Major Update #1 - Endless Transport Tasks
Endless Transport Tasks and Minimap Added:
[previewyoutube][/previewyoutube]
Bugs:
Other Features:
- Upon reaching a train station, you will receive a message from the dispatcher about available transport tasks.
- You can check the available transport tasks in your area by making radio calls.
- At most stations, there are at least 2 different tasks available, involving transport in both directions.
- Tasks are randomly generated and endless.
- Initially, to ensure financial liquidity, tasks involve shorter routes. After passing through 19 stations, tasks involving longer routes are generated.
- You are not obliged to complete transport tasks.
- We have removed time limits for completing transport tasks.
- If you disconnect wagons in the wrong place, they will disappear and the task will be canceled. (Remember to park wagons in designated zones).
- The task's value is determined based on the length of the route needed to deliver the wagons.
- The destination station and task value are displayed on the waypoint.
- If you start the game from an old save with an active transport task, you must complete that task to receive new tasks under the new rules.
- If a new game is started with a tutorial, new tasks will appear only after its completion.
- Currently, only one transport task can be taken at a time.
- We added a minimap that allows you to check how long a route you need to travel to complete a specific task.
- The minimap is automatically available upon entering the locomotive, and to scroll it, you can enter the inventory.
[previewyoutube][/previewyoutube]
Bugs:
- Fixed a bug that caused the second section of the locomotive to stop working after loading the game when the panel blocker key was installed
- Fixed a bug that caused a planted explosive to disappear when loaded on a bridge.
- Fixed a bug that caused the militiaman to whom you must deliver the camera to stop working if he was in the middle of dialogue when loading a save.
- Fixed a bug that caused AI trains to derail at the Novosibirsk-Glavny station.
- Fixed the flashlight zoom bug.
Other Features:
- The radio in the second section of the locomotive is now fully functional.
- Blown-up bridges are automatically repaired after moving away from them.
- We improved the railroad switch highlighting system, so irrelevant switches will no longer be highlighted.
- The direction shown for the nearest important points is now based on which cabin the panel blocker key is in.
- The dispatcher is now a real human.