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Hellish Quart News

Easy Mods Support!

This update brings a super-easy mod creation system.

Modding Hellish Quart doesn’t even require coding (but it supports scripting if you want to). Anyone can do it!



To make mods for Hellish Quart you will need to export your mod files as Asset Bundles using Unity engine. Then, all the players will have to do is drag and drop them inside the StreamingAssets folder. Hellish Quart will recognize and use them in the game.



Currently, mods are being spawned in Hellish Quart as custom character skins. The Character Selection Screen will detect if there are mod files for a chosen character, and you will be able to choose the mods as character skin customization.



Along with the character skins, or even instead of them, you can include anything you like in the mod – static environment objects, particles, scripts (attached to GameObjects), music files, sounds, separate animated characters (for example chickens walking next to characters), etc.

Check out some demo mods here!
Upload some of your own mods for Hellish Quart to Nexus Mods!

In the link above, you will also find a Hellish Quart Modding Kit and Documentation, which will explain step-by-step how to make your own mod.

Oh, and check out some video tutorials:

Preparation and setup:
[previewyoutube][/previewyoutube]

Making a sword mod:
[previewyoutube][/previewyoutube]

Update 2023.05.18.0

Hellish Quart pre-alpha v.2023.05.18.0

TWEAK:
- Menu font change to one that also includes non-English letters
- Right of Way: if a hit is scored, the crown marker now stays on the winner for 1 second (doesn't apply to light wounds, just to the winning hit)
- Maire, Isabella, Zera: fixed a bug where they would always dodge back when facing a thrust attack
- Marie, Marta, Isabella, Zera: weapon physics tweaks for smoother collisions
- Marta: small attack animations tweaks
- Marie, Marta: HEMA weapons tips should "stick" to the body upon thrust hit, instead of sliding off (cosmetic)

NEW:
- Move lists: added a small keyboard controls scheme info-box
- Character select screen: added a small keyboard controls info-box, if keyboard is selected as the control method

Update 2023.05.04.0 (Alexander - new attacks)

Hellish Quart pre-alpha v.2023.05.04.0

NEW:
- Alexander: New Attacks

Update 2023.04.26.0

Hellish Quart pre-alpha v.2023.04.26.0

FIX:
- Father Zera: fixed (LFF) Fwd, B, X not triggering correct guards
- Yendrek: now bashes through weak parts of the blade if hit with the shaft

NEW:
- New arena: Town Courtyard

Update 2023.04.20.0

Hellish Quart pre-alpha v.2023.04.20.0

FIX:
- Yendrek: consolidated of the weapon shaft and the axe head to one physical object to prevent ragdoll from going crazy in an impossible to solve physics scenarios (1 object is more bug-proof than 2)
- Yendrek: fixed Cocky Walk Kick special move so you can't Kick Sooner after the kick motion starts
- Turned off IK snapping for the axe head upon hit to prevent a few little IK problems it causes (basically, it did more bad than good)
- Chinese Localization correction pass

TWEAK:
- Yendrek: a bit longer recovery for attacks that require the left hand to let go of the shaft