Our Launch Week : Focusing On Bugfixes (Day 3)
Hey Heroes,
Here are today's fixes, and several requested quality of life features! In the coming week, we will be preparing a development manifesto to let you know what to expect in the next content patch we have for Gordian Quest. We will continue to address bugs and balance issues in the meantime.
If there are any further issues, please feel free to use the F8 reporting feature to leave us feedback or suggestions. Thank you once again for your support.
## [Build 88] - 2020-03-30
## New
- You can now skip the prologue battle after you've completed Take Back The Storehouse at least once on any hero
- Added option to skip launch cinematic
- When using right click to preview items, you can now hover over their attached skill cards to view the skill's hover terms.
- Item previews now also display a hint bar to highlight the right click to inspect functionality.
- Wynne now sells Portal Scrolls after Breach In The Wall questline.
- Sister Ophelia now sells Medium Health Vials and Medium Stamina Vials after Take Back The Storehouse questline
- Sister Ophelia now sells Large Health Vials and Large Stamina Vials after Investigate The Shrine questline
- Sister Ophelia now sells Potion of Might and Potion of Elusiveness after Pursuing the Rift Lord questline
- Recruited heroes now take on their last selected specialty in the new adventure screen
- Passive and triggers were previously discarded by double clicking to self-play cards, but this function wasn't clear enough. We've added a discard button that appears when selecting a passive or trigger.
## Changed
- When drawing a skill replacement, the original skill will not show up in the possible choices (unless there are less than 3 possible choices)
- Added visual hint for return to acting hero button in battle view
- Added visual hint for consumable use drop zone in hero view
- Adjusted encounter levels for the Moors, Valewoods, and Royal Crypt
- Adjusted Horde map node modifier to only spawn enemy types with lower HP.
- Adjusted Horde Encounter spawn tables. Enemies types with more HP and deadly attacks spawn less frequently together.
- Burning Ground now deals 3 damage (was 2) and applies 5 Burn (was 2)
- Updated splash screen
## Fixed
- Fixed Altar of Transmutation item selection
- Fixed missing trait icons for Exploding Zombies and Immovable
- Fixed an inventory equip bug
- Fixed a camping bug where activities that ended on the same hour did not queue up properly
- Fixed hero's card view not immediately updating after a change to the deck
- Fixed portal scrolls being usable while on the town node, to no effect
- Fixes for incorrect party location on resume under certain conditions
- Fixed a bug where chained Trigger interactions would not discard used Triggers properly
- Fixed hover tooltips not showing correctly on mastered versions of skill, when picking a skill to master
- Fixed a bug where renown bonus view would not remember the selection state of "starting gold +175"
- Fixed a bug where replacing certain cards did not pick from the hero's schools
- Various fixes for Bodyguard, Call To Arms, Commanding Shout, Distract, Divine Form, Dual Wield, Fan of Knives, Flame Dash, Hesitate, Prepared Attack, Sidestep
## [Build 87m] - 2020-03-30
## Fixed
- Fixes for The Moors and Into The Valewoods questline activation under certain conditions
- Fixes for Hidden Blade, Preemptive Action, Poison Thorns
- Fixed "damage with attached spells" item mod
- Fixed a UI issue where rift lord threat UI would overlap with quest dialog
Crafted With Love,
The Mixed Realms Team
Here are today's fixes, and several requested quality of life features! In the coming week, we will be preparing a development manifesto to let you know what to expect in the next content patch we have for Gordian Quest. We will continue to address bugs and balance issues in the meantime.
If there are any further issues, please feel free to use the F8 reporting feature to leave us feedback or suggestions. Thank you once again for your support.
## [Build 88] - 2020-03-30
## New
- You can now skip the prologue battle after you've completed Take Back The Storehouse at least once on any hero
- Added option to skip launch cinematic
- When using right click to preview items, you can now hover over their attached skill cards to view the skill's hover terms.
- Item previews now also display a hint bar to highlight the right click to inspect functionality.
- Wynne now sells Portal Scrolls after Breach In The Wall questline.
- Sister Ophelia now sells Medium Health Vials and Medium Stamina Vials after Take Back The Storehouse questline
- Sister Ophelia now sells Large Health Vials and Large Stamina Vials after Investigate The Shrine questline
- Sister Ophelia now sells Potion of Might and Potion of Elusiveness after Pursuing the Rift Lord questline
- Recruited heroes now take on their last selected specialty in the new adventure screen
- Passive and triggers were previously discarded by double clicking to self-play cards, but this function wasn't clear enough. We've added a discard button that appears when selecting a passive or trigger.
## Changed
- When drawing a skill replacement, the original skill will not show up in the possible choices (unless there are less than 3 possible choices)
- Added visual hint for return to acting hero button in battle view
- Added visual hint for consumable use drop zone in hero view
- Adjusted encounter levels for the Moors, Valewoods, and Royal Crypt
- Adjusted Horde map node modifier to only spawn enemy types with lower HP.
- Adjusted Horde Encounter spawn tables. Enemies types with more HP and deadly attacks spawn less frequently together.
- Burning Ground now deals 3 damage (was 2) and applies 5 Burn (was 2)
- Updated splash screen
## Fixed
- Fixed Altar of Transmutation item selection
- Fixed missing trait icons for Exploding Zombies and Immovable
- Fixed an inventory equip bug
- Fixed a camping bug where activities that ended on the same hour did not queue up properly
- Fixed hero's card view not immediately updating after a change to the deck
- Fixed portal scrolls being usable while on the town node, to no effect
- Fixes for incorrect party location on resume under certain conditions
- Fixed a bug where chained Trigger interactions would not discard used Triggers properly
- Fixed hover tooltips not showing correctly on mastered versions of skill, when picking a skill to master
- Fixed a bug where renown bonus view would not remember the selection state of "starting gold +175"
- Fixed a bug where replacing certain cards did not pick from the hero's schools
- Various fixes for Bodyguard, Call To Arms, Commanding Shout, Distract, Divine Form, Dual Wield, Fan of Knives, Flame Dash, Hesitate, Prepared Attack, Sidestep
## [Build 87m] - 2020-03-30
## Fixed
- Fixes for The Moors and Into The Valewoods questline activation under certain conditions
- Fixes for Hidden Blade, Preemptive Action, Poison Thorns
- Fixed "damage with attached spells" item mod
- Fixed a UI issue where rift lord threat UI would overlap with quest dialog
Crafted With Love,
The Mixed Realms Team