Patch Notes - May 8 (Embargo is Over!)
[h2]May 8, 2020 Patch Notes[/h2]
- Light aspects removed from various light posts that were causing performance issues
- Merged Parking Complex, Arena, Seaside Hotel and City sign Optimized Further
- Trucks , Mustang and various other vehicles have had extensive optimization passes(More Coming)
- Save System is now fully in and enabled inside the menus(try it out!)
- Barracks adjusted for performance
- Switched all glass to hospital variant (Simplified)
- Resolved the Main Menu Loop bug (Seeing the Dev level if you wait long enough when the main menu loops)
- Away/Defense team under attack, carpet bombing sfx have been revised and now sound better
- Police Car has been reworked
- Sedan has been reworked
- SFX added to the Little Bird takeoff Sequence on start
- Adjusted CERC units so they are less likely to float of the ground
- Slot Based save system added to main menu
- Motion Blur forced off on Player Camera
- Adjusted a bug that occurs when you zoom in to far that causes mouse controls to become inverted
- Upcoming DLC added to last slide of tutorial
- Overlapping Cars on bodied adjusted around the level
- Light aspects removed from various light posts that were causing performance issues
- Merged Parking Complex, Arena, Seaside Hotel and City sign Optimized Further
- Trucks , Mustang and various other vehicles have had extensive optimization passes(More Coming)
- Save System is now fully in and enabled inside the menus(try it out!)
- Barracks adjusted for performance
- Switched all glass to hospital variant (Simplified)
- Resolved the Main Menu Loop bug (Seeing the Dev level if you wait long enough when the main menu loops)
- Away/Defense team under attack, carpet bombing sfx have been revised and now sound better
- Police Car has been reworked
- Sedan has been reworked
- SFX added to the Little Bird takeoff Sequence on start
- Adjusted CERC units so they are less likely to float of the ground
- Slot Based save system added to main menu
- Motion Blur forced off on Player Camera
- Adjusted a bug that occurs when you zoom in to far that causes mouse controls to become inverted
- Upcoming DLC added to last slide of tutorial
- Overlapping Cars on bodied adjusted around the level