating turrets[/p]
- [p]Using new and ported abilities such as laser designation for support actions when we add in the ability to call in airstrikes and support options![/p]
- [p]Calypso[/p]
- [p]Half Moon Bay[/p]
- [p]Treasure Island Open World Slice[/p]
- [p]Angel Island[/p]
- [p]San Francisco North[/p]
- [p]January Goals[/p]
- [p]Remaining Vehicle Abilities And Behaviors[/p]
- [p]Bradley TOW[/p]
- [p] Merlin vehicle transport [/p]
- [p]Doctrines[/p]
- [p]Save System for Pandemic[/p]
- [p]BUGS, BUGS and Bugs! We still are hunting down desyncs and bugs as they are reported![/p]
- [p]Game Balance - Is still ongoing and being tweaked. Michael is monitoring Steam/Discord for feedback[/p]
- [p]Remaining Vehicle Abilities And Behaviors[/p]
- [p]February Goals[/p]
- [p]Any Remaining Bugs/Performance Tweaks/QOL Adjustments based on community feedback[/p]
- [p]Remaining Enemy Roster Needed For Angel to be unlocked[/p]
- [p]Leviathan[/p]
- [p]Birds[/p]
- [p]Additional Pandemic Regions Locked Until The Above Is Complete[/p]
- [p]Angel Island[/p]
- [p]San Francisco North[/p]
- [p]TBD [/p][p]We are committed to not rushing to the "end" to ensure everything prior is working correctly. These are the ones currently in limbo that we will be tackling once the above list is "completely" done. [/p]
- [p]LHA6 & LCAC[/p]
- [p]Civilian Evacuation[/p]
- [p]Dynamic Civilian Groups[/p]
- [p]More stability and performance[/p]
- [p]Larger scale gameplay[/p]
- [p]More and better maps[/p]
- [p]Complete Pandemic mode pillars[/p]
- [p]Operators expanding toward Doctrines[/p]
- [p]The installed version of the game is the rebuilt version[/p]
- [p]Legacy remains available as a preserved snapshot[/p]
- [p]The rebuild is what we maintain and grow from here[/p]
- [p]Play the current build[/p]
- [p]Give feedback on what feels good and what feels broken[/p]
- [p]Report bugs and edge cases[/p]