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[Beta v0.8.b_13] Patch Notes

v0.8.b_13 has been released to beta, v0.8.b_12 (patch notes here) has been pushed to default.
Report issues and bugs in the Steam Forums or the Audiogames.net Thread. You can find a more detailed change manifest on Github.

Polishing for the full version 8 release is continuing. The tutorials in this update are a step towards that, as well as many small bugfixes.[h2]Consequences[/h2]
Punishments have been divided up into more resolution locations.
  • Wounded - Now sets body condition to half at start of battle. Cure at Doctor or District.
  • Damaged - Repair at Blacksmith or Appraiser.
  • Cursed - Lift at Enchanter, Oracle, Shaman (node event), or attuned Altar.
  • Tired - Rest off in Tavern or Library (rented rooms).
  • Burnout - Resolved at Wounded, Cursed, or Tired locations.
  • Bees - Wash off in exploration water or Bathe in Tavern (rented room).
[h2]Graphical Settings[/h2]
The Graphical UI Tray configures autoscroll (now with speed settings), fancy mode, and the new volume sliders. You can close/reopen the UI tray with the hamburger menu button in the top left. It starts every boot open to draw attention and encourage configuring- it's really unobtrusive once closed.
[h2]NPCs[/h2]
  • Wolves, Bears, Bats, Drudgers, and Ents have unique name generators as opposed to a one-token list. Stock Drudgers that get promoted will receive an honorific, not a title.
  • Drudgers, Harpies, and other Sapient but non-personable creatures no longer have lootable meat.
  • Exceptional Honored Drudgers can have captives and better rewards to loot.
  • Dead NPCs seeking retribution have a wider range of intros, reducing the chance that they receive no power boost for their revenge.
  • Lumberjacks always carry Wood.
  • Dryads use a new armor type- Grown Wood. This is lootable.
[h2]Locations[/h2]
  • As mentioned above, Oracles, Libraries, Districts, Appraisers, Altars, and Enchanters can resolve certain Punishments.
  • Districts have a Heat system. Player characters that poke around too much will have services (attacking Crime Lord, healing, etc) denied until the Heat cools down.
  • Altars accept more drawbanes. Monster organs (Bat Wings, Mimic Guts, Sinew) count as Meat. Sky accepts telescope, and non-Forest Forces accept Living Flames.
  • Features have a tutorial entry in the Glossary Manual.
[h2]Tutorials[/h2]
The Combat Tutorial, starting Story Tutorial, and Feature Tutorials have been streamlined and colorized.
When playing from the Terminal, you can press 't' to get a tutorial of your current Feature, if it has one, or the Combat Tutorial while in battle. You can still access these from the Manual using the Graphical. In a future update you will be able to use the shortcut from it.[h2]Misc[/h2]
  • While playing a Cheating Save, you can disable out-of-battle Punishments by enabling it as a Game Setting in the Player Menu. Punishments will still be applied in battle (mostly Curse), but will not persist between battles.
  • When playing from the Terminal, input 'i' to see the player's display and 'o' to see the opponent's display- which is already displayed visually in a the Graphical, giving the two more parity.
writing tutorials is the absolute worst, glad that's mostly over