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  3. Patch - 1.3.2.5.16.1

Patch - 1.3.2.5.16.1

If your experiencing crashes/instability please try a Steam Verify/Display Drivers update before contacting us.

Patch Notes
(Click Show details for a full breakdown of the changes)
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  • Speculative fix for civvie transfer crash
  • Fix added for grenade throws 'failing' at some angles due to the grenade trace hitting the grenade in the thrower's hand as they aim
  • Started improving 'right click move to attack target' logic to block sending units to attack something they cannot damage, unless you have at least one unit selected who can damage it. Including a text popup if you right click to attack something with a selection of units who cannot damage it
  • Move to right clicked attack target' logic improvements. Formations now will move to the target while being reliant upon at least one of the formation member's ability to damage the target: the move will cancel if that person leaves the formation, dies, or otherwise becomes unable to damage the target (i.e. out of ammo, switched to weapon that cannot damage it, etc.) Additionally, in a situation where not all members can damage the target, the members which cannot damage the target don't get threat boosts towards it
  • Implemented several improvements to certain 'right click attack target' checks to start adding support for vehicles-with-garrisoned-units-that-can-attack (such as the Ajax or Sparrow)
  • Added some basic support so if you have a group of units selected including vehicles and right-click-to-target that the vehicles will actually move to attack the target (though not in formation yet)
  • Some more fixes for 'move to right click target'
  • Improvements to 'formation pathing' towards 'right click attack target', to better handle moving towards structures more accurately
  • Adjusted collision on a type of house used in G4 to be more accurate (to not block some projectiles due to its simple collision being too large)
  • Fixed up some visibility issues on the HUD that blocked parts of the message log. Clicking on notifications to jump to them are much easier now!
  • Improvement added to civilian unit movers to prevent situations where civilian faction units (guards, scavengers, etc.) all 'stack on exact same spot'
  • Fixed 'City Saviors' faction name typo
  • Fixed buildings erroneously getting the
  • wrong* Zone if near a border, which should fix an issue with Civilian Admin Buildings being 'assigned' to the wrong zone
  • Fixed units who just spawned failing to hide their unit icon if HideUI was active at spawn time
  • Implemented a fix for 'selection circles' not correctly responding to HideUI
  • Keyboard rotation no longer resets camera pitch
  • Added game option Camera Follow Clipping Allowed. When true, the camera will be allowed to clip into surfaces if you are following a unit (via keybind INSERT)
  • Speculative fix for crash report from Steam user reported crash. Was crashing when a vehicle was destroyed and units were ungarrsioned(forums)
  • Speculative fix for rain causing bright flashes in some cases.
Please note the following going forward (Restart your game/steam to get the update if needed
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General Development Updates

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https://youtu.be/7hdBPmUtFb8
https://youtu.be/GV3YOssGEfs
[h3]Letter from the Producer[/h3]
https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190
[h3]New Roadmap system [/h3]
We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08
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Ways to Support Development

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Everything goes towards expanding the team and building a better game!
[h3] Consider Supporting us on Patreon[/h3]
[h3] Merch Store [/h3]

[h3]Cepheus Protocol Anthology[/h3]
Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/
[h3]First 40 Minutes of Cepheus Protocol Anthology Season 1 [/h3]
https://www.youtube.com/watch?v=6eWbDibGMrU
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