The Pathfinder Update Fix #10 - 0.7.127.1
Letter from the Producer #2
https://store.steampowered.com/news/app/979640/view/2952660987409207609
Work on the Civilian Management System has officially started more updates on our progress next week stay tuned!

This build will require a new save file for any saves 0.7.119 and older we added the old build as a "beta" tab for those wanting to finish their current games. Anything .120 or newer will work as is unless otherwise reported here!
[h2]The Pathfinder Update Fix #10 - 0.7.127.1 All builds[/h2]
- Resolved crash on using the 'group switcher'
- Resolved 'wrong group' bug when adding a unit to a group via CTRL+NUM on its own
- Fixed an issue with units 'leaving themselves in multiple group arrays' (resulting in several weird bugs) if you drag their unit card to a window, then to another window that's not one of the previous two
- Tweaked vehicles to have more uniform RVO avoidance
- Tweaked vehicles to not technically have collision toward one another, but still try to avoid directly hitting each other | Result: Vehicular movement should be more reliable
- Fixed a crash w/ reputation spread
- Fixed up 'open gates' sometimes causing collision issues 'off to the side' near the moved door pieces
- Screenspace Global Illumination added (Default to Off)
Please note the following going forward (Restart your game/steam to get the update if needed
Cepheus Protocol Anthology
We will be launching a new weekly series that will see several chapters added every Friday after release and will cover the chapters of the Novelization with 5 chapters added to expand upon the story and give more value to those itching for more lore/story information. It will delve into and show more about a secret new faction that will become the Anti-CERC in the Cepheus Protocol universe.

https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology/