Patch - 1.2.7.9 Dynamic Civilian Groups (Experimental Only)
How to opt into Experimental
To opt into experimental install "Cepheus Protocol Experimental" in your steam library.
It is no longer a beta opt in but an entirely new game granted when you purchase the base game.

Patch Notes
(Click Show details for a full breakdown of the changes)[expand]
- Several fixes to Civilian UnitMover (and actual) spawning to make them come from their own buildings (instead of appearing at the infection zone's old capture point)
- Added a 'distance check' to Civilian dynamic base construction to prevent them from building too close to the player: they must now build 4000uu away from any player structure (if neutral/allied), or 8000uu away (if antsy or aggressive)
- Updated dynamic prefab construction to properly do a 'Other Faction Structures Inside Radius' check, so they shouldn't build their bases on top of the player
- boosted the 'range from other prefabs' check by another 3000, to an arbitrary 8000uu distance between prefabs
- Updated the 'trade' button on the Diplomacy widgets to disappear if the faction in question is Destroyed
- Turned off some debug spheres to reduce lag in-engine when civvies spawn
- Improved 'height check' for preventing civilian bases from spawning inside of civilian Stronghold build locations
- Fixed some logical flaws in the 'PrefabLocationValid' check in InfectionZone that ran 'continue' instead of 'return false', resulting in functioning checks not properly rejecting the call
- Civvies should now be able to build a stronghold in a zone, as long as they have another base in that zone and the funds - they no longer need all the bases in the zone to do this, nor should the action fail potentially due to checking the wrong prefab
- Fixed some issues with civilian factions not properly displaying in the InfectionZoneWidget
- Fixed (I think) civilian factions using the incorrect InfectionZone when querying to build a new base (if they've conquered territory)
- Fixed some serious issues with Defense Squads for civilian groups going to the wrong location and potentially spawning beyond the limits
- A dozen new camp Variations added
- Fixed a weird include issue with InfectionZone.cpp
- Started on 'MovePrefab' logic for allowing players to 'scoot' civilian bases around
- Improvements to the 'MovePrefab' logic (and related) to better support wall/gate landscaping and reduce chances of them 'moving up' erroneously due to traces hitting parts of their own walls
- Fixed bad Nav in presidio North.
- Slightly improved Nav in some areas.
- Re-optimized new civ and cerc meshes
- Shop logic added to the Main Building for civvie bases to allow for calling up the Base Mover by selecting the main building of one of their bases. Not usable if civvies too agitated
- Shows reputation cost (and 'floors' at the Agitated state, so you can't send them directly into hostility)
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Known Bugs
(Click Show details for a full breakdown of the changes)[expand]
- Nothing yet
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General Development Updates
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https://youtu.be/GV3YOssGEfs
https://youtu.be/LOdVk1yiuak
[h3]Letter from the Producer[/h3]
https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190
[h3]New Roadmap system [/h3]
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08
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Ways to Support Development
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Everything goes towards expanding the team and building a better game!
[h3]Consider Supporting us on Patreon[/h3]
[h3] Merch Store [/h3]

[h3]Cepheus Protocol Anthology[/h3]
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
[h3]First 40 Minutes of Cepheus Protocol Anthology Season 1 [/h3]
https://www.youtube.com/watch?v=6eWbDibGMrU
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