v0.375 Improved AI and other improvements
Version 0.375 is now live.
[h3]Changelog:[/h3]
[h3]Changelog:[/h3]
- After getting hit, skinwalker will now sometimes retreat not too far away and try to attack player right away instead of running away.
- Due to the changes described above, it was decided to slightly increase skinwalker's health.
- All possessed animals now have bloody mouth to draw more attention to the fact that those are not normal animals.
- Roads are now visible on Longwind Velley map.
- Worshipper will now use his telekinetic ability to push away player during melee fight.
- Fixed issue that caused worshipper to sometimes teleport after the jump.
- Deer will now play attacking audio queue, if player is low on health.
- Bug that caused Home invasion achievement to trigger while you were inside the tent is now fixed.
- Loot spawn changes on both maps.
- Dogs now have appropriate animation and sound effect, when getting shot.
- Fixed issue that caused skinwalker to sometimes not run away after getting shot.
- Other small changes and improvements.