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  3. Update 0.2.6.0

Update 0.2.6.0

Hello Blacksmith's!

New update to the unstable branch version with plenty of bug fixes and fun new addition.

I added rideable horses that can be purchased. Find them at the horse stable.


Added a few more building parts for more interesting builds.


And updated the overview map.


Cheers.

[h3]Patch Notes[/h3]

  • Added item swapping in your backpack.
  • Armor can now be equipped directly from storage chests.
  • Introduced horses as a new feature, allowing players to ride them.
  • Added a new NPC who sells various horse breeds and styles.
  • Added an option to adjust day and night length in moderation settings.
  • Introduced 3 new building parts, including angled pieces for more creative builds.
  • (These parts need to be unlocked.)*
  • Updated all roof meshes to enhance visual quality and appeal.
  • Furniture merchant listings now display a preview of the furniture being purchased.
  • Swapped gamepad keybindings for opening the backpack and enabling building mode.
  • Changed the gamepad keybinding for striking from “A” to “Right Bumper.”
  • Updated the keyboard keybinding for object movement snapping from “O” to “U.”
  • Added the missing crouch keybinding for gamepad controls.
  • Increased the speed of building animations for a smoother experience.
  • Reduced loading times.
  • Updated overview map

**Fixes**

  • Resolved an issue where pickaxes could not be unequipped and would duplicate in the inventory.
  • Fixed an issue preventing armor from equipping properly.
  • Addressed a problem where inventory items would drop when attempting to swap with another item, including itself.
  • Fixed an issue where frame cap and Lumen settings would revert to default.
  • Corrected the placement grid for improved accuracy.
  • Resolved an issue with object movement snapping (assigned to the “U” key).
  • Fixed a bug where Peaceful mode did not prevent thief spawns.
  • Addressed all moderation settings not saving correctly.
  • Fixed alignment issues with foundations and floor building parts when rotated.
  • Corrected missing labels for planks, logs, and buildings.
  • Fixed missing labels on road signs.
  • Resolved an issue preventing interaction due to certain animations not ending.
  • (This may require further polish but should now work better.)*
  • Fixed a bug where weapons would disappear from display counters and weapon racks.
  • Resolved an issue where disassembled weapons would produce grips that did not retain their original quality.
  • Fixed a problem preventing interaction with certain planks after they were spawned from cutting logs.
  • Addressed an issue allowing incomplete building parts to be removed by holding the “E” key.
  • Fixed an issue preventing the removal or completion of wall smelters.
  • Corrected Christmas decorations appearing on fence gates.
  • Resolved an issue where fence gates could be locked.





Cheers!