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Hellish Quart News

Update 2023.06.09.0

Hellish Quart pre-alpha v.2023.06.20.0

TWEAK:
- Zera: standarized hit reaction recovery time
- Samuel: standarized hit reaction recovery time
- Isabella: thrust attacks shorter recovery times
- Marie: Dodge Leg animation moves her further back
- You can't push an opponent who's cut attack is in active phase (push doesn't work if your opponent is in the middle of his cut attack)
- Isabella: edge scrape damage on missed point thrust attack is now 20 and not 16
- Zera: Combo (RFF) Fwd, Y, Y - second attack is now a bit slower if the first attack was blocked
- Zera: larger weak part on the blade (easier to bash through)
- Zera: Maximum through steel bash damage is now 25 instead of 40
- Isabella: a different (RFF) Guard 2 animation, for sake of consistency with (LFF) Guard 2 animation
- Laszlo: Combo Fwd, Y,X - a bit slower X attack

NEW:
- Canceling an in-place attack (before or after active phase) starts a 0.32s cooldown window. If you press an in-place attack again, it will be delayed, until the cooldown is over.

FIX:
- Alexander: Fixed Idle Tired and Idle Limp animations not looping

Update 2023.06.09.0

Hellish Quart pre-alpha v.2023.06.09.0

NEW:
- An option (in Options) to limit some visuals that may be considered disturbing, for example the hangmen on the Gallows level. This will not hide ALL the things that might be considered sensitive - after all, this is a game about fighting people with swords and some of the morbid stuff will be an integral part of the (skippable) cutscenes.

TWEAK:
- More sensitive Long Guard controls
- Level Select Menu - level videos now play also when using a mouse to select levels

Update 2023.06.06.0

Hellish Quart pre-alpha v.2023.06.06.0

TWEAK:
- A different method of loading levels to prevent Windows from thinking the game is not responsive on longer loads
- reversed using a different compression method for game builds (hence the big update download)

NEW:
- 2-player mode: Right Player can now hold Right Trigger in the Character Selection Menu to swap the score with the left player and reassign the game controllers. Note, that currently, if this is done, the score will be swapped, even if the players assign their sides exactly like before.
- Samuel: you can now choose the final boss skin (burnt red żupan) as customization

FIX:
- fixed a technical bug in the character selection menu
- fixed a regression, where the camera would glitch out when winning or losing in FPP mode
- fixed regression, boss skin not spawning in the final battle
- fixed a tiny camera glitch in the boss battle

Update 2023.06.05.0

Hellish Quart pre-alpha v.2023.06.05.0

FIX:
- Fixed a bug where the sharp duels button would stay hidden, if you back up from the Training menu options back to Main Menu and choose normal duels

TWEAK:
- Pressing Push again, during a Pushing animation, will give you 1s cooldown instead of another Push. This is to prevent an endless push-stun, if your opponent is in the corner and you mash the Push button.
- AI: AI's chance of defending a Grab is reduced by 20%, except for the highest AI difficulty
- Tweaks of the new blood decal system
- Yendrek: it is now a bit easier to do a squatting leg cut
- Game build size on disk: a stronger compression method is used that greatly reduces game size on the hard drive at a cost of just a bit longer load times

TIP: If you experience crashes or strange bugs after an update, please check the integrity of the game files in the Steam Client (Right click on the game, choose Properites, Installed Files, Verify Integrity)

Update 2023.06.04.0

NEW:

- Father Zera: hood skin customization

TWEAK:
- Bloom postprocessing levels in some Arenas

Fix:
- various small fixes