1. Cepheus Protocol
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  3. Patch - 1.1.17.4 [ New Early Game Experimental only]

Patch - 1.1.17.4 [ New Early Game Experimental only]

[h2]Last two Podcasts[/h2]
https://www.youtube.com/watch?v=_AfUgBfXTUg
https://www.youtube.com/watch?v=8DwKVi2vPUA

AMD FSR 2.1 has been added https://youtu.be/JUQ8j-bpQ1Q

We are trying to ship 2-3 more patches on expermential before we merge it into the normal build on steam.

Patch Notes
(Click Show details for a full breakdown of the changes)
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  • Secondary Pistol removed from Engineer while we fix his animations
  • Medic cost reduced
  • Infected Attacking Party aggressiveness
  • *greatly enhanced** they will consistently try to kill you after the 5 minute mark. Good luck
  • Medic F2000 price reduced
  • Player Structure take damage crash fixed
  • VFX quality pass on all explosions to convert to Niargra
  • Fixed up an issue with Infected not being able to target the Command Tent
  • Fixed an issue with over-production of Reinforce units for Infected
  • Hover tip clipping hopefully fixed
  • Crawl animation hicup fix
  • Blood VFX was improved
  • Infected will now accurately seek out structures within a zone with their attack parties.
  • Updated Leviathan and Juggernaut incubation timers to function off of Game Time days (instead of visual days)
  • Added logic to make Juggernaut tokens be used by the new Assault system (after Game Time Day 1, which is ingame visual day 2 on regular timescale).
  • Adjusted it so Attacking Infected will ramp up their attacks by day
Please note the following going forward (Restart your game/steam to get the update if needed
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Known Bugs
(Click Show details for a full breakdown of the changes)
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  • Units sometimes seem to ignore units behind them unless you manually face in their direction.

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[h3]New Versioning Number system[/h3]
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We are changing the way we do version numbers to simplify them going into the future. The one will represent a "release" version and the octet following it will the title update or major patch version we are on.
1.2.1
1 = Release version
2 = Title Update (Major Update)
1 = Minior Fix/bug fixes etc
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[h3]Letter from the Producer[/h3]
https://steamcommunity.com/games/979640/announcements/detail/3186869726433966739
[h3]New Roadmap system [/h3]
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
Trello and the old picture Roadmap system will be removed going into the future.
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

[h3]Cepheus Protocol Anthology[/h3]
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
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https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
[h3]First 40 Minutes of Cepheus Protocol Anthology Season 1 [/h3]
https://www.youtube.com/watch?v=6eWbDibGMrU
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