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Idle Wizard News

1.66 update is now up



New Feature: Quests. An expanded tutorial/introduction comprised of a series of tasks with rewards, mostly aimed towards explaining the game's basic mechanics to new players.

Manual reset of Memories removed, Memories can now only be reset when Realming. Choose wisely!
"Unseen Efficiency" and "Unending Resource" Heritages have been removed from the game. You now permanently possess a bonus to Enchanting Dust and Catalyst Shards earned roughly equal to what you'd possess if you invested all of your Memories into either "Unseen Efficiency" or "Unending Resource".

New Enhancement Spells available: "Spirit Of Valor" and "Conjure Void Elemental", available from completing the "Redemption" and "The Great Crusade" Quasi-Realms, respectively.
New Imprint: Forged Affinity. Allows you to retain some of your Attribute Points after Realming.

And a couple of bugfixes and balance tweaks.

Check it out!

Halloween Event is live!



Log in to receive a humble entry gift and try out some of the new spooky skins!
Trade Pumpkin Seeds with our resident Pumpkin for some random Skin unlocks or minor random gifts. Seeds can be earned by collecting them from the game's screen, where they spawn periodically.

The pumpkin is, as always, full of cheeky retorts!
In addition, there's a bonus to Bats, Crafting and Enchanting Dust that'll last until November 10th.

There's also quite a few gameplay changes, including:
- 8 Legacy levels and 72 new upgrades.
- Almost every Paramnesic bonus increased to around ~x3 profits up from ~x2. Some were balanced towards being useful all the way across, so the first point is weaker, but the total for 5/10 invested is higher that before.

- A new Market item: The Dust Gatherer!
Automatically collects Crafting Dust from Jars, with an extra upgrade generating additional 1 dust per minute (1440 per day), unaffected by Dust bonuses. Also Increases Crafting Dust cap.
- Correspondingly, we've increased the amount of Crafting Dust in each pack by 20% on average. If you already posses a Master, Grandmaster or Crafting pack you will receive the difference immediately upon loading.

And some bugfixes along the way.

Come visit us!

1.64 update is now up!



New feature: Trophy upgrade - Exhibits
Exhibits function not unlike Breakthroughs, allowing Trophies to increase the power of their basic bonuses. Exhibits are earnable through Expeditions and drop the same way Trophies drop initially, after the corresponding Trophy has reached Legendary quality.

A couple of new enhancement Spells were introduced: Jas'Aham's Missile Storm Spell, Nightfall and Primal Power.
Exhibits also come with a new Imprint and a Paramnesic: Pseudo-Fossils, a new Imprint that allows for carryover of Exhibits, and Exaggerated Spoils, a new Paramnesic that increases Expedition rewards.

Some of the previous Enhancements have also received buffs, and Fire Ball has been reworked.

Check it out!

1.63 update is now up!



New Quasi-Realm featuring Abolisher with a unique Doppelganger's attributes feature and a switchable Pet, and an Abolisher portrait to go along with it.

Enhanced "Rules of Nature" and "Fireball" Spells, obtainable from the "Rainforest" and "Feral Abyss" Quasi-Realms, respectively.

Most Classes and Pets no longer require time, offline time or idle time spent to unlock them or had it made simpler (hooray!).

And a couple of bugfixes and balance tweaks.

Check it out!

1.61 update is now up!



A new Quasi Realm with a unique Class - the Nosferatu, along with its unique visuals, spells and effects. It utilizes both Liquid Shadow and Blood - a new unique resource of the class.

Nosferatu comes along with a new background, cursor, orb and 2 portraits available for customization.
A couple of offline features have also been improved, including offline Heart of the Grave functionality.
Check it out!