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Hellish Quart News

Update 2025.09.24.1

[p]Hellish Quart pre-alpha v.2025.09.24.1[/p][p][/p][p]FIX:[/p][p] - Pushing mechanics pass[/p][p]TWEAK:[/p][p] - Reaction to push (stagger) is now very short, if you were holding the Backward button in the moment you were pushed. This represents you being prepared for the push. If you were late, the stagger can still be also canceled by Dodging backward (double tap the Backward button), like before this update.[/p][p] - Kalkstein: better push animations[/p][p] - Laszlo: more wrist muscle power[/p]

Update 2025.09.23.1

Hellish Quart pre-alpha v.2025.09.23.1

TWEAK:
- Pushing has more recovery time, which can be canceled by doing a follow-up attack
- If your Push is not successful (whiffs), you can't do a follow-up attack for an additional 0.3s
- All characters except shields: smaller push attack hit detector for left hand
- Laszlo: better push and push reaction animations
- Tarnavski: better push and push reaction animations
- Gedeon: better push animations
- Jan: better push animations
- Barabasz: better push animations
- Kalkstein: better push animations
- Marie: tweaks in level 4 AI


FIX:
- Tweaked some Push attack animations for better trajectory
- Tower prison arena: fixed an occlusion culling bug
- River arena: fixed a camera stopping on invisible walls bug
- Laszlo, Samuel: got rid of the old, obsolete blade velocity detector scripts
- Pause panel and History Buff pictures panel adjusted to work with 32:9 monitor ratio
- Camera fading-to-black in Story mode adjusted to work with 32:9 monitor ratio
- Boss Fight pre-rendered cutscenes now fit the vertical size of the monitor and not the horizontal

Update 2025.09.08.0

Hellish Quart pre-alpha v.2025.09.08.0

FIX:
- fixed a bug that caused some characters to start with Right of Way
- Zera: a bit more muscle power in certain attack animations

TWEAK:
- Survival Mode (ranked): Leaderboards in Character Select Screen now hide for a moment when scrolling through characters (to avoid loading when scrolling through portraits fast)
- AI: tweaks on rules if, and when, it can cancel attacks during active frames, if this rule is enabled in Options
- Jacek: some attacks tweaks
- Vilalge arena: changed the outdated barn model to a new one

NEW:
- Jacek: some new attacks

Hotfix 2025.08.27.1

Hellish Quart pre-alpha v.2025.08.27.1

FIX:
- Jacek: fixed a potential thrust attack bug
- Barabasz: swapped in old in-place basic attacks (badly animated startups) with correct ones
- Gedeon: fixed a bug where you could do a FEINT combo in Long Guard

Hotfix 2025.08.27.0

Hellish Quart pre-alpha v.2025.08.27.0

- Jacek: fixed a potential thrust attack bug