Moving Out Monday #26 – Showcase: 21 Slick Street
Hey Movers!
Last week we dived into the cool Poolside Pad, but this week we’re sliding on through to 21 Slick Street!

This level was really about combining some mechanics, namely slippery surfaces and dangerous vehicles.
Our level designers wanted the build on the challenge of the slippery surfaces of the previous level, Summer Chalet, by adding some moving dangers the player would have to avoid. Wading through the slick oil pools added a level of unpredictability and made navigating the obstacles just that little bit harder!

To keep the level progression solid, our designers kept the idea of multiple pathing – in this instance, from the car to the second floor, the front door and front windows – so players could go their own way.

With the mechanics firmly in place, the artists had some fun echoing the slippery gameplay with some dynamic prop storytelling. What if 21 Slick Street was owned by a world-famous ice-skater? What if she kept all her trophies and skating-wear on display? What if, in moving it all out, you took zero care of her belongings? They weren’t precious to her or anything, right? Great work, Smooth Moves.

Let us know in the comments if you picked up on the link between the skater’s home and the footprint-leaving-slickness of the street. Our artists will love you for it!
Until next time,
Slick it out xo
Last week we dived into the cool Poolside Pad, but this week we’re sliding on through to 21 Slick Street!

This level was really about combining some mechanics, namely slippery surfaces and dangerous vehicles.
Our level designers wanted the build on the challenge of the slippery surfaces of the previous level, Summer Chalet, by adding some moving dangers the player would have to avoid. Wading through the slick oil pools added a level of unpredictability and made navigating the obstacles just that little bit harder!

To keep the level progression solid, our designers kept the idea of multiple pathing – in this instance, from the car to the second floor, the front door and front windows – so players could go their own way.

With the mechanics firmly in place, the artists had some fun echoing the slippery gameplay with some dynamic prop storytelling. What if 21 Slick Street was owned by a world-famous ice-skater? What if she kept all her trophies and skating-wear on display? What if, in moving it all out, you took zero care of her belongings? They weren’t precious to her or anything, right? Great work, Smooth Moves.

Let us know in the comments if you picked up on the link between the skater’s home and the footprint-leaving-slickness of the street. Our artists will love you for it!
Until next time,
Slick it out xo