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Moving Out Monday #13 - Assist Mode and Accessibility Options

Hey Movers,

This week we’re excited to showcase some of the great work we put into our assist mode and to highlight some of our accessibility options! We really wanted to give all our players lots of control over how to play the game, so we made it a priority to create tools to make that happen!



In terms of accessibility, we worked heaps on the controls. We have a super cool Hold/Throw toggle that takes away the need to hold down triggers for extended periods of time, plus you’re able to remap the keyboard controls on PC.

We made a point to include a dyslexic-friendly font to make our written words as legible as possible, and we also added a scalable UI feature.



When it came to our assist mode, we wanted to give all our players a fighting chance - we reduced the difficulty by removing some dangerous elements and slowed down the hazards. We also slowed down enemy movement and chase speeds and made sure that slapped enemies would stay stunned for longer. You’re welcome.



To make levels easier, we also increased the time limits – this really helps players finish without the added pressure of that super quick ticking clock!

Last but not least, we gave players a never-fail option. If you’re really struggling to progress to the next level, we have good news for you. With level skipping, you will never truly get stuck.

We knew going into this game that we wanted to make something for everyone. We were excited by the challenge of making the game accessible to every player we could imagine and we really wanted you, the players, to be able to experience the game with both your families and your friends, regardless of skill level or requirements more generally. We can’t wait for you to play the whole game through, in any way you like. Let us know in the comments below which features you’re looking forward to most of all and tell us how you think they might help you play the game in YOUR way.



Until next time,
Stay home and stay safe xoxo