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Development Blog

Hi Blacksmith's,

I wanted to drop by and give an update on what's going on with the development of the game.




[h3]Tool Inspection[/h3]
In the next update, you'll be able to inspect the tools you made or found. This will be pretty cool when modding support is implemented, allowing you to share your own 3d models with other blacksmiths so they can inspect and admire your creation.




[h3]Nasty Golems[/h3]
Although combat is something I don't believe is necessary in a game about blacksmithing, I do want there to be some element of risk, danger and consequences. These little golems will be spread around the world. Some will be peaceful, while others will be protecting valuable resources. So, prep your pickaxes and get ready to defend yourself.




[h3]New Smelters[/h3]
New smelters will be added in the next update. The current one is pretty broken and I have been meaning to fix it but it also was in desperate need of some rework. The small smelter, which is a more simplified version of what you all know and love, will replace the current one while the larger one, with more advanced features such as molds, will require a purchase (in-game, using coins).




[h3]Fine Cuisine[/h3]
Any chefs here? In effort to help you be a better blacksmith, mix and match different fruits, vegetables and meats to create dishes that give you bonus' to your stats. You'll be able to find ingredients in the wilds or at the grocer in Northelm. Not eating won't hurt you but instead, you only loose the buff after the timer runs out. The better the dish, the better the bonus'.


There is much more I am working on including bug fixes as always.

The next update will take some time as I'm also working on a major overhaul, including the addition of a skill tree. I will make another post on the overhaul in my next dev blog.

Let me know what you all thing of these additions, as I do love reading your comments.