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Update 0.1.2.047

Hey Blacksmith's

Here are the patch update notes.
This update only affects the "beta" branch.

[h3]Fixes[/h3]

  • Fixed missing tooltip label for bundle of logs.
  • Remove possible issues with delivery crates respawning after saving and loading.
  • Fixed issue with purchasing a tool from Muhammed, where the delivery crate doesn't save all the values properly. So on loading, the tools head is missing.
  • Fix to alloyed weapons in smelters not being registered as alloys.
  • Optimized textures in order to improve texture streaming. This should also help solve some loading, crashes and fps issues.
  • Fixes to melting down alloys into ingots.
  • Fix to collision issues with Temple walls and entry ways.
  • Fix to separating tools purchased from Mohammed.
  • Fix to being unable to grab spawned or respawned grips.
  • Removed duplicating texts when dropping ingots out of players' backpack.
  • Text displaying how much is needed to build a blueprint structure should no longer show up when loading into a game and you are not near the structure.
  • Added missing tooltip names for building structures.
  • Fix to placing new blueprint structures not being aligned with other connecting structures.
  • Fix to being able to select a save file when save overwrite confirmation popup appears.
  • Possible fix to ore and crates blocking 3d menu interactions.


[h3]Additions/Changes[/h3]

  • Autosaves will only save over itself, to save having to manage all of your autosaves.( Will implement option to toggle creating new autosaves or overwriting autosaves, in future)
  • Added tree and flowers seeds to backpack pick up list.
  • Disembarking from the wagon will position the player on either side of it as long as there are no obstacles.
  • Updated building structures and added 2 more parts.
  • Add some sounds to wagon and camera transitions
  • Change Drinking coffee text from refreshed to energised.
  • Updated Tavern and Inn
  • Upgrade Unreal Engine to 4.27