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REALMS DEEP 2023 ANNOUNCEMENT

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Realms Deep is back, baby! On September 30th, you are cordially invited to a late-night talk show event featuring our beloved host, Jared R Bair.

3D Realms brings updates from numerous titles under their diverse portfolio, including
Its highly anticipated classic RTS Tempest Rising, action-adventure FPS Phantom Fury, immersive sim Core Decay, sci-fi horror FPS RIPOUT, dark-fantasy FPS GRAVEN, dieselpunk action-rpg Combustion, Ion Fury’s Aftershock expansion, and maybe even an exciting surprise or two. Other developers and partners at this year’s Realms Deep include the return of New Blood Interactive, Running With Scissors, Slipgate Ironworks, HYPERSTRANGE, Dread XP, Hellforge Studios, Fulqrum, and Retrovibe, as well as THQ Nordic, Prismatika Games and many more, making their debut into the show!

And who knows, maybe there will be a few interviews? Maybe a bit of the ol’ ultraviolence.

WHERE: http://twitch.tv/3DRealms
WHEN: 8 PM CEST / 2 PM ET

WRATH bi-weekly update - 7.05.2023

Greetings Outlander,


Over the last two weeks we’ve been continuing with detailing and lighting, as well as new soundpasses, as we make our way through Episode 3. We’ve also been adding more interface graphics. Today we’ll share with you screenshots from E3M3, The Rending Chambers, as well as the recent loading screen made for E2M4, Twilight Altars.

Lighting The Rending Chambers

An industrial facility corrupted by the enemy, E3M3 is a grim mix of tortured flesh and corroded metal. It has been receiving its final detail and lighting passes, and we have some screenshots here to show you the resultant oppressive atmosphere.



Loading Screens

Once again, we have a completed loading screen to show you. This one gives a glimpse of E2M4 - Twilight Altars, a solid and stony, yet technologically advanced, temple complex from the lost civilization of WRATH’s world.



In other news…

Aside from map detailing, lighting, loading screens, and other fixes, tweaks, and polish, here is a look at some of the things we’ve worked on the last two weeks:

LEVELS
  • E3M2 - The Blood Pits - is receiving its soundpass
  • E3M4 - Crucible of Souls - adding lighting and gameplay to the Blue Door area
  • HUB3 - first pass on the terrain mesh
  • BOSS2 - more detail and lighting is being added, with playtesting underway
  • BOSS3 - final detailing, texturing, and lighting, with entity changes for gameplay



PROPS & TEXTURES
  • More flesh and bone models for Episode 3
  • Rune etching textures for Episode 3


That’s it for today’s update! We hope you enjoyed these progress images, and we’ll see you in two weeks!

Stay tuned for more dev updates.

Don't forget to follow us on social media:
3D Realms' Official Discord 3D Realms' twitter 3D Realms on Facebook WRATH on twitter WRATH on Facebook

An Update on the WRATH: Aeon of Ruin 1.0 Release Date

An Update on the WRATH: Aeon of Ruin 1.0 Release Date

Greetings Outlander,

We would like to use this opportunity to apologize for our lack of communication regarding the full release date of WRATH: Aeon of Ruin. The past year has been extremely difficult for the team; we have managed to reinforce it with some very talented new members however, and as you can see from our regular bi-weekly updates, progress is being made. Even though development is now moving forward at a steady pace, due to those past difficulties, we are behind our original schedule and unable to catch up.

We are sorry, but the game will not leave early access in 2023. We know this is a disappointment for all of our fans, and we have been trying our best to make it happen earlier than next year - in the end we could not, not without compromising the quality of the final version of the game.

Thank you everyone for your ongoing support.

WRATH bi-weekly update - 6.21.2023

Greetings Outlander,


The last two weeks we’ve been focusing on moving our remaining maps into the detailing and lighting stages, and continuing UI improvements. Today we’ll share with you some of our additions to the Outlander’s Journal, and more Item Pickup Icons.

Sketching in Outlander’s Journal

The Journal is a place to store information based on the Outlander’s findings in the old world. The Outlander records information about the new weapons, enemies, and environments that they discover.

Here are some detailed studies of one of the monsters - the Brute - on their way to the pages of the Journal.



Pickup Icons

Last time we showed you some of our new pickup icons. Here is a further selection of these little pieces of pixel art.

First, we have the complete set of artifact icons, for when the Outlander collects these exotic powerups.

From left to right and top to bottom they are:
Vicious Animus, Shockwave, Mark of Revelation, Drowner’s Apparatus, Flask of Rage
Cruel Aegis, Orb of Deflection, Life Siphon, Void Grenade, Confounding Attar.



Below is an assortment of other item icons, including: keys, health, ammunition, and some stranger things. The cat’s eye on the bottom row is an update of the icon shown when a secret is discovered, and it matches with the bizarre metal symbol on the top row of artifacts.



In other news…

Aside from drawings, icons, and other fixes, tweaks, and polish, here is a look at some of the things we’ve worked on the last two weeks:

LEVELS
  • E3M2 - The Blood Pits - is receiving its terrain pass
  • E3M3 - The Rending Chambers - is receiving its lighting pass
  • E3M4 - Crucible of Souls - adding lighting and gameplay to the Blue Door area
  • BOSS2 - layout is almost complete, more detail and lighting is being added
  • BOSS3 - further decoration is being added, as well as lighting



PROPS & TEXTURES
  • Idol models for E2M3 - Shadow Pantheon
  • New terrain textures for Episode 3
  • New slime falls


That’s it for today’s update! We hope you enjoyed these progress images, and we’ll see you in two weeks!

Stay tuned for more dev updates.

Don't forget to follow us on social media:
3D Realms' Official Discord 3D Realms' twitter 3D Realms on Facebook WRATH on twitter WRATH on Facebook

WRATH bi-weekly update - 6.7.2023

Greetings Outlander,


The last two weeks we’ve been continuing with adding setpieces to the game. Out of those additions, we would like to share the Relic Circles, which each hub level possesses, as well as new pickup icons that are in the works.

The Relic Circles

This sinister organic henge awaits the Outlander in HUB3, The Wretched Domain.


And below shows the Relic Circle appearing in the fragmented desert of HUB2, The Eventide Wastes.


As with HUB1, these ceremonial circles are where the Outlander must bring the relics from each level in the episode. Only then can they open a portal to this dying world’s guardians.

Pickup Icons


We’ve been adding more pickup icons. First are the Relics that the Outlander collects at the end of each level and deposits into the Relic Circles shown above. The next image shows some of the in-progress weapon pickup icons.


In other news…

Aside from the relic circles, icons, and other fixes, tweaks, and polish, here is a look at some of the things we’ve worked on the last two weeks:

LEVELS
  • E3M2 - The Blood Pits - is receiving a gameplay pass and detail pass
  • E3M3 - The Rending Chambers - is receiving a detail pass
  • E3M4 - Crucible of Souls - the industrial areas has been enhanced with more features such as chains and cages
  • BOSS2 - Detailing the arena
  • BOSS3 - Optimizing the arena, particularly for navigation



PROPS & TEXTURES
  • Larger textures for organic terrain, as well as some more metal trims
  • New lava falls
  • Additional loading screens



That’s it for today’s update! We hope you enjoyed these progress images, and we’ll see you in two weeks!

Stay tuned for more dev updates.


Don't forget to follow us on social media:
3D Realms' Official Discord 3D Realms' twitter 3D Realms on Facebook WRATH on twitter WRATH on Facebook