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Car Manufacture News

1.0.1a Patch Notes

Bug Fixes:

  • Fixed a soft lock issue caused by pressing ESC on the assembly line reset popup.
  • Addressed several job-related errors.
  • Resolved duplication of promotion methods in the Tutorial upon loading.
  • Mechanics now operate correctly on stations with robots, regardless of parts setup.
  • Fixed stuttering issues in large factory setups.
  • Resolved a crash that occurred when loading a game with an invalid car transport.
UI Improvements:

The Workers UI has been enhanced with several new features:

  • Salaries can now be adjusted directly from the list view.
  • Workers can be sent to training via the list view.
  • Additional information is now provided when firing a worker.
  • New buttons have been added for hiring and firing workers.
  • You can now cancel a worker’s current tasks through the worker UI view.
  • Scrolling through the workers list now behaves smoothly and no longer bounces near the last items.
Additional Changes:

  • The "send to training" flag is now correctly saved and loaded.


If the update doesn't appear immediately, please restart Steam.

1.0.0i Patch Notes

There was a bug with the previous patch that blocked the sales of cars. This should be resolved by now and also work for previously made saves. We are extremely sorry for that!

If the update doesn't appear immediately, please restart Steam.

1.0.0h Patch Notes

This week, we are working on fixing all of the major bugs. We invite you to join our Discord server for more information about ongoing work.

Bug Fixes:
  • Fixed an issue causing a soft lock when researching blueprint variants.
  • Fixed various job bugs related to moving or removing the parking slot.
  • The transpose object operation now works as intended.
  • Resolved a bug that caused objects to de-parent from their zones during building operations.


Optimalization Fixes:
  • The Jobs Logic Tick is no longer tied to FPS (optimization for stutter is still coming)


If the update doesn't appear immediately, please restart Steam.

1.0.0g Patch Notes

We are happy to announce that the memory leak has been found and fixed! Thank you for your contribution and support. Enjoy your weekend!

Optimalization Fixes:
  • Extended memory usage during long play sessions has been resolved.


Minor Changes:
  • "Available in Full version" has been replaced with "In development (coming soon)" to avoid confusion (please check our roadmap!).


Please restart Steam if the update doesn't appear immediately.

1.0.0f Patch Notes

Thank you all for reporting all the issues, we do our best to address them as soon as possible.
The first patch is here with the following fixes:

Error Fixes:

  • The order multiplier is now saved correctly (previous save files will automatically set it to 1).
  • Energy generated is now correctly calculated upon removal.
  • Fixed an error with loading research projects.
  • Resolved the "Can't find order..." issue when creating a new order after loading a save.
  • Addressed the "Can't find car..." issue that occurs using the quality station after loading.
  • Various UI errors have been fixed.
  • Fixed the idle client action randomizer error.


Game Changes:

  • Decreased worker sound effects.
  • All parts capacity usage is now capped at 6, allowing you to produce all cars with only robots.


Please restart Steam if the update doesn't show up immediately.