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Take the survey about Foundry and Check out the screenshot contest results!

Hello everyone!

Thank you so much for playing our Demo during the last two weeks! We received a lot of positive feedback from you that gave us a lot of energy to work even harder on the upcoming Early Access.

We would love to learn more about your motivation and interests in general, so we invite you to participate in a survey and answer a few questions. We’ll read through every reply so it will be very helpful for us!

TAKE THE SURVEY

Moreover, we are happy to announce the winners of the screenshot contest. Check out our Discord to know who won Paradox merch or a reference in FOUNDRY!

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https://store.steampowered.com/app/983870/FOUNDRY/

DevBlog #39 | Foundry Fridays: Next Fest Recap



Hello everyone!

Our team is very happy that so many of you played our demo during Steam Next Fest. For that we want to thank you wholeheartedly and it will be today's topic for our FOUNDRY Friday blog.

[h2]Next Fest Recap[/h2]
Let us begin with a look into some numbers, around 100.000 people played our demo during the past week. You sent us around 5.000 messages of feedback through our ingame feedback tool (and we read them all!). There were several hundreds of Steam forum posts, many thousands of Discord messages and hundreds of Reddit & Twitter(X) posts and comments.
Our community has always been a key focus for us and we could not be any happier to see it so active. Your feedback is invaluable and will help us make a better game.

Additionally we have been constantly ranking high on the top lists of “Trending” and “Daily Active Demo Users'' which secured us frontpage exposure. This helped to get the game more prominent and made us more confident that there is great interest in FOUNDRY.


[h2]What’s next?[/h2]
The feedback you sent was overall very positive, yet you provided us with lots of suggestions on how to improve the game further. We are currently working towards our Steam Early Access launch and we will try to incorporate as many of your suggestions as possible into the game - many of them will only be possible to add after our Steam launch though. We are not ready to reveal exact release dates yet, but keep an eye on our socials and steam page as something is always going on there. We'll keep you posted!
While most suggestions were smaller features like usability improvements, there were two big topics that were heavily requested:

[h3]The goal[/h3]
Many of you expressed that you need more reason to play the game than to unlock all of the research tree. We have good news here: This was always planned, and to a certain degree that will be part of our Early Access launch. We cannot reveal too much yet, but FOUNDRY will provide you with certain narrative milestones to work towards. However there is not going to be a story, quests or other things like that, as at its heart the game will remain a sandbox. But there will be some background lore to discover.

[h3]A pressure mechanic[/h3]
A sort of pressure (be it enemies or other sources of danger) was always heavily requested and kept being the most asked feature after receiving your demo feedback. And before we get into the topic: If we ever add a pressure mechanic, it will always be optional and you can turn it off - we know that many of you do not want any sort of pressure and FOUNDRY will always allow for that sort of gameplay. That being said I agree that the game could be improved by some sort of pressure mechanic. One reason is that it helps with the goal mentioned before. Another reason is that for many players the source of motivation is to achieve something in time (meaning they played “well enough”). In its core a pressure mechanic means you need to produce a sufficient number of items or reach certain buildings in time, fulfilling that motivation. It also provides additional content and mechanics, resulting in more gameplay variety. We are not giving any guarantees about it, but will definitely be looking into what sorts of pressure mechanics could fit FOUNDRY and its narrative.


This concludes today's episode and we will keep you up to date on how our game develops towards the anticipated Steam Early Access launch. In case you missed the Demo, it’s still available until Monday!

Thank you all for reading and see you soon!
-mrmcd

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We are extending the Demo and starting a screenshot contest!

Hello everyone!

We have some happy news to share! Even though the initial plan was to close the Demo when the Steam Next Fest is over, we’ve got so many requests to extend it that we simply couldn’t resist! We decided to keep the Demo running for another week — until 23rd of October 10 AM PT (19:00 CEST) and celebrate it with a contest!

[h2]Contest Rules [/h2]
  • Post the screenshot of your factory in a dedicated channel on our Discord server;
  • 5 random submissions get exclusive Paradox Merch: PDX Cup or a plush keychain;
  • Moreover, we will choose two screenshots that we liked most and their creators will get a reference in the game!
  • On October 25th we will choose the winners:


We will be super happy to see every participant on our Discord server this week. Good luck!

​We also uploaded one of the Dev Streams we had before to our YouTube channel so make sure to check it out if you haven't done it yet!

[previewyoutube][/previewyoutube]

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🏭 Chat with the Devs! Part 2 [October 13th, 2PM PDT]

Hello everyone,

We hope you enjoy the FOUNDRY demo and have a lot of fun! As part of the Steam Next Fest campaign our development team will livestream the game and answer questions!

Make sure to tune in to our livestream on October 13th 2PM PDT (23:00 CEST) — right here on our Steam page!



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🏭 Chat with the Devs! [October 12th, 17:00 CEST]

Hello everyone,

We hope you enjoy the FOUNDRY demo during the Steam Next Fest and had a lot of fun! As part of the Steam Next Fest campaign our development team will livestream the game and answer questions!

Make sure to tune in to our livestream on October 12th 17:00 CEST (8 AM PDT) — right here on our Steam page!



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Stay tuned for more news!

https://store.steampowered.com/app/983870/FOUNDRY/