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RPG Immersion in Ultima Underworld and Final Fantasy VII

In the first two episodes if the series, we presented you the roots of modern RPG design and the implementation of real-time battles to RPG games.

This time, we would like to show how Ultime Underworld and Final Fantasy led the way technologically, achieving breakthroughs in the immersiveness of games.

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“Immersion” can be a problematic term in game design because several factors contribute to the abstract feeling of immersion, but as RPGs become more graphically complex and start to venture into virtual reality, we can look back at early RPGs to better understand what factors and technologies bring a world to life.

As a side note, we recognize that Final Fantasy VII may not be a CRPG in the purest definition of the genre, but its impact was significant.

Sit back and enjoy the nostalgic feeling!