1. Cepheus Protocol
  2. News
  3. Patch Notes - June 9 (version 0.7.29) New Intro Tutorial HUD Improvements!

Patch Notes - June 9 (version 0.7.29) New Intro Tutorial HUD Improvements!

[h2]June 9 Patch Notes (version 0.7.29)[/h2]


Note: Windows 7 support is still broken while we wait for remedy from Epic Games. For now use the few days old branch named Windows 7 on the beta tab to hop in and play!

Note: We are aware of the Wall building bug and expect a permanent fix sometime tonight/tomorrow morning. Basically building walls sometimes fails to auto continue making some placement harder and more tedious for wall segments.


- HUD brought up to the standards of the Road-map over the next day or so we'll disband Defense teams and auto assign them to Bravo,Charlie and/or Delta should you have full defense teams already in a previous save file. Then the Vehicles and special emblems will be implemented to replace the Away/Defense team buttons.
-Fixes for when the Engineer going flying when you build certain structures this should no longer occur
-Data Disclaimer removed and replaced with a general greeting we are revamping this as the current system isnt working as intended. Yes that means theres no data collection going on for game stats for the time being
-Improvements for Engineer AI they can reach their build location more accurately
- Body placements across the map adjusted for cleanup clipping and other oddities
- Construction Site further optimized by as much as 60% to improve loading times and screen jitter around that zone
-Wall should properly snap and allow placement from previous segments regardless of elevation
-Focal points for engineer building adjusted
-Mouse Accuracy for Repairing and Building improved
-Better looking Weld FX added
-Weapon market updated with new graphic layout
-Various Memory and Loading optimizations across the board


ICYMI:

-In the next day or so, we will be getting rid of the Defense teams. We heard you and we know you wanted to have more soldiers and more control! We will be separating your teams into 4 squads: Alpha, Beta, Gamma, Delta. All of these teams will be considered "Away" teams in that they can go anywhere on the map even if you don't own the areas.
-Engineer Unit: The Engineer is now added in and will now allow you to build Barracks, Walls, CERC building, etc. anywhere on the map as long as you own the zone! Before, you were only able to do this at your base but we know this was a feature many of you had asked for!
1)Since the Engineer unit is brand new, you might run into more bugs than usual. Please ensure you're reporting these on our Discord here: https://discord.gg/cepheus-protocol


Important message about your saves: In preparation of the Factions system, you'll start seeing the (currently) untextured area of the map slowly get updated. We will have to wipe save files around June 12-19 in order to implement the new system (which will add a new dynamic angle to the game). We'll have confirmation closer to the date so you have enough time to finish your current games.

Until next time, good luck in Treasure Island!