Update 0.1.2.047
Hey Blacksmith's
Here are the patch update notes.
This update only affects the "beta" branch.
[h3]Fixes[/h3]
[h3]Additions/Changes[/h3]
Here are the patch update notes.
This update only affects the "beta" branch.
[h3]Fixes[/h3]
- Fixed missing tooltip label for bundle of logs.
- Remove possible issues with delivery crates respawning after saving and loading.
- Fixed issue with purchasing a tool from Muhammed, where the delivery crate doesn't save all the values properly. So on loading, the tools head is missing.
- Fix to alloyed weapons in smelters not being registered as alloys.
- Optimized textures in order to improve texture streaming. This should also help solve some loading, crashes and fps issues.
- Fixes to melting down alloys into ingots.
- Fix to collision issues with Temple walls and entry ways.
- Fix to separating tools purchased from Mohammed.
- Fix to being unable to grab spawned or respawned grips.
- Removed duplicating texts when dropping ingots out of players' backpack.
- Text displaying how much is needed to build a blueprint structure should no longer show up when loading into a game and you are not near the structure.
- Added missing tooltip names for building structures.
- Fix to placing new blueprint structures not being aligned with other connecting structures.
- Fix to being able to select a save file when save overwrite confirmation popup appears.
- Possible fix to ore and crates blocking 3d menu interactions.
[h3]Additions/Changes[/h3]
- Autosaves will only save over itself, to save having to manage all of your autosaves.( Will implement option to toggle creating new autosaves or overwriting autosaves, in future)
- Added tree and flowers seeds to backpack pick up list.
- Disembarking from the wagon will position the player on either side of it as long as there are no obstacles.
- Updated building structures and added 2 more parts.
- Add some sounds to wagon and camera transitions
- Change Drinking coffee text from refreshed to energised.
- Updated Tavern and Inn
- Upgrade Unreal Engine to 4.27