AmA on Discord June 7th at 5 PM PST
We want to have an AmA to discuss the experimental build and determine what people feel is needed before we wrap it up and merge it into public build + public beta and close experimental.
Our list for wrapping up experimental(Aside from bugs of course)
#1. Optimization
#2. Attacking/Defending Logic revisement for Chelsey
#3. Rethinking Population limits for Civilians/Chelsey and Factions.
Public beta would keep the factions in the beta stages for the foreseeable future proceeding the merge.
The goal after the merge would be to fix path finding and then go back to work polishing up Pierce's Police AI faction.
AmA on Discord June 7th at 5 PM PST in the AmA channel
Our list for wrapping up experimental(Aside from bugs of course)
#1. Optimization
#2. Attacking/Defending Logic revisement for Chelsey
#3. Rethinking Population limits for Civilians/Chelsey and Factions.
Public beta would keep the factions in the beta stages for the foreseeable future proceeding the merge.
The goal after the merge would be to fix path finding and then go back to work polishing up Pierce's Police AI faction.
AmA on Discord June 7th at 5 PM PST in the AmA channel