1. Cepheus Protocol
  2. News
  3. Patch - 1.1.16.1 [Experimental only]

Patch - 1.1.16.1 [Experimental only]

[h2]Last two Podcasts[/h2]
https://www.youtube.com/watch?v=_AfUgBfXTUg
https://www.youtube.com/watch?v=8DwKVi2vPUA

[h2] Start a new save if you wish to partake in this test [/h2]

Patch Notes
(Click Show details for a full breakdown of the changes)
[expand]
  • F2000 added to Heavy
  • New Loading Screen images added
  • Nav/Collision fix for Horde_02 catwalks.
  • Fixed A pose LT's bug
  • Updated Aircraft carrier
  • Quick fix for group setup to properly read load data (without shooting out errors if you're on a fresh game)
  • New game startup revamped to remove the bug where you only start with Winters
  • Dynamic Infected Pod + Gas Towers Building added for Infected
  • Fixed vector not having a fire effect
  • hk53 suppressor location fixed
  • Various other suppressor locations fixed
  • Dynamic HUD scaling added based on DPI ( Manual scaling removed ) - If you run into sizing issues contact us on Steam/Discord for your feedback.
  • Runtime Audio for Sounds/Music you play updated to latest version should fix some play related crashes
  • Juggernaut Resistance 90 - 95 takes 120% more damage from explosives was 130%
  • Fixed smoke effects for built in suppressed weapons.
  • Made blood gib splash red blood not orange
  • Lowered spitters HP from 260 to 175
  • AX-300 ammo from 800 - 650
  • M98b range 150000 - 9000
  • Adjusted DNA sample so it should fade out at higher camera heights
  • Fixed Skeletal Mesh buildings not properly hiding their healthbar if their health is full and you select+deselect
  • Updated unit 'overhead UI' spawning to be slightly higher for soldiers
  • Updated Chelsey (and LTs) to use a single overhead widget (with icon and healthbar) instead of two separate widgets (that could overlap poorly)
  • Adjusted explosive ammo effect for the LT2
  • Added 'gasoline status' support to the Unit Card Group Widgets- Like with low ammo warnings, low gas warnings will now appear as a status icon next to the Group's name, with the unit card of the endangered unit glowing to indicate this note
  • Updated the UI for the 'attached supplybox' (for things like the Fuel Atlas) to better match the new UI scale
Please note the following going forward (Restart your game/steam to get the update if needed
[/expand]

Known Bugs
(Click Show details for a full breakdown of the changes)
[expand]
  • Gas Towers sometimes appear at odd heights we are working on a solution for this

[/expand]
[h3]New Versioning Number system[/h3]
[expand]
We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on.
1.2.1
1 = Release version
2 = Title Update (Major Update)
1 = Minior Fix/bug fixes etc
[/expand]
[h3]Letter from the Producer[/h3]
https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739
[h3]New Roadmap system [/h3]
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
Trello and the old picture Roadmap system will be removed going into the future.
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

[h3]Cepheus Protocol Anthology[/h3]
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
[expand]
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
[h3]First 40 Minutes of Cepheus Protocol Anthology Season 1 [/h3]
https://www.youtube.com/watch?v=6eWbDibGMrU
[/expand]
[h3]Swag Store [/h3]
The Halcyon Winds Store is now live to support development and profits go towards expanding the team. This is in response to several requests I've gotten quite a few times about those that don't want to do patreon but want to support via merch.(Posters, Jackets etc) Check it out we'll add more over the next few weeks-months! :WinterSmile: Link here
[expand]

[/expand]