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The Pathfinder Update Fix #10 - 0.7.127.1

Letter from the Producer #2

https://store.steampowered.com/news/app/979640/view/2952660987409207609

Work on the Civilian Management System has officially started more updates on our progress next week stay tuned!



This build will require a new save file for any saves 0.7.119 and older we added the old build as a "beta" tab for those wanting to finish their current games. Anything .120 or newer will work as is unless otherwise reported here!

[h2]The Pathfinder Update Fix #10 - 0.7.127.1 All builds[/h2]
  • Resolved crash on using the 'group switcher'
  • Resolved 'wrong group' bug when adding a unit to a group via CTRL+NUM on its own
  • Fixed an issue with units 'leaving themselves in multiple group arrays' (resulting in several weird bugs) if you drag their unit card to a window, then to another window that's not one of the previous two
  • Tweaked vehicles to have more uniform RVO avoidance
  • Tweaked vehicles to not technically have collision toward one another, but still try to avoid directly hitting each other | Result: Vehicular movement should be more reliable
  • Fixed a crash w/ reputation spread
  • Fixed up 'open gates' sometimes causing collision issues 'off to the side' near the moved door pieces
  • Screenspace Global Illumination added (Default to Off)


Please note the following going forward (Restart your game/steam to get the update if needed

Cepheus Protocol Anthology


We will be launching a new weekly series that will see several chapters added every Friday after release and will cover the chapters of the Novelization with 5 chapters added to expand upon the story and give more value to those itching for more lore/story information. It will delve into and show more about a secret new faction that will become the Anti-CERC in the Cepheus Protocol universe.

Don't forget to wishlist!
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology/