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  3. Easy Mods Support!

Easy Mods Support!

This update brings a super-easy mod creation system.

Modding Hellish Quart doesn’t even require coding (but it supports scripting if you want to). Anyone can do it!



To make mods for Hellish Quart you will need to export your mod files as Asset Bundles using Unity engine. Then, all the players will have to do is drag and drop them inside the StreamingAssets folder. Hellish Quart will recognize and use them in the game.



Currently, mods are being spawned in Hellish Quart as custom character skins. The Character Selection Screen will detect if there are mod files for a chosen character, and you will be able to choose the mods as character skin customization.



Along with the character skins, or even instead of them, you can include anything you like in the mod – static environment objects, particles, scripts (attached to GameObjects), music files, sounds, separate animated characters (for example chickens walking next to characters), etc.

Check out some demo mods here!
Upload some of your own mods for Hellish Quart to Nexus Mods!

In the link above, you will also find a Hellish Quart Modding Kit and Documentation, which will explain step-by-step how to make your own mod.

Oh, and check out some video tutorials:

Preparation and setup:
[previewyoutube][/previewyoutube]

Making a sword mod:
[previewyoutube][/previewyoutube]