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Beta version for testing with support for hybrid graphics systems.

This beta version has a new desktop mirror mode module version (v2.0) with support for hybrid graphics systems, bug fixes and an improved multi displays and ultra wide displays management.

A hybrid graphics system is a computer architecture with two graphics processing units (an integrated GPU and a discrete GPU), each of them can have any number of displays connected.
A typical hybrid graphics system is a notebook with the LCD connected to the iGPU (Intel) and additional displays ports connected to the dGPU (AMD or NVIDIA).

Older versions of VHT were designed to run only on a non-hybrid graphics systems (desktop computers and some small number of notebooks).

If before this new beta version, VHT show these errors : "Init Desktop...FAILED" or "Create D3D11 Device #0...FAILED", now VHT should work on these systems, showing in desktop mirror mode all displays connected to notebook.

In case of a hybrid graphics system VHT will automatically select and use two GPUs in parallel: the integrated GPU for desktop mirroring and the more powerful discrete GPU for VR rendering and hardware video decoding.

If you encounter any issue with this beta version please send the log file to [email protected]

To access the beta version select the beta build branch.
How to guide:
https://steamcommunity.com/app/989060/discussions/0/2931238448331908695/

Updates:
24-Feb-2021 v1.12.1
7-Mar-2021 v1.12.2

On a notebook or desktop PC, VHT should:
1. start without errors
2. start desktop mirror mode without errors
3. in desktop mirror mode show all desktop screens (the notebook's display and all displays connected to notebook)