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[Announcement] Bug Fixes/Improvements

Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.


(Bug Fixes)
- Fixed a bug where the damage did not apply as intended for Ryan Viken’s [Crow Wing].
- Fixed a bug where certain Lire Nova skill effects had an unintended display when Unicorn Necklace or Halloween Necklace was equipped.
- Added Ley’s patch information that was unintentionally omitted from the October 16th character balance announcement.
- Fixed a bug where the Coordi Stat Compare function did not work as intended on a low chance after clearing a dungeon.
- Fixed a bug where Taunt did not work as intended in Training Mode.


We will strive to create the best experience possible.
Thank you.

[Announcement] Community Event: Tips & Guides Event

Hello, Heroes of Bermesiah!

We are excited to announce our ‘Tips & Guides’ submission event where players can showcase their tips and guides for GrandChase. Players with the most outstanding guides will be rewarded!

Event Period:
● October 17th, 2024 (Thu) 00:00 (UTC +0) ~ November 7th, 2024 (Thu) 00:00 (UTC +0)

How to Participate:
● The topic of the Tips & Guides Event is ‘Tips for Increasing Total Battle Power’.
● Players must head to the GrandChase Classic Discord and create a new thread in the ‘Tips & Guides Event’ forum. This section is under the ‘Events’ category.
● Players may only post one thread during the event period which may include up to three guides focused on the topic.
● Community members may react to their favorite threads to let us know which guides they find the most useful.

Prizes:
3 winners will be randomly chosen from all guide submissions to receive 3 GP Item Property Scrolls!

● Best Guide – 20k VP (1 winner)
● Great Guides – 10k VP (3 winners)

Players must adhere to all guidelines to qualify for prizes. Please ensure to read the guidelines to avoid missing out on any rewards.
For the full list of contest details, please refer to the pinned thread in the ‘Tips & Guides Event’ forum within the Discord.

For more up-to-date information, join the GrandChase Classic Discord at https://discord.gg/grandchaseclassic.


We look forward to seeing all your tips & tricks over the next few weeks!

[Announcement] Bug Fixes/Improvements

Hello, Heroes of Bermesiah!
Bug fixes and improvements have been updated.


(Bug Fixes)
- Fixed a bug where the weapon displayed an unintended appearance when Kallia’s Fluffy Coordi was equipped under certain circumstances.
- Fixed a bug where the PvP Rank would unintentionally obscure the Chase Level for the character slot in the PvP Waiting Room.
- Fixed a bug where the game client would crash under certain circumstances.
- Fixed a bug where the character slots in the Waiting Room would unintentionally display ‘Selecting Character’ under certain circumstances.
- Fixed a bug where the damage did not apply as intended for Lire’s [Sudden Raid].
- Fixed a bug where the stun effect had unintended movement for Decanee’s [Cursed Arrow] and [Cursed Arrow: Copy].


We will strive to create the best experience possible.
Thank you.

[Announcement] Community Event: October GM Livestream Coordi Contest

Hello, Heroes of Bermesiah!

Join us on Twitch and YouTube for our upcoming October GM Livestream. This month our GMs will be hosting a Halloween themed Coordi contest. Get ready to dress up your characters and earn prizes!

Livestream Date:
● 10/25/2024 (Fri) 00:00 (UTC +0) / 10/24/2024 (Thurs) 17:00 (PDT)

Livestream Links:
● Twitch: https://www.twitch.tv/gcclassic
● YouTube: https://www.youtube.com/@GrandChaseClassic

How to Participate:
● Players must dress up their characters in the spirit of Halloween. Failure to do so will result in being expelled from the room.
● Join the GMs during the livestream and await their instructions on where to go to join their room. All rooms will be hosted on the North America server.
● Each room will accommodate six players at a time to show off their outfits.
● The livestream audience will vote in a Twitch poll for their favorite outfit for each room to determine a winner.
● Players may only win once.
● Players can rejoin later rooms if they do not win. However, there must be at least one room of downtime between participating.

Rewards:
● Each room winner will receive 20x Seal Breaker Scrolls

Giveaways:
● The livestream will have five giveaways of 10x Seal Breaker Scrolls

Stay tuned after the livestream for another special community event announcement. We look forward to seeing all of your outfit ideas for the GM Livestream!

For more up-to-date information, join the GrandChase Classic Discord at https://discord.gg/grandchaseclassic.


We look forward to seeing you for our livestream event!

[Announcement] October 16th Character Balance Revamp



Hello, Heroes of Bermesiah!



1) Elesis
■ Knight (1st Job)
◇ Skill
Changed certain mechanics of [Bravery].
- Improved to be able to use special skill during buff duration.
- Improved the Enhanced Command Attack to be basic attacks during the buff duration, allowing for MP recovery.
- Added an attack increase effect during buff duration.

■ Sword Master (3rd Job)
◇ Skill
[Chaotic Judgement]
- Improved the main column of fire to deal the same damage to monsters regardless of size.
- Increased the range of the main column of fire.
- Increased the damage of main column of fire from the total damage and decreased damage from the targeted column of fire.
- Increased the total damage.

■ Savior (4th Job)
◇ Skill
Increased attack range of [Round Crash].
[Fated Circle]
- Reduced the duration of stun for special skill.
- Increased the range of the spin attack.
- Adjusted the damage of projectiles shot in front and changed to multi-hit.
[Chaos Savior]
- Reduced the duration of stun for special skill.
- Increased the range of the spin attack.
- Changed the spin attack to no longer push targets and improved so that hits are less likely to miss.
- Changed so that Elesis does not fall from the air until the sword's aura is fired.
- Changed so that Elesis is able to cancel the motion by dashing after landing.
[Annihilate]
- Increased the movement speed of the tornado.
- Increased the homing performance of the tornado.
- Changed the homing condition from 'Monsters with low HP' to 'Monsters closest to the tornado'.
- Increased the damage.

2) Lire
■ Arch Ranger
◇ Skill
[Big Shot]
- Removed the stack damage.
- Increased the hit damage per 1 arrow.
- Increased explosion range upon collision.

■ Nova (4th Job)
◇ Skill
[Charging Shot]
- Reduced the duration of stun for special skill.
- Reduced the time leading up to the first attack.
- Improved the arrows to fly straight ahead instead of decreasing range width.
- Improved the arrows to penetrate targets.
[Blood Rain]
- Increased the range of falling arrows.
- Adjusted the number of hits for falling arrows from 4 times to 7 times in one direction.
- Increased the damage.
[Buster Shot]
- Reduced the duration of stun for special skill.
- Improved the arrows to fly straight ahead instead of decreasing range width.
- Improved the arrows to penetrate targets.
[Void Shot]
- Reduced the duration of stun for special skill.
- Increased the speed of the arrows.
- Changed the black orb to generate where the arrow collides.

3) Arme
■ Magician (1st Job)
◇ Skill
Fixed a bug where [Fear Lv1] and [Fear Lv2] would not hit the target right in front of Arme.

■ Warlock (3rd Job)
◇ Skill
Reduced the movement speed of [Tornado] to deal more hits to targets.
Reduced the duration of [Fire Ring], but increased the Defense Increase range.
[Blizzard]
- Changed the attack range from being below Arme to above.
- Increased the attack range.
[Chained Rush]
- Increased the attack range of wind, fire, and ice spirits to be all equal.
- Increased the damage.

4) Lass
■ Dark Assassin (3rd Job)
◇ Skill
Increased the attack increase duration after stealth from [Invisibility] is deactivated to 4 seconds.
[Hyper Sonic Step]
- Increased the attack range.
- Improved so that players can press the Z key while attacking to consume MP and deal additional attack.
- Increased the damage.
[Unlimited Blade]
- Increased the attack range.
- Increased the hit count by 1 and increased the damage.
Improved so that all hit range are equal for [Spacial Divide].

■ Striker (4th Job)
◇ Skill
[Quick Slash]
- Improved so that damage is dealt to a set area instead of following Lass around.
- Increased the attack range.

5) Ryan
■ Druid (1st Job)
◇ Skill
[Heaven's Guardian]
- Reduced the duration of stun for special skill.
- Adjusted the time it takes to summon all fireballs to be halved.
- Reduced the duration of fireballs for faster hit intervals.
- Reduced the duration and explosive damage of fireballs.
- Increased damage over time.

■ Vanquisher (4th Job)
◇ Skill
[Gatling Spiral]
- Reduced the duration of stun for special skill.
- Increased the attack range.
- Improved so that players can press direction keys while attacking to move.
- Improved so that players can press the Z key while attacking to consume MP and deal additional attack.
- Reduced the damage for 1st~4th damage and increased the damage for 5th~7th damage.
- Increased the total damage.
[Flash Impact]
- Reduced the duration of stun for special skill.
- Increased the distance moved with skill by a small amount.
- Increased the attack count by 1.
- Changed so that Ryan does not fall from the air until end of hit.
[Power Strike]
- Reduced the duration of stun for special skill.
- Removed the 1st and 2nd hit.
- Increased the final explosion attack range.
- Increased the damage of hits after the removed hits by the amount of damage lost.
Increased the range of the final hit for [Fatal Drive].
[Genocide Lancer]
- Reduced the duration of stun for special skill.
- Improved the visual effects and allowed the lance thrown to penetrate the target.
- Improved the lance throw to hit the target at set intervals.
- Increased the speed of the lance.
- Increased the range of final explosion.
- Changed the number of hits for the final explosion to 1.
Improved [Furious Storm] so that the target will be dragged to the magic circle during the skill cast.

6) Ronan
■ Abyss Knight (4th Job)
◇ Skill
Improved so that the hitbox matches the visual effects of [Soul Wave].
[Abyss Storm]
- Changed the tornado to be created on both sides of Ronan.
- Reduced the interval of hits.
- Improved so that monsters will be dragged to the center of the tornado.
[Heaven's Guardian]
- Increased the number of targets and the area of effect for teleport.
- Improved so that monsters do not counterattack to the teleport damage.
- Reduced the warp damage, but increased the final explosion damage.
Increased the attack range of [Tornado Stinger].
[Tempest Blade]
- Increased the buff duration to 10 seconds.
- Added an attack increase effect while buff is active.
- Improved MP Recovery by changing the Enhanced Command Attack while buff is active to Basic Attack.

7) Amy
■ Siren (3rd Job)
◇ Skill
Added defense reduction effect upon hit to [Pretty Virus] in dungeons.
Increased the attack range of [Scream].
[Slap Shot]
- Increased the damage per hit.
- Increased the number of hits by 1 time.
[Idol Stage]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
- Increased the ally recovery range.
- Added damage over time before the fire bursts.
- Increased the attack range of fire and adjusted the interval.
Improved the attack range of [Super Star] so that it is all created at the same location.

■ Starlet (4th Job)
◇ Skill
[Mystic Flow]
- Increased the damage of the projectile.
- Improved so that the projectile will not disappear even if there are no enemies.
- Changed so that projectile movement angle will be adjusted before it starts to be guided.
- Reduced the delay in guiding the projectiles.
- Adjusted guided projectile targets to 'closest target to damage'.

8) Jin
■ Shisa (2nd Job)
◇ Skill
[Total Smash]
- Improved so that the target will not be dragged more than the set distance towards the character.
- Changed so that the projectile will be created even if there are no enemies.
- Changed so that the created projectiles slowly move forward.
- Improved so that normal monsters hit by the projectile will be moved to the center.

■ Asura (3rd Job)
◇ Skill
Increased the attack range and damage of [Asura Strike] and [Asura Strike (Enhanced)]
[Asura Slicer][Enhanced Asura Slicer][Asura Yang][Enhanced Asura Yang]
- Reduced the duration of stun for special skill.
- Increased the attack range.
[Skyfall]
- Removed the lotus damage that targets enemies within the area of effect.
- Added an attack that hits a large area.
- Increased the area of effect of the lotus that is created at the designated location.

9) Sieghart
■ Duelist (3rd Job)
◇ Skill
Improved [Rising Weapon] and [Rising Weapon (Rage)] so that directions can be changed by pressing left/right during skill cast.
Increased the attack range of [Death Punisher].
[Death Punisher (Rage)]
- Improved so that the hitbox matches the visual effects of the first slash attack.
- Increased the attack range.
- Increased the damage.
[Power Liberation]
- Improved MP Recovery by changing the Enhanced Command Attack while buff is active to Basic Attack.
- Added an attack increase effect while buff is active.

10) Mari
■ Gunslinger (2nd Job)
◇ Skill
Changed the [Shockwave] so that only 1 shockwave will be created and have increased range.
[High Power Rush]
- Changed so that each individual explosion deals separate damage.
- Changed the explosion so that it hits only 1 time per explosion.
- Increased the attack range.
Increased the attack range of [Chaos Beam].
[Ultimate Weapon]
- Improved MP Recovery by changing the Enhanced Command Attack while the buff is active to Basic Attack.
- Removed the stack effect of Enhanced Command.
- Increased the damage of Enhanced Command.
- Changed so that explosion occurs at the location of attack of Enhanced Command.

11) Dio
◇ Skill
[Hunting Shock][Haunting Shock Damage Lv1]
- Adjusted the position of damage for Hunting Shock to be right in front of Dio.
- Improved so that the hitbox matches the visual effects.
- Increased the damage.
[Onrush LV1~LV2][Onrush: Reduced AP LV1]
- Reduced the MP Cost per hit by 50%.
- Reduced the damage after first loop.
- Reduced the damage further after second loop.
- Increased the final damage.
[Kill Zone LV1~LV5][Sustained Kill Zone LV1~LV5][Enhanced Superbia 1 LV1~LV2][Enhanced Superbia 2 LV1~LV2]
- Reduced the duration by 50%.
- Reduced the damage interval by 50%.
- Reduced the sustained hit damage.
- Added a powerful hit at the creation of Kill Zone.
- Added stun to special skill. However, Dio will not be stunned.
Added 3 small explosions after the final big explosion of [Chaos Hit].
Increased the attack range and damage of [Innocent Fear].

12) Zero
◇ Skill
Improved [Grandark's Domination] so that duration will not be reduced when skill is used while the buff is active.
[Shining Gran]
- Increased the projectile speed.
- Improved so that the target will not counterattack upon contact with the projectile.
- Changed so that the projectile explodes upon contact with the target.
- Removed the damage from the projectile.
- Increased the range of explosion.
- Increased the damage of explosion.
Increased the attack range of [Bleeding Gash].
Increased the damage of [Zero Domination].
Increased the damage of [Dimension Fissure].

13) Ley
◇ Skill
Added new skill [Utilizing Dash] to the passive skill tree for Summoner (1st Job). (Added)
- Players who have learned this skill will be able to run immediately after dashing.
[Flawless Attack]
- Adjusted so that damage individually occurs when Jeeves and his friends attack.
- Reduced the damage of individual hits and increased the total damage.
- Changed so that enemies hit will be gathered to the center of attack.
[Center of Gravity]
- Removed character collision during skill duration.
- Adjusted the position of gravity field so that it is created above Ley.
- Increased the area of effect of the gravity field.
[Firebird Splash]
- Removed the stack damage.
- Increased the projectile damage.
- Reduced the duration of guided projectiles.
- Changed the condition to create guided projectiles from 'Enemies within range' to 'Set time intervals'.
- Guided projectiles will despawn if there are no enemies within range.
- Adjusted guided projectile targets from 'closest target to character' to 'closest target to damage'.
Increased the projectile count during the duration of [On Target].

14) Rufus
◇ Skill
[Shatter]
- Removed the stun effect from the special skill.
- Changed so that the enemy hit will be pushed back.
- Removed character collision during skill duration.
Improved [Crescent Sweep] and [Crescent Sweep: Increased Damage] to have the same hit range.
Reduced the stun duration of special skill [Howling Gale] and [Howling Gale: Increased Damage] and increased the attack range.
[Make It Rain]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
[Increased the Damage of Bloody Gust]
- Changed the skill name to 'Bloody Gust TYPE2'.
- Removed the Nether Blade attack.
- Removed the Bleed effect.
- Changed the hit count of the last hit to 1 time.
- Increased the damage of last hit.

15) Rin
◇ Skill
Increased the magic orb damage of [Light Restraint], [Light Restraint (Enhanced Special)], [Enhanced Light Restraint], and [Enhanced Light Restraint (Enhanced Special)].
[Final Flash of Light]
- Improved the hitbox so that the projectile hits the target more easily.
- Increased the speed of the projectile.
- Changed the explosion hit to 1 time upon collision.
[Internal Passion]
- Changed the skill so that it deals AOE damage to a large area from the explosion.
- Adjusted the damage to fit the enlarged area of effect.
[Unstoppable Strength]
- Increased the speed and damage of the projectile.

16) Asin
◇ Skill
Improved [Additional Special Attack] so that chained skill will have additional attacks for every second skill used.
[Fire Drop]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
[Awakened Shooting Star]
- Reduced the duration of stun for special skill.
- Removed character collision during skill duration.
- Increased the range of teleport for Asin.
- Adjusted the position of teleport so that Asin will always strike the target from behind.

17) Lime
◇ Skill
Fixed a bug where [Oracle] does not hit targets right in front of Lime on a low chance.
[Nemesis]
- Increased the lightning count to 3.
- Increased the area of effect.
[Blast Hammer]
- Improved so that pressing Left/Right keys will allow direction changes during the skill cast until the upward swing.
- Added damage to hammer striking the ground after the upward swing.
- Increased the attack range.
Reduced the duration of stun for special skill [Demolish Hammer].
[Holy Smash]
- Increase the area of effect of the earthquake from the last hit.

18) Edel
◇ Skill
[Frenzy Sprint TYPE3]
- Increased the attack range.
- Improved so that pressing Z and Left/Right keys during the skill cast allows direction changes in the next loop.
[Assault Pierce TYPE3]
- Changed to 3rd Bar Special.
- Increased attack range, damage, and MP cost.

19) Veigas
◇ Skill
Reduced the time it takes for explosion to form for [Distortion].
Increased the orb speed of [Overdrive].

20) Decanee
◇ Command
(All) [Dash Attack 1] Reduced the area of effect.
(PvP) Increased the pushback from [Combo Attack 3], [Critical Attack], [Double Attack], and [Dash Attack 1].
(PvP) Reduced the damage of [Combo Attack 1~3], [Critical Attack], and [Double Attack].


Improved [Domination: Gather] so that targets that are gathered will not be sent behind Decanee.
Increased the damage of [Limited Liberation: Slaughter].
Reduced the HP Requirement for Attack increase for [Overpower LV1~LV3].

21) Ai
◇ Skill
Reduced the duration of stun for special skill [Electronic Pulse TYPE1] and [Electronic Pulse TYPE2].
Added 1 Shockwave to [Chain Blast TYPE1] and [Chain Blast TYPE2] and adjusted the damage interval.
[Divine Tempest]
- Improved so that pressing Z key while attacking will consume MP for an additional attack.
- Increase the damage after MP consumption.
[Orbital Strike TYPE1]
- Increased the bombardment count by 1.
- Increased the damage of bombardment.
- Increased the interval of bombardment.
- Increased the area of bombardment.
[Orbital Strike TYPE2]
- Increased the bombardment count by 1.
- Reduced the damage of individual bombardment and increased the total damage.
- Reduced the interval of bombardment.

22) Kallia
◇ Skill
Reduced the duration of stun for special skill [Ultimate Smite TYPE1].

23) Uno
◇ Skill
Added stun to special skill [Blood Scent TYPE1] and [Blood Scent TYPE2]. However, Uno will not be stunned.


We will strive to create the best experience possible.
Thank you.