Update 2022.01.03.0
Hellish Quart pre-alpha v. 2022.01.03.0
FIX:
- Marie: Fixed minor bugs in AI
- Gedeon: Fixed minor bugs in AI
- Kalksten: fixed bug where you could push away the opponent's weapon with a thrust
- Manor arena: minor memory optimization
TWEAK:
- Minimal amount of damage for every weapon is now 11, even if you set the damage multiplier in Options to minimal values. This will cause a successful hit to always cause some damage.
- Survival and History Buff Mode: arenas will no longer repeat two times in a row
- changed music tracks in Watchtower arena
Known bugs: Jacek's AI can freeze after defending a grab (this bug will disappear after AI refactoring, which will be soon)
Next update plans: Migration to the newest engine version and switching to modern rendering pipeline (the game should look better and will allow adding graphical options like RTX, DLSS, FidelityFX, etc.).
FIX:
- Marie: Fixed minor bugs in AI
- Gedeon: Fixed minor bugs in AI
- Kalksten: fixed bug where you could push away the opponent's weapon with a thrust
- Manor arena: minor memory optimization
TWEAK:
- Minimal amount of damage for every weapon is now 11, even if you set the damage multiplier in Options to minimal values. This will cause a successful hit to always cause some damage.
- Survival and History Buff Mode: arenas will no longer repeat two times in a row
- changed music tracks in Watchtower arena
Known bugs: Jacek's AI can freeze after defending a grab (this bug will disappear after AI refactoring, which will be soon)
Next update plans: Migration to the newest engine version and switching to modern rendering pipeline (the game should look better and will allow adding graphical options like RTX, DLSS, FidelityFX, etc.).