Patch 1.0.1
Hi all,
Just wanted to let you all know that I just uploaded a patch which addresses some bugs, and also makes a couple changes to the difficulty of the game.
Here's whats new:
And that's it! I realize that there were a few more bugs that people had mentioned in the community hub, but after hours of testing, I've been having a hard time replicating them. I've attempted to fix up code that should fix certain bugs, but unfortunately I can't be certain the bugs are actually fixed.
That all being said, please let me know in the community hub if you run into anymore issues!
-lum
Just wanted to let you all know that I just uploaded a patch which addresses some bugs, and also makes a couple changes to the difficulty of the game.
Here's whats new:
- The Devil difficulty ramping changed. There is now an additional "state" the Devil can enter, where it will fire 2 fireballs. The Devil will still fire 3 fireballs after a certain number of days however.
- Timing between fireballs adjusted so there is more time for players to dodge (at later days)
- Bug where the Gamepad + Audio settings would change when you tabbed out of the game now fixed. In general, these settings work better than they did before.
- Game will automatically pause if you tab out of the game
- Fixed bug that involved pausing the game
- After completing the game, and continuing your save, you will start with full stamina so you don't accidentally start a new day
And that's it! I realize that there were a few more bugs that people had mentioned in the community hub, but after hours of testing, I've been having a hard time replicating them. I've attempted to fix up code that should fix certain bugs, but unfortunately I can't be certain the bugs are actually fixed.
That all being said, please let me know in the community hub if you run into anymore issues!
-lum