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Moving Out Monday #10 – World Map

Hey Movers!

Last week we got you grooving with emotes and dances, but this time we thought we’d get you racing through the Moving Out overworld!

Welcome to Packmore!



Lots of concept work went into the world map because we wanted it to be both fun and functional. Early on we started with some abstraction and a board game sort of feel.



As we progressed, we made the decision to take a more real-world approach so it would echo the levels, but keeping the board game feel. There were lots of elements to consider though. From the environment itself to the buildings and the truck, we had to do a lot of design work, which was super fun!



We also needed to make sure that the levels were clearly defined – the map is a tool to navigate through the levels of the game after all - so we tried lots of different things to make them pop.



Even though the world map needed to be functional, we also really liked the idea that you could have oversized physics items to play with, so we kept this board game element all the way through.



We hope you have fun exploring the Packmore world as you progress through the game. It took a lot of development and planning, but we think it was worth it!



Until next week,

Keep Moving!