Update 2021.07.26.0 - Customization
Hellish Quart pre-alpha v. 2021.07.26.0
[previewyoutube][/previewyoutube]
NEW:
- Added Customization menu (WIP)
- Added Jacek customization (WIP)
- Added Isabella customization (WIP)
- Level select: random Button
- Added an option to unlock cursor during fights (in Options\Gameplay)
- Some new History Buff cards
- Choice of sharp or wooden weapons in whole Fight section
- Added Mouse button rebinding
- Deformable snow in Snowy Hut level
TWEAK:
- Level camera postprocessing adjustment pass
- "Empty" level is now "Brick Floor" level (still relatively empty for low PC resources consumption)
- Wooden weapon sparring moved from Fight to Training section
- When you press F3 during fight, Stamina Bar now stays visible until you exit the game or press F3 again (temporary feature)
- Loading process refactor to lower memory demands
- minor optimization pass (normalized max texture resolutions) to lower memory demand to be under 4 GB RAM
- What's New panel now shows all history of updates
FIX:
- fixed: Bug where some History Buff cards wouldn't render text
Known issues:
- Blood decals still have shape of original clothes, ignoring customization
- When hit in the head or chopped off head original hat falls off, ignoring the customization
- Sharp weapons drop instead of wooden on defeat with wooden weapons
--------------
Hello,
this update adds foundations for customization. We are adding the code base now, and then we'll keep systematically creating new character skins in future updates. Currently just Isabella and Jacek have customization options, but soon everyone will have a lot of skins to choose from.
[previewyoutube][/previewyoutube]
NEW:
- Added Customization menu (WIP)
- Added Jacek customization (WIP)
- Added Isabella customization (WIP)
- Level select: random Button
- Added an option to unlock cursor during fights (in Options\Gameplay)
- Some new History Buff cards
- Choice of sharp or wooden weapons in whole Fight section
- Added Mouse button rebinding
- Deformable snow in Snowy Hut level
TWEAK:
- Level camera postprocessing adjustment pass
- "Empty" level is now "Brick Floor" level (still relatively empty for low PC resources consumption)
- Wooden weapon sparring moved from Fight to Training section
- When you press F3 during fight, Stamina Bar now stays visible until you exit the game or press F3 again (temporary feature)
- Loading process refactor to lower memory demands
- minor optimization pass (normalized max texture resolutions) to lower memory demand to be under 4 GB RAM
- What's New panel now shows all history of updates
FIX:
- fixed: Bug where some History Buff cards wouldn't render text
Known issues:
- Blood decals still have shape of original clothes, ignoring customization
- When hit in the head or chopped off head original hat falls off, ignoring the customization
- Sharp weapons drop instead of wooden on defeat with wooden weapons
--------------
Hello,
this update adds foundations for customization. We are adding the code base now, and then we'll keep systematically creating new character skins in future updates. Currently just Isabella and Jacek have customization options, but soon everyone will have a lot of skins to choose from.