Patch Notes for 3/17/26
[h3]General[/h3]
- Resolved an issue where the interactions between the Starship Traits "Constructive/Destructive Field Interference" and "Spore Infused Anomalies" could result in an unintended amount of damage procs. The explosion caused by Spore Infused Anomalies will now correctly engage only once per ability activation.
- Concentrate Firepower will no longer modify the recharge time on Maelstrom Torpedoes, or any other weapon not intended to benefit from haste or recharge effects.
- Updates to the "Vanguard Shield Shaping" Starship Trait:
- Resolved an issue that caused certain abilities to apply multiple stacks upon activation.
- Resolved an issue that allowed the damage bonus to stack indefinitely. The benefits from this trait can now stack up to a maximum of 4 times, with each activation refreshing the current stacks.
- Updated the damage bonus to apply to all Torpedo Weapons and Exotic Damage abilities, regardless of damage type (previously only boosted Kinetic damage).
- Resolved an issue that caused certain abilities to apply multiple stacks upon activation.
- Resolved an issue that caused the triggered effects of "Feedback Pulse" to activate other effects normally reserved for the activation of Bridge Officer Abilities. The reflected damage no longer counts as a separate ability activation.
- The "Console - Universal - Debris Screen" now features a hard cap of 500,000 on the amount of damage it can block and/or deal per activation.
- Following this update, the “Borg Battle Royale” and “Wolf 359” Task Force Operations will once again be available to play.