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Police Simulator: Patrol Officers News

Patch 13.5.3 – Bug fixes, gameplay changes, & 2 new skins for your patrol cars!



[h3]Fellow Officers,[/h3]
we just released a new patch for Police Simulator: Patrol Officers, this time with version number 13.5.3. It includes a bunch of bug fixes, gameplay changes, balancing adjustments, and something very special: Two additional skins for your patrol cars!

Here they are in action:


These two new skins can be put on all your patrol cars, right from the garage. And they're free for everyone! Check them out and choose your favorite livery!

(Well, this is just the beginning... we'll let you speculate on what's coming next. So much potential. Hehe.)

Check out the full changelog down below.

[h2]Changelog - Update 13.5.3[/h2]

Patrol Car Skins
  • Added two additional patrol car skins, now available to all players for all cars inside the garage
Gameplay
  • Fixed option to search vehicle being unavailable
  • Fixed option to call a tow truck being unavailable
  • Fixed an issue causing the Injured NPC Callout to not be cleaned up correctly
  • Adjusted the amount of SP gained or CP lost for CPR and some other actions
  • Fixed an issue causing CP Loss when arresting someone for owning an illegal handgun when they are carrying a stolen or fake ID (this caused a lot of confusion and frustration in the past)
  • Reduced chance and increased cooldown for car thefts to appear
  • Rebalanced some callout probability
NPCs
  • Fixed an issue causing driving NPCs to stay in driving state when involved in a passive accident scene
  • Fixed an issue causing the NPC driver to be sometimes not interactable in accidents
  • Fixed an issue causing the NPC driver to be sometimes not interactable after pulling them over
  • Fixed random NPCs to appear critically injured for no reason
  • Fixed NPCs exiting the vehicle after already having exited it
Patrol Car & Traffic Cars
  • Adjusted the damaged model of the Cruiser
  • Fixed that after blipping an NPV near intersection while it is still moving it sometimes jumps to a parking slot
Graphics & Game World
  • Fixed the glass of the lights for the Pickup looking weird
  • Moved plant away from a pedestrian crossing in Baytown
  • Fixed some issues causing NPVs to overlap in accidents
UI
  • Changed Intuition Feedback of pulling over the WPV
  • Changed the 'Recharge Tools' icon
  • Created 'Please stand up' icon
  • Fixed an issue causing the Escorting NPC Callout Marker to stay on location


https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/

Here’s what will be free with the release of the Highway Patrol Expansion



Fellow Officers,

the Highway Patrol Expansion is coming closer and closer, and we really can’t wait for the release. While some things will obviously be only available for owners of the expansion, other things will be free for absolutely everybody owning the game. Today, we want to break this down in more detail to explain what you can expect on June 18 when the highway finally opens.

[h3]Coming for free for everybody[/h3]



As you can imagine, the highway is always busy and also much faster than the inner city of Brighton. That’s why, in preparation for the release of the expansion, we overhauled the entire car lane switching behavior to allow the AI to perform smarter moves. We also expanded the variety of NPC cars and added new designs. In addition, we improved car physics and overall damage models. Within the city, you can also sometimes observe NPCs unparking their cars!

During your daily shift on the streets of Brighton there’s now a good chance that you can witness someone trying to break into a car: Carnapping is finally here! NPCs can steal a car and drive away, requiring you to pursue and stop them. Maybe you should perform a PIT maneuver… yes, this is also new! And it looks cool. And it’s fun. Believe us.

Accident sites will require your attention even more now – after all, these cars take a lot of damage. Debris will now spawn around the cars which you have to pick up and remove. Otherwise, they will pose a great danger to other cars! Sometimes, you will also receive a callout for that.

Cars can now also break down and become stranded at the side of the road. Make sure to help the drivers, assist them, and call for a tow truck.

[h3]Exclusive to the Highway Patrol Expansion[/h3]



This might seem obvious: Stuff that happens on the highway, stays on the highway. This, of course, includes larger accidents on the highway (and they’re really large), sometimes requiring you to equip the new fire extinguisher.

More advanced car chases are also part of your duties, but a PIT maneuver isn’t your only option to stop them: You can also request roadblocks! If you receive a callout that you need to support your colleagues, it’s your responsibility to set up a roadblock and even spike strips. Other violations are also observable, for example drunk drivers. They might act quite suspiciously on the street… make sure to check them out.

The safety of other road users is of utmost importance – that’s why trucks (also new!) need to follow all rules. To make sure they do just that, trucks need to leave the highway to regularly perform a check at the weigh stations. These will be manned by you: Check the trunk, make sure nothing illegal is being transported, inspect the papers and ensure they’re still within the legal weight limit.

There are also two new patrol cars, exclusive to owners of the expansion: The Interstate Police Vehicle (IPV) and the Endurance Police Vehicle (EPV). You wanted an SUV, you’re getting an SUV. Isn’t that nice?

The entire highway itself is only available if you own the Highway Patrol Expansion. You can check out the full map here.

[h3]The highway is coming closer![/h3]

We have even more surprises around the Highway Patrol Expansion available for you, both at release and afterwards. Stay tuned for more!

The Highway Patrol Expansion will be available on June 18, 2024, for PC, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One at a price of 19.99€ / $19.99.

Pre-orders are available now:

https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/

For rookie officers, the new Gold Edition, which will launch at the same time, will include both the main game plus the Highway Patrol Expansion and the Garage Bundle. It will cost just 39.99€ / $39.99 or the regional equivalent on all available platforms. In select countries, the Gold Edition will be available in retail for PlayStation 5, Xbox Series X|S and Xbox One at the same date and price.

Your Police Simulator Team

Hotfix Update 13.4.1



[h3]Fellow Officers,[/h3]
a few issues sneaked in with the last patch which we wanted to resolve asap. Today's hotfix will take care of that - enjoy!

Check out the full changelog down below.

A note regarding the change in balancing: With today‘s update, we have fixed the technical reason why some callouts have not been appearing any longer. However, we still need to tweak it a little bit to find the right balance of frequency. For that, we will have to playtest quite extensively with different balancing values to find something that feels and plays good. Details will follow soon!

FYI: The next update with bigger fixes is already in the works and will release very soon.

[h2]Changelog - Update 13.4.1[/h2]

  • Fixed an issue with crime scenes not showing up by improving the overall callout spawning behavior - however, this is not perfect yet (see message above)
  • Fixed quick repair not working inside the garage
  • Fixed an issue with the window glass looking weird on the pickup cars


https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/

Hotfix Update 13.4.0



[h3]Fellow Officers,[/h3]
it's a public holiday here, but the show must go on. That's why we just released the promised new hotfix, resolving a bunch of issues with NPCs, fixing many progress-related problems, hammering down on service personell not reaching their destination, and much more.

Check out the full changelog down below.

The next hotfix is already in development - more details soon. And if you didn't know it yet: The Highway Patrol Expansion is launching June 18th!

[h2]Changelog - Update 13.4.0[/h2]

Gameplay
  • Fixed an issue causing many callouts to not appear anymore
  • Fixed show police presence task failing to progress at high crime areas
  • Fixed Liability Reasons to not be reset which might lead to wrong interaction wheel, grayed out options, etc.
  • Fixed accidents sometimes missing the driver
  • Fixed medics not taking slightly injured NPCs to the ambulance at crime scenes
  • Fixed that pedestrian criminals could be wrongly arrested for Missing Driver License
  • Fixed First Shift Introduction playing instantly
  • Fixed an issue with graffiti sprayers not running away anymore
  • Fixed CP loss upon ordering NPCs to evacuate the area after securing the crime scene
  • Fixed no injured NPCs appearing in Major Crime Scene scenarios
  • Fixed Major Crime Scene who were not finishable
  • Fixed that some element at the accident callout can not be captured by camera
Crash Fixes
  • Fixed a crash that occurred when medics arrived at the scene
  • Fixed a crash that occurred when medic leaves their ambulance car after arriving at an accident site
  • Fixed crash when letting a traffic car continue driving
  • Fixed crash when continuing after going game over, after an accident was accepted but one didn't arrive on scene yet
  • Fixed Injured NPC callout can create a crash when adding action to encounter report
Patrol Car & Traffic Car
  • Fixed vehicles staying in their place after being sirened
  • Fixed issues with tow trucks and EMS path finding
  • Fixed an issue with tow trucks spawning inside the player's patrol car
  • Fixed some parked cars not being interactable
  • Added spotlight to WPV patrol car
NPCs
  • Fixed several issues with floating NPCs
  • Fixed incorrect states of several NPCs
  • Fixed drivers not leaving their vehicle when involved in a passive accident scene
  • Fixed an issue that caused NPCs to take ages to get back to their vehicles after being let go
  • Fixed an issue with injured NPCs who were spawned at dynamic accidents, but being the same as the driver that causes them to spawn in the first place
  • Fixed NPCs talking to their phone while holding a wallet
  • Fixed First Aid Paramedic walking through patients on the ground
  • Fixed NPC circling around vehicle entry point
  • Fixed wanted NPC not moving or fleeing from player
  • Fixed wallet thieves to not be interactable after being tasered
UI
  • Fixed an issue with callouts not appearing inside the UI
  • Fixed an issue with the interaction wheel not appearing for vehicles involved in an accident
  • Fixed report intuitions are being triggered incorrectly with the progress at accident callouts
  • Fixed missing accident investigation options after interacting with NPC Drivers
Graphics & Game World
  • Fixed missing rear license plate in accident not breaking off and lying on ground
  • Fixed license plate to keep spawning at accident sites
  • Fixed multiple issues with license plates
  • Fixed some broken animations for NPCs
  • Fixed a bug where NPCs would be standing inside of cars instead of sitting while driving
Multiplayer
  • Fixed minimap not appearing on the client in Multiplayer
  • Fixed an issue causing desync between the server and the client on accident sites
  • Fixed highlight arrow to either be not visible for the client or not disappearing
  • Fixed clients callout progress is always zero
  • Fixed taking pictures of accidents by the client is not rewarded with SP
Sound
  • Fixed no voice-over playing during the first shift introduction dialogue
  • Fixed service vehicle siren sound effect being too loud
Modding
  • Fixed ELS and Siren mods not working anymore
  • Fixed ELS Sequence Modding could lead to a crash due to invalid data


https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/

Introducing the brand-new areas in the Highway Patrol Expansion!



Fellow Officers,
With the upcoming Highway Patrol Expansion, the area you’re serving will be greatly expanded: Your attention is no longer required solely in the inner city of Brighton, but now also on the vastly stretching highways surrounding the wider state of Franklin.

You won’t be patrolling just one highway; instead, there are multiple ones, all seamlessly integrated into the existing map. Exits at the border of Brighton lead you outside the city, while multiple interchanges with giant overpasses plus entrance and exit ramps connect the different highways with each other, enabling you to switch between them without interruptions.

[h3]Wider Views[/h3]
The new and expanded map, seamlessly integrated

While the City of Brighton is always busy and never resting, its suburban areas offer some fantastic views in an almost recreational, relaxing fashion. While the huge Swan House Lake with an impressive depth of 1135ft can be passed over via a large bridge, enormous trailer parks, sharp shorelines of the ocean, cozy farmhouses, powerful wind turbines, dense forests, suburban villages, and many other places can be observed right from the comfort of the roadway.

[h3]The New Precincts[/h3]

Given the hectic and fast-paced nature of highway work, you, as an officer, will need an appropriate location to wind down. That’s why the Brighton Police Department has opened up new and large precincts along the highway, perfectly suited for your next shift. Of course, they are also equipped with a handy garage and a sizeable parking lot!

In addition, smaller satellite precincts have been installed in strategically placed locations, for example at the weigh stations. If you decide to end your shift after a long day of checking on documents, you can choose this option as well!

[h3]From Diners to Motels[/h3]

When the citizens of Brighton embark on their next journey, they need to replenish their supplies on the go. Dustin’s Traditional Diner is an established institution all over the State of Franklin and their beautiful branches right on the highway surely worth a visit – and the same applies to the local chain of motels and the gas stations! Who knows, maybe you’ll spot an offense while you’re hanging out in the parking lot?

[h3]Duty at the Weigh Stations[/h3]

At the weigh stations, you must investigate if all regulations are met by the truck drivers roaming around the highway. Pick up the badge and inspect all papers, investigate the insides of the truck for potentially illegal items, make sure the weight limit is not being exceeded, check out the driver, and more. Let’s hope everything’s fine and no one is trying to flee!

[h3]There’s something to see at every corner[/h3]

Our goal was to make the highway as lively and vibrant as possible – ensuring that you’ll discover new and exciting details with every shift. From construction sites at one place to a place for lunch at another, keep your eyes open as there’s a lot more to discover.

The Highway Patrol Expansion will be available on June 18, 2024, for PC, PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One at a price of 19.99€ / $19.99.

Pre-orders are available now:

https://store.steampowered.com/app/2350410/Police_Simulator_Patrol_Officers_Highway_Patrol_Expansion/

For rookie officers, the new Gold Edition, which will launch at the same time, will include both the main game plus the Highway Patrol Expansion and the Garage Bundle. It will cost just 39.99€ / $39.99 or the regional equivalent on all available platforms. In select countries, the Gold Edition will be available in retail for PlayStation 5, Xbox Series X|S and Xbox One at the same date and price.

Your Police Simulator Team