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Wrapping up Year 1 Content! Factions and Dynamic Civilian Factions...



Factions beta + live stream are being rescheduled for April 9th

We will be using the extra time to improve Faction AI like squad tactics, their utilization of our new cover system and reformulating the ROE window . We apologize for the delay but it's just not ready yet and we need the extra time to implement factions properly.

Thanks for your continued patience

Stream Url https://www.twitch.tv/halcyonwinds


Patch Schedule for March 2021

Over the next month you will notice a drought in terms of patches as we will be heavily focusing the implementation of Factions. If there are any severe issues/bugs these will be prioritized first but we will be putting a hold on adding any further community suggestions for the month of March until April. We will be aiming for at least 1 patch a week for the next 2 weeks.

Arsonist Faction

Police Faction


[h2]Factions and Dynamic Civilian Factions Live Stream [/h2]

We will be having a live stream on March 26th to essentially do a breakdown of factions and have it as a community event to gather feedback and talk openly about our first implementation of factions.

Patch Schedule for April 2021


Our plan going into April will be for any remaining adjustments needed for Factions and then move into the polish stages. We will be putting up a special "branch" for those having optimization issues to provide "stat" files these will allow us to quickly and effectively fix performance issues.

Short List of Polish Items

* Infected can climb building
* Infected can swim
* Improving Path Finding
* Formation Dance Bug
* Squad Formation overhaul
* A system for allowing all units to enter a building and climb the stairs to get to a rooftop ( will not be a full garrison system like they fire out of windows)
* Performance profiling and improvement
* Cleaning up the code base and optimizing it for modding and coop support
* Infected Growth on structures and VFX to show when a zone is owned

Patch Schedule for May 2021


This month will be on the focus on any leftovers from polish and then situating Coop. 95% of this month will be coop and we expect to have a beta this month. It will stay in beta for a 1-2 month period while we work to get systems fully online and take into consideration feedback on any adjustments that might be needed to really provide a proper coop experience. We will be announcing a Year 2 Roadmap on May 15 that will go over all the systems coming next.

Because of recent delays modding is still planned but being fit into Year 2 content now.

Year 2 Roadmap coming on May 15!