1. Skinwalker Hunt
  2. News
  3. v0.375 Improved AI and other improvements

v0.375 Improved AI and other improvements

Version 0.375 is now live.

[h3]Changelog:[/h3]
  • After getting hit, skinwalker will now sometimes retreat not too far away and try to attack player right away instead of running away.
  • Due to the changes described above, it was decided to slightly increase skinwalker's health.
  • All possessed animals now have bloody mouth to draw more attention to the fact that those are not normal animals.
  • Roads are now visible on Longwind Velley map.
  • Worshipper will now use his telekinetic ability to push away player during melee fight.
  • Fixed issue that caused worshipper to sometimes teleport after the jump.
  • Deer will now play attacking audio queue, if player is low on health.
  • Bug that caused Home invasion achievement to trigger while you were inside the tent is now fixed.
  • Loot spawn changes on both maps.
  • Dogs now have appropriate animation and sound effect, when getting shot.
  • Fixed issue that caused skinwalker to sometimes not run away after getting shot.
  • Other small changes and improvements.