Patch Notes - May 9
[h2]May 9, 2020 Patch Notes[/h2]
- LOD's added to more assets across the levels
- Texture sizes reduced for grass and other misc objects
- Firetruck Optimized
-Refill Ammo now will refill the max amount (Will no longer require you to spam the button)
- Streaming tweaked for dozens of textures to make it more aggressive on when it starts
- Armored Car fixes
- SFX added to Thermal Toggle and other various UI
- Away and Defense team now have audio cues to alert you they are under attack
- Save bug resolved on UI
- LOD's added to more assets across the levels
- Texture sizes reduced for grass and other misc objects
- Firetruck Optimized
-Refill Ammo now will refill the max amount (Will no longer require you to spam the button)
- Streaming tweaked for dozens of textures to make it more aggressive on when it starts
- Armored Car fixes
- SFX added to Thermal Toggle and other various UI
- Away and Defense team now have audio cues to alert you they are under attack
- Save bug resolved on UI