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Patch Notes for April 12

Hey Heroes,

Here is our compilation of patch notes for this week, to be updated as and when we roll out updates!

[h3]## [Build 88m] - 2020-04-12[/h3]
## Changed
- Items in codex now display possible value ranges for affixes

## Fixed
- Fixed a case where dungeons were generating incorrectly, creating unconnected nodes across a floor. Existing dungeons with this issue will also be reconnected.
- Previously, if you played as the Druid, you would be missing a chance to get all 6 heroes in one playthrough as her recruitment quest was fixed at a certain point of the Act. This is no longer the case, and the 6th hero recruitment quest will spawn in place of her quest.
- Fixed a bug where rerolled nodes weren't resetting from its previous encounter properly.
- Fixed a bug where consumables could be wasted on a dead hero
- Fixed "Gain Crit on Trap placed" item modifier
- Various skill fixes : Efficient Swordplay, Flanking Strike, Perfect Form, Tenacity
- Various UI fixes

For our previous updates, please refer to our Patch Notes subforum.

Crafted With Love,
The Mixed Realms Team